Src folder restructured

This commit is contained in:
Mat Groves 2013-06-20 17:38:12 +01:00
parent e0db063233
commit 2ad9002a79
71 changed files with 17728 additions and 5373 deletions

View file

@ -142,7 +142,7 @@
<div class="foundat">
Defined in: <a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l5"><code>src&#x2F;pixi&#x2F;DisplayObject.js:5</code></a>
Defined in: <a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l5"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:5</code></a>
</div>
@ -196,7 +196,7 @@
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l5"><code>src&#x2F;pixi&#x2F;DisplayObject.js:5</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l5"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:5</code></a>
</p>
@ -244,15 +244,6 @@
<ul class="index-list methods">
<li class="index-item method">
<a href="#method_autoDetectRenderer">autoDetectRenderer</a>
<span class="flag static">static</span>
</li>
<li class="index-item method">
<a href="#method_click">click</a>
@ -424,159 +415,6 @@
<h2 class="off-left">Methods</h2>
<div id="method_autoDetectRenderer" class="method item">
<h3 class="name"><code>autoDetectRenderer</code></h3>
<div class="args">
<span class="paren">(</span><ul class="args-list inline commas">
<li class="arg">
<code>width</code>
</li>
<li class="arg">
<code>height</code>
</li>
<li class="arg">
<code>view</code>
</li>
<li class="arg">
<code>transparent</code>
</li>
</ul><span class="paren">)</span>
</div>
<span class="flag static">static</span>
<div class="meta">
<p>
Defined in
<a href="..&#x2F;files&#x2F;src_pixi_utils_Detector.js.html#l5"><code>src&#x2F;pixi&#x2F;utils&#x2F;Detector.js:5</code></a>
</p>
</div>
<div class="description">
<p>This helper function will automatically detect which renderer you should be using.
WebGL is the preferred renderer as it is a lot fastest. If webGL is not supported by the browser then this function will return a canvas renderer</p>
</div>
<div class="params">
<h4>Parameters:</h4>
<ul class="params-list">
<li class="param">
<code class="param-name">width</code>
<span class="type">Number</span>
<div class="param-description">
<p>the width of the renderers view</p>
</div>
</li>
<li class="param">
<code class="param-name">height</code>
<span class="type">Number</span>
<div class="param-description">
<p>the height of the renderers view</p>
</div>
</li>
<li class="param">
<code class="param-name">view</code>
<span class="type">Canvas</span>
<div class="param-description">
<p>the canvas to use as a view, optional</p>
</div>
</li>
<li class="param">
<code class="param-name">transparent</code>
<span class="type">Boolean</span>
<div class="param-description">
<p>the transparency of the render view, default false</p>
</div>
</li>
</ul>
</div>
</div>
<div id="method_click" class="method item">
<h3 class="name"><code>click</code></h3>
@ -619,7 +457,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l106"><code>src&#x2F;pixi&#x2F;DisplayObject.js:106</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l106"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:106</code></a>
</p>
@ -648,7 +486,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
<div class="param-description">
</div>
@ -706,7 +544,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l112"><code>src&#x2F;pixi&#x2F;DisplayObject.js:112</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l112"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:112</code></a>
</p>
@ -735,7 +573,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
<div class="param-description">
</div>
@ -793,7 +631,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l138"><code>src&#x2F;pixi&#x2F;DisplayObject.js:138</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l138"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:138</code></a>
</p>
@ -822,7 +660,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
<div class="param-description">
</div>
@ -880,7 +718,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l132"><code>src&#x2F;pixi&#x2F;DisplayObject.js:132</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l132"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:132</code></a>
</p>
@ -909,7 +747,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
<div class="param-description">
</div>
@ -967,7 +805,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l118"><code>src&#x2F;pixi&#x2F;DisplayObject.js:118</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l118"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:118</code></a>
</p>
@ -997,7 +835,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
<div class="param-description">
</div>
@ -1055,7 +893,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l125"><code>src&#x2F;pixi&#x2F;DisplayObject.js:125</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l125"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:125</code></a>
</p>
@ -1085,7 +923,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<div class="param-description">
</div>
@ -1143,7 +981,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l190"><code>src&#x2F;pixi&#x2F;DisplayObject.js:190</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l190"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:190</code></a>
</p>
@ -1172,7 +1010,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<div class="param-description">
</div>
@ -1230,7 +1068,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l149"><code>src&#x2F;pixi&#x2F;DisplayObject.js:149</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l149"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:149</code></a>
</p>
@ -1260,7 +1098,7 @@ basically a touch version of click</p>
<div class="param-description">
</div>
@ -1318,7 +1156,7 @@ basically a touch version of click</p>
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l162"><code>src&#x2F;pixi&#x2F;DisplayObject.js:162</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l162"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:162</code></a>
</p>
@ -1347,7 +1185,7 @@ basically a touch version of click</p>
<div class="param-description">
</div>
@ -1405,7 +1243,7 @@ basically a touch version of click</p>
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l168"><code>src&#x2F;pixi&#x2F;DisplayObject.js:168</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l168"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:168</code></a>
</p>
@ -1435,7 +1273,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<div class="param-description">
</div>
@ -1493,7 +1331,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l156"><code>src&#x2F;pixi&#x2F;DisplayObject.js:156</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l156"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:156</code></a>
</p>
@ -1522,7 +1360,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<div class="param-description">
</div>
@ -1569,7 +1407,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l40"><code>src&#x2F;pixi&#x2F;DisplayObject.js:40</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l40"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:40</code></a>
</p>
@ -1613,7 +1451,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l95"><code>src&#x2F;pixi&#x2F;DisplayObject.js:95</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l95"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:95</code></a>
</p>
@ -1657,7 +1495,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l69"><code>src&#x2F;pixi&#x2F;DisplayObject.js:69</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l69"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:69</code></a>
</p>
@ -1702,7 +1540,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l55"><code>src&#x2F;pixi&#x2F;DisplayObject.js:55</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l55"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:55</code></a>
</p>
@ -1746,7 +1584,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l26"><code>src&#x2F;pixi&#x2F;DisplayObject.js:26</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l26"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:26</code></a>
</p>
@ -1790,7 +1628,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l12"><code>src&#x2F;pixi&#x2F;DisplayObject.js:12</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l12"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:12</code></a>
</p>
@ -1834,7 +1672,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l33"><code>src&#x2F;pixi&#x2F;DisplayObject.js:33</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l33"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:33</code></a>
</p>
@ -1878,7 +1716,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l19"><code>src&#x2F;pixi&#x2F;DisplayObject.js:19</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l19"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:19</code></a>
</p>
@ -1922,7 +1760,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l62"><code>src&#x2F;pixi&#x2F;DisplayObject.js:62</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l62"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:62</code></a>
</p>
@ -1966,7 +1804,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="..&#x2F;files&#x2F;src_pixi_DisplayObject.js.html#l47"><code>src&#x2F;pixi&#x2F;DisplayObject.js:47</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_display_DisplayObject.js.html#l47"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:47</code></a>
</p>