buttonMode added and documented
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26 changed files with 634 additions and 140 deletions
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@ -329,6 +329,13 @@
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</li>
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<li class="index-item property">
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<a href="#property_buttonMode">buttonMode</a>
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</li>
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<li class="index-item property">
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@ -589,7 +596,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<a href="../files/src_pixi_DisplayObject.js.html#l91"><code>src/pixi/DisplayObject.js:91</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l97"><code>src/pixi/DisplayObject.js:97</code></a>
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</p>
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@ -676,7 +683,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<a href="../files/src_pixi_DisplayObject.js.html#l97"><code>src/pixi/DisplayObject.js:97</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l103"><code>src/pixi/DisplayObject.js:103</code></a>
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</p>
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@ -763,7 +770,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<a href="../files/src_pixi_DisplayObject.js.html#l123"><code>src/pixi/DisplayObject.js:123</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l129"><code>src/pixi/DisplayObject.js:129</code></a>
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</p>
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@ -850,7 +857,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<a href="../files/src_pixi_DisplayObject.js.html#l117"><code>src/pixi/DisplayObject.js:117</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l123"><code>src/pixi/DisplayObject.js:123</code></a>
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</p>
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@ -937,7 +944,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<a href="../files/src_pixi_DisplayObject.js.html#l103"><code>src/pixi/DisplayObject.js:103</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l109"><code>src/pixi/DisplayObject.js:109</code></a>
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</p>
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@ -1025,7 +1032,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
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<a href="../files/src_pixi_DisplayObject.js.html#l110"><code>src/pixi/DisplayObject.js:110</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l116"><code>src/pixi/DisplayObject.js:116</code></a>
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</p>
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@ -1113,7 +1120,7 @@ for this callback to be fired, The touch must have started over the displayObjec
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<a href="../files/src_pixi_DisplayObject.js.html#l164"><code>src/pixi/DisplayObject.js:164</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l170"><code>src/pixi/DisplayObject.js:170</code></a>
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</p>
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@ -1200,7 +1207,7 @@ for this callback to be fired, The touch must have started over the displayObjec
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<a href="../files/src_pixi_DisplayObject.js.html#l134"><code>src/pixi/DisplayObject.js:134</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l140"><code>src/pixi/DisplayObject.js:140</code></a>
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</p>
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@ -1288,7 +1295,7 @@ basically a touch version of click</p>
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<a href="../files/src_pixi_DisplayObject.js.html#l147"><code>src/pixi/DisplayObject.js:147</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l153"><code>src/pixi/DisplayObject.js:153</code></a>
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</p>
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@ -1375,7 +1382,7 @@ basically a touch version of click</p>
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<a href="../files/src_pixi_DisplayObject.js.html#l153"><code>src/pixi/DisplayObject.js:153</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l159"><code>src/pixi/DisplayObject.js:159</code></a>
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</p>
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@ -1463,7 +1470,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
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<a href="../files/src_pixi_DisplayObject.js.html#l141"><code>src/pixi/DisplayObject.js:141</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l147"><code>src/pixi/DisplayObject.js:147</code></a>
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</p>
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@ -1557,6 +1564,50 @@ for this callback to be fired, The touch must have started over the sprite</p>
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</div>
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<div id="property_buttonMode" class="property item">
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<h3 class="name"><code>buttonMode</code></h3>
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<span class="type">Boolean</span>
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<div class="meta">
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<p>
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Defined in
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<a href="../files/src_pixi_DisplayObject.js.html#l86"><code>src/pixi/DisplayObject.js:86</code></a>
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</p>
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</div>
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<div class="description">
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<p>This is used to indicate if the displayObject should display a mouse hand cursor on rollover</p>
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</div>
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</div>
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