parent
dfd621a24d
commit
2b6d8bdc2c
3 changed files with 11 additions and 11 deletions
|
@ -4,7 +4,7 @@
|
|||
* Copyright (c) 2012-2014, Mat Groves
|
||||
* http://goodboydigital.com/
|
||||
*
|
||||
* Compiled: 2014-02-14
|
||||
* Compiled: 2014-02-15
|
||||
*
|
||||
* pixi.js is licensed under the MIT License.
|
||||
* http://www.opensource.org/licenses/mit-license.php
|
||||
|
@ -6622,11 +6622,11 @@ PIXI.WebGLSpriteBatch.prototype.renderTilingSprite = function(tilingSprite)
|
|||
|
||||
var uvs = tilingSprite._uvs;
|
||||
|
||||
tilingSprite.tilePosition.x %= texture.baseTexture.width;
|
||||
tilingSprite.tilePosition.y %= texture.baseTexture.height;
|
||||
tilingSprite.tilePosition.x %= texture.baseTexture.width * tilingSprite.tileScaleOffset.x;
|
||||
tilingSprite.tilePosition.y %= texture.baseTexture.height * tilingSprite.tileScaleOffset.y;
|
||||
|
||||
var offsetX = tilingSprite.tilePosition.x/texture.baseTexture.width;
|
||||
var offsetY = tilingSprite.tilePosition.y/texture.baseTexture.height;
|
||||
var offsetX = tilingSprite.tilePosition.x/(texture.baseTexture.width*tilingSprite.tileScaleOffset.x);
|
||||
var offsetY = tilingSprite.tilePosition.y/(texture.baseTexture.height*tilingSprite.tileScaleOffset.y);
|
||||
|
||||
var scaleX = (tilingSprite.width / texture.baseTexture.width) / (tilingSprite.tileScale.x * tilingSprite.tileScaleOffset.x);
|
||||
var scaleY = (tilingSprite.height / texture.baseTexture.height) / (tilingSprite.tileScale.y * tilingSprite.tileScaleOffset.y);
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -277,11 +277,11 @@ PIXI.WebGLSpriteBatch.prototype.renderTilingSprite = function(tilingSprite)
|
|||
|
||||
var uvs = tilingSprite._uvs;
|
||||
|
||||
tilingSprite.tilePosition.x %= texture.baseTexture.width;
|
||||
tilingSprite.tilePosition.y %= texture.baseTexture.height;
|
||||
tilingSprite.tilePosition.x %= texture.baseTexture.width * tilingSprite.tileScaleOffset.x;
|
||||
tilingSprite.tilePosition.y %= texture.baseTexture.height * tilingSprite.tileScaleOffset.y;
|
||||
|
||||
var offsetX = tilingSprite.tilePosition.x/texture.baseTexture.width;
|
||||
var offsetY = tilingSprite.tilePosition.y/texture.baseTexture.height;
|
||||
var offsetX = tilingSprite.tilePosition.x/(texture.baseTexture.width*tilingSprite.tileScaleOffset.x);
|
||||
var offsetY = tilingSprite.tilePosition.y/(texture.baseTexture.height*tilingSprite.tileScaleOffset.y);
|
||||
|
||||
var scaleX = (tilingSprite.width / texture.baseTexture.width) / (tilingSprite.tileScale.x * tilingSprite.tileScaleOffset.x);
|
||||
var scaleY = (tilingSprite.height / texture.baseTexture.height) / (tilingSprite.tileScale.y * tilingSprite.tileScaleOffset.y);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue