home-assistant/tests/components/input_text/test_reproduce_state.py
Rolf K c700085490 Add improved scene support to input_text (#27687)
* Add improved scene support for input_text.

* Add tests for reproducing input_text states.

* Add some comments.
2019-10-15 08:37:15 -07:00

65 lines
2 KiB
Python

"""Test reproduce state for Input text."""
from homeassistant.core import State
from homeassistant.setup import async_setup_component
VALID_TEXT1 = "Test text"
VALID_TEXT2 = "LoremIpsum"
INVALID_TEXT1 = "This text is too long!"
INVALID_TEXT2 = "Short"
async def test_reproducing_states(hass, caplog):
"""Test reproducing Input text states."""
# Setup entity for testing
assert await async_setup_component(
hass,
"input_text",
{
"input_text": {
"test_text": {"min": "6", "max": "10", "initial": VALID_TEXT1}
}
},
)
# These calls should do nothing as entities already in desired state
await hass.helpers.state.async_reproduce_state(
[
State("input_text.test_text", VALID_TEXT1),
# Should not raise
State("input_text.non_existing", VALID_TEXT1),
],
blocking=True,
)
# Test that entity is in desired state
assert hass.states.get("input_text.test_text").state == VALID_TEXT1
# Try reproducing with different state
await hass.helpers.state.async_reproduce_state(
[
State("input_text.test_text", VALID_TEXT2),
# Should not raise
State("input_text.non_existing", VALID_TEXT2),
],
blocking=True,
)
# Test that the state was changed
assert hass.states.get("input_text.test_text").state == VALID_TEXT2
# Test setting state to invalid state (length too long)
await hass.helpers.state.async_reproduce_state(
[State("input_text.test_text", INVALID_TEXT1)], blocking=True
)
# The entity state should be unchanged
assert hass.states.get("input_text.test_text").state == VALID_TEXT2
# Test setting state to invalid state (length too short)
await hass.helpers.state.async_reproduce_state(
[State("input_text.test_text", INVALID_TEXT2)], blocking=True
)
# The entity state should be unchanged
assert hass.states.get("input_text.test_text").state == VALID_TEXT2