moxanix/client.c
2014-03-19 11:20:16 +01:00

79 lines
2 KiB
C

/*
* Handling communication with clients.
*/
#include "moxerver.h"
/* Closes client connection. */
int client_close(struct client_t *client) {
/* force closing in case of error */
if (close(client->socket) == -1) {
close(client->socket);
}
client->socket = -1;
fprintf(stderr,"[%s] socket closed for client %s\n", __func__, client->ip_string);
return 0;
}
/* Reads data from client into client data buffer. Returns number of read bytes. */
int client_read(struct client_t *client) {
int len;
/* read client data */
len = recv(client->socket, client->data, sizeof(client->data)-1, 0);
if (len == -1) {
fprintf(stderr, "[%s:%d] error %d: %s\n", __func__, __LINE__, errno, strerror(errno));
return -errno;
}
/* a disconnected client socket is ready for reading but read returns 0 */
if (len == 0) {
fprintf(stderr, "[%s:%d] no data available from client\n", __func__, __LINE__);
return -ENODATA;
}
//TODO let's print received bytes during development phase...
{
int i;
for(i = 0; i < len; i++) {
fprintf(stderr, "client %s <- %u '%c'\n",
client->ip_string,
(unsigned char) client->data[i],
(unsigned char) client->data[i]);
}
}
/* handle special telnet characters coming from client */
telnet_handle_client_read(client->data, &len);
return len;
}
/* Sends data from a buffer to client. Returns number of sent bytes. */
int client_write(struct client_t *client, char *databuf, int datalen) {
int len;
/* handle special telnet characters to display them correctly on client */
//telnet_handle_client_write(databuf, &datalen);
//TODO let's print received bytes during development phase...
{
int i;
for(i = 0; i < datalen; i++) {
fprintf(stderr, "client %s -> %u '%c'\n",
client->ip_string,
(unsigned char) databuf[i],
(unsigned char) databuf[i]);
}
}
/* send data to client */
len = send(client->socket, databuf, datalen, 0);
if (len == -1) {
fprintf(stderr, "[%s:%d] error %d: %s\n", __func__, __LINE__, errno, strerror(errno));
return -errno;
}
return len;
}