Documentation Fix

This commit is contained in:
Mat Groves 2013-06-19 20:43:52 +01:00
parent 8093792ed5
commit 4dab30ee17
85 changed files with 16528 additions and 1633 deletions

View file

@ -63,14 +63,20 @@
<li><a href="..&#x2F;classes/InteractionManager.html">InteractionManager</a></li>
<li><a href="..&#x2F;classes/JsonLoader.html">JsonLoader</a></li>
<li><a href="..&#x2F;classes/MovieClip.html">MovieClip</a></li>
<li><a href="..&#x2F;classes/Point.html">Point</a></li>
<li><a href="..&#x2F;classes/Polygon.html">Polygon</a></li>
<li><a href="..&#x2F;classes/Rectangle.html">Rectangle</a></li>
<li><a href="..&#x2F;classes/RenderTexture.html">RenderTexture</a></li>
<li><a href="..&#x2F;classes/Spine.html">Spine</a></li>
<li><a href="..&#x2F;classes/Sprite.html">Sprite</a></li>
<li><a href="..&#x2F;classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
@ -150,7 +156,7 @@ PIXI.RenderTexture = function(width, height)
this.width = width || 100;
this.height = height || 100;
this.indetityMatrix = PIXI.mat3.create();
this.frame = new PIXI.Rectangle(0, 0, this.width, this.height);
@ -225,7 +231,7 @@ PIXI.RenderTexture.prototype.initCanvas = function()
* This function will draw the display object to the texture.
* @method render
* @param displayObject {DisplayObject}
* @param clear {Boolean} If true the texture will not be cleared before the displayObject is drawn
* @param clear {Boolean} If true the texture will be cleared before the displayObject is drawn
*&#x2F;
PIXI.RenderTexture.prototype.renderWebGL = function(displayObject, clear)
{