Render Texture added

Render texture finished
custom render item added
pivot added to display object

grunt file updated
docs updated
This commit is contained in:
Mat Groves 2013-05-23 22:57:27 +01:00
parent 6a049c788e
commit 2a6169a952
94 changed files with 13380 additions and 4464 deletions

View file

@ -51,6 +51,8 @@
<li><a href="..&#x2F;classes/CanvasRenderer.html">CanvasRenderer</a></li>
<li><a href="..&#x2F;classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="..&#x2F;classes/DisplayObject.html">DisplayObject</a></li>
<li><a href="..&#x2F;classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li>
@ -217,6 +219,8 @@ PIXI.DisplayObject = function()
this._sr = 0;
this._cr = 1;
this.childIndex = 0;
this.renderable = false;
&#x2F;&#x2F; [readonly] best not to toggle directly! use setInteractive()
@ -306,6 +310,17 @@ PIXI.DisplayObject = function()
&#x2F;&#x2F; constructor
PIXI.DisplayObject.constructor = PIXI.DisplayObject;
&#x2F;&#x2F;TODO make visible a getter setter
&#x2F;*
Object.defineProperty(PIXI.DisplayObject.prototype, &#x27;visible&#x27;, {
get: function() {
return this._visible;
},
set: function(value) {
this._visible = value;
}
});*&#x2F;
&#x2F;**
* Indicates if the sprite will have touch and mouse interactivity. It is false by default
* @method setInteractive