parent
7dc77bdbbc
commit
650951c000
1 changed files with 27 additions and 7 deletions
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@ -3,13 +3,33 @@
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*/
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/**
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* A RenderTexture is a special texture that allows any pixi displayObject to be rendered to it.
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* @class RenderTexture
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* @extends Texture
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* @constructor
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* @param width {Number}
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* @param height {Number}
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*/
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A RenderTexture is a special texture that allows any pixi displayObject to be rendered to it.
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__Hint__: All DisplayObjects (exmpl. Sprites) that renders on RenderTexture should be preloaded.
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Otherwise black rectangles will be drawn instead.
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RenderTexture takes snapshot of DisplayObject passed to render method. If DisplayObject is passed to render method, position and rotation of it will be ignored. For example:
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var renderTexture = new PIXI.RenderTexture(800, 600);
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var sprite = PIXI.Sprite.fromImage("spinObj_01.png");
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sprite.position.x = 800/2;
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sprite.position.y = 600/2;
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sprite.anchor.x = 0.5;
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sprite.anchor.y = 0.5;
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renderTexture.render(sprite);
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Sprite in this case will be rendered to 0,0 position. To render this sprite at center DisplayObjectContainer should be used:
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var doc = new PIXI.DisplayObjectContainer();
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doc.addChild(sprite);
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renderTexture.render(doc); // Renders to center of renderTexture
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@class RenderTexture
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@extends Texture
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@constructor
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@param width {Number}
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@param height {Number}
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**/
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PIXI.RenderTexture = function(width, height)
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{
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PIXI.EventTarget.call( this );
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