Cleaned the examples and the src a bit, plus docs

This commit is contained in:
alvinsight 2014-02-06 18:05:23 +00:00
parent 3bfa2e2455
commit 2134e4f30c
27 changed files with 202 additions and 184 deletions

View file

@ -71,27 +71,31 @@
// use callback
loader.onComplete = onAssetsLoaded;
//begin load
// create an new instance of a pixi stage
// create an new instance of a pixi stage
var stage = new PIXI.Stage(0x66FF99);
// begin load
loader.load();
function onAssetsLoaded()
{
var bitmapFontText = new PIXI.BitmapText("bitmap fonts are\n now supported!", {font: "35px Desyrel", align: "right"});
bitmapFontText.position.x = 620 - bitmapFontText.width - 20;
bitmapFontText.position.y = 20;
runList(bitmapFontText)
stage.addChild(bitmapFontText);
runList(bitmapFontText);
stage.addChild(bitmapFontText);
}
// add a shiney background..
// add a shiny background...
var background = PIXI.Sprite.fromImage("textDemoBG.jpg");
stage.addChild(background);
@ -109,6 +113,7 @@
// create a text object with a nice stroke
var spinningText = new PIXI.Text("I'm fun!", {font: "bold 60px Podkova", fill: "#cc00ff", align: "center", stroke: "#FFFFFF", strokeThickness: 6});
// setting the anchor point to 0.5 will center align the text... great for spinning!
spinningText.anchor.x = spinningText.anchor.y = 0.5;
spinningText.position.x = 620 / 2;
@ -129,8 +134,10 @@
function animate() {
requestAnimFrame( animate );
requestAnimFrame(animate);
count++;
if(count == 50)
{
count = 0;
@ -139,7 +146,7 @@
countingText.setText("COUNT 4EVAR: " + score);
}
// just for fun, lets rotate the text
// just for fun, let's rotate the text
spinningText.rotation += 0.03;
// render the stage