Tiling Sprite added
Added Tiling Sprite to Pixi.js Added example 9 - TilingSprite Updated docs
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@ -69,6 +69,8 @@
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<li><a href="../classes/Texture.html">Texture</a></li>
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<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
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<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
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<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
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@ -614,7 +616,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<div class="param-description">
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</div>
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@ -701,7 +703,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<div class="param-description">
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</div>
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@ -788,7 +790,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<div class="param-description">
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</div>
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@ -875,7 +877,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<div class="param-description">
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</div>
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@ -963,7 +965,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
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<div class="param-description">
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</div>
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@ -1051,7 +1053,7 @@ for this callback to be fired, The touch must have started over the displayObjec
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<div class="param-description">
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</div>
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@ -1138,7 +1140,7 @@ for this callback to be fired, The touch must have started over the displayObjec
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<div class="param-description">
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</div>
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@ -1226,7 +1228,7 @@ basically a touch version of click</p>
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<div class="param-description">
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</div>
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@ -1313,7 +1315,7 @@ basically a touch version of click</p>
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<div class="param-description">
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</div>
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@ -1401,7 +1403,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
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<div class="param-description">
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</div>
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@ -1488,7 +1490,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
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<div class="param-description">
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</div>
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