Docs updated
This commit is contained in:
parent
a46b74f8ca
commit
6c762fb396
119 changed files with 38715 additions and 9039 deletions
|
@ -2,12 +2,12 @@
|
|||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>src/pixi/display/DisplayObjectContainer.js - Pixi.JS</title>
|
||||
<link rel="stylesheet" href="http://yui.yahooapis.com/3.8.0/build/cssgrids/cssgrids-min.css">
|
||||
<link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css">
|
||||
<link rel="stylesheet" href="../assets/css/main.css" id="site_styles">
|
||||
<link rel="shortcut icon" type="image/png" href="../assets/favicon.png">
|
||||
<script src="http://yui.yahooapis.com/combo?3.8.0/build/yui/yui-min.js"></script>
|
||||
<title>src/pixi/display/DisplayObjectContainer.js - Pixi.JS</title>
|
||||
<link rel="stylesheet" href="http://yui.yahooapis.com/3.9.1/build/cssgrids/cssgrids-min.css">
|
||||
<link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css">
|
||||
<link rel="stylesheet" href="../assets/css/main.css" id="site_styles">
|
||||
<link rel="shortcut icon" type="image/png" href="../assets/favicon.png">
|
||||
<script src="http://yui.yahooapis.com/combo?3.9.1/build/yui/yui-min.js"></script>
|
||||
</head>
|
||||
<body class="yui3-skin-sam">
|
||||
|
||||
|
@ -15,7 +15,7 @@
|
|||
<div id="hd" class="yui3-g header">
|
||||
<div class="yui3-u-3-4">
|
||||
|
||||
<h1><img src="http://www.goodboydigital.com/pixijs/logo_small.png" title="Pixi.JS"></h1>
|
||||
<h1><img src="http://www.goodboydigital.com/pixijs/logo_small.png" title="Pixi.JS"></h1>
|
||||
|
||||
</div>
|
||||
<div class="yui3-u-1-4 version">
|
||||
|
@ -41,71 +41,95 @@
|
|||
<div id="api-tabview-panel">
|
||||
<ul id="api-classes" class="apis classes">
|
||||
|
||||
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
|
||||
<li><a href="../classes/AbstractFilter.html">AbstractFilter</a></li>
|
||||
|
||||
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
|
||||
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
|
||||
|
||||
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
|
||||
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
|
||||
|
||||
<li><a href="../classes/BitmapText.html">BitmapText</a></li>
|
||||
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
|
||||
|
||||
<li><a href="../classes/CanvasGraphics.html">CanvasGraphics</a></li>
|
||||
<li><a href="../classes/BitmapText.html">BitmapText</a></li>
|
||||
|
||||
<li><a href="../classes/CanvasRenderer.html">CanvasRenderer</a></li>
|
||||
<li><a href="../classes/BlurFilter.html">BlurFilter</a></li>
|
||||
|
||||
<li><a href="../classes/Circle.html">Circle</a></li>
|
||||
<li><a href="../classes/CanvasGraphics.html">CanvasGraphics</a></li>
|
||||
|
||||
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
|
||||
<li><a href="../classes/CanvasRenderer.html">CanvasRenderer</a></li>
|
||||
|
||||
<li><a href="../classes/DisplayObject.html">DisplayObject</a></li>
|
||||
<li><a href="../classes/Circle.html">Circle</a></li>
|
||||
|
||||
<li><a href="../classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li>
|
||||
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
|
||||
|
||||
<li><a href="../classes/Ellipse.html">Ellipse</a></li>
|
||||
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
|
||||
|
||||
<li><a href="../classes/Graphics.html">Graphics</a></li>
|
||||
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
|
||||
|
||||
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
|
||||
<li><a href="../classes/DisplayObject.html">DisplayObject</a></li>
|
||||
|
||||
<li><a href="../classes/InteractionData.html">InteractionData</a></li>
|
||||
<li><a href="../classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li>
|
||||
|
||||
<li><a href="../classes/InteractionManager.html">InteractionManager</a></li>
|
||||
<li><a href="../classes/Ellipse.html">Ellipse</a></li>
|
||||
|
||||
<li><a href="../classes/JsonLoader.html">JsonLoader</a></li>
|
||||
<li><a href="../classes/EventTarget.html">EventTarget</a></li>
|
||||
|
||||
<li><a href="../classes/MovieClip.html">MovieClip</a></li>
|
||||
<li><a href="../classes/Graphics.html">Graphics</a></li>
|
||||
|
||||
<li><a href="../classes/Point.html">Point</a></li>
|
||||
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
|
||||
|
||||
<li><a href="../classes/Polygon.html">Polygon</a></li>
|
||||
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
|
||||
|
||||
<li><a href="../classes/Rectangle.html">Rectangle</a></li>
|
||||
<li><a href="../classes/InvertFilter.html">InvertFilter</a></li>
|
||||
|
||||
<li><a href="../classes/RenderTexture.html">RenderTexture</a></li>
|
||||
<li><a href="../classes/JsonLoader.html">JsonLoader</a></li>
|
||||
|
||||
<li><a href="../classes/Spine.html">Spine</a></li>
|
||||
<li><a href="../classes/MovieClip.html">MovieClip</a></li>
|
||||
|
||||
<li><a href="../classes/Sprite.html">Sprite</a></li>
|
||||
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
|
||||
|
||||
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
|
||||
<li><a href="../classes/Point.html">Point</a></li>
|
||||
|
||||
<li><a href="../classes/Stage.html">Stage</a></li>
|
||||
<li><a href="../classes/Polygon.html">Polygon</a></li>
|
||||
|
||||
<li><a href="../classes/Text.html">Text</a></li>
|
||||
<li><a href="../classes/PolyK._convex.html">PolyK._convex</a></li>
|
||||
|
||||
<li><a href="../classes/Texture.html">Texture</a></li>
|
||||
<li><a href="../classes/PolyK._PointInTriangle.html">PolyK._PointInTriangle</a></li>
|
||||
|
||||
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
|
||||
<li><a href="../classes/PolyK.AjaxRequest.html">PolyK.AjaxRequest</a></li>
|
||||
|
||||
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
|
||||
<li><a href="../classes/PolyK.InteractionData.html">PolyK.InteractionData</a></li>
|
||||
|
||||
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
|
||||
<li><a href="../classes/PolyK.InteractionManager.html">PolyK.InteractionManager</a></li>
|
||||
|
||||
<li><a href="../classes/Rectangle.html">Rectangle</a></li>
|
||||
|
||||
<li><a href="../classes/RenderTexture.html">RenderTexture</a></li>
|
||||
|
||||
<li><a href="../classes/SepiaFilter.html">SepiaFilter</a></li>
|
||||
|
||||
<li><a href="../classes/Spine.html">Spine</a></li>
|
||||
|
||||
<li><a href="../classes/Sprite.html">Sprite</a></li>
|
||||
|
||||
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
|
||||
|
||||
<li><a href="../classes/Stage.html">Stage</a></li>
|
||||
|
||||
<li><a href="../classes/Text.html">Text</a></li>
|
||||
|
||||
<li><a href="../classes/Texture.html">Texture</a></li>
|
||||
|
||||
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
|
||||
|
||||
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
|
||||
|
||||
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
|
||||
|
||||
</ul>
|
||||
|
||||
<ul id="api-modules" class="apis modules">
|
||||
|
||||
<li><a href="../modules/PIXI.html">PIXI</a></li>
|
||||
<li><a href="../modules/PIXI.html">PIXI</a></li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
|
@ -142,76 +166,62 @@
|
|||
<div class="apidocs">
|
||||
<div id="docs-main">
|
||||
<div class="content">
|
||||
<h1 class="file-heading">File: src/pixi/display/DisplayObjectContainer.js</h1>
|
||||
<h1 class="file-heading">File: src/pixi/display/DisplayObjectContainer.js</h1>
|
||||
|
||||
<div class="file">
|
||||
<pre class="code prettyprint linenums">
|
||||
/**
|
||||
* @author Mat Groves http://matgroves.com/ @Doormat23
|
||||
*/
|
||||
/**
|
||||
* @author Mat Groves http://matgroves.com/ @Doormat23
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
* A DisplayObjectContainer represents a collection of display objects. It is the base class of all display objects that act as a container for other objects.
|
||||
/**
|
||||
* A DisplayObjectContainer represents a collection of display objects.
|
||||
* It is the base class of all display objects that act as a container for other objects.
|
||||
*
|
||||
* @class DisplayObjectContainer
|
||||
* @extends DisplayObject
|
||||
* @constructor
|
||||
*/
|
||||
*/
|
||||
PIXI.DisplayObjectContainer = function()
|
||||
{
|
||||
PIXI.DisplayObject.call( this );
|
||||
|
||||
/**
|
||||
/**
|
||||
* [read-only] The of children of this container.
|
||||
* @property children {Array}
|
||||
*/
|
||||
*
|
||||
* @property children
|
||||
* @type Array<DisplayObject>
|
||||
* @readOnly
|
||||
*/
|
||||
this.children = [];
|
||||
//s
|
||||
this.renderable = false;
|
||||
|
||||
}
|
||||
|
||||
// constructor
|
||||
PIXI.DisplayObjectContainer.constructor = PIXI.DisplayObjectContainer;
|
||||
// constructor
|
||||
PIXI.DisplayObjectContainer.prototype = Object.create( PIXI.DisplayObject.prototype );
|
||||
PIXI.DisplayObjectContainer.prototype.constructor = PIXI.DisplayObjectContainer;
|
||||
|
||||
//TODO make visible a getter setter
|
||||
/*
|
||||
Object.defineProperty(PIXI.DisplayObjectContainer.prototype, 'visible', {
|
||||
get: function() {
|
||||
return this._visible;
|
||||
},
|
||||
set: function(value) {
|
||||
this._visible = value;
|
||||
|
||||
}
|
||||
});*/
|
||||
|
||||
/**
|
||||
/**
|
||||
* Adds a child to the container.
|
||||
*
|
||||
* @method addChild
|
||||
* @param DisplayObject {DisplayObject}
|
||||
*/
|
||||
* @param child {DisplayObject} The DisplayObject to add to the container
|
||||
*/
|
||||
PIXI.DisplayObjectContainer.prototype.addChild = function(child)
|
||||
{
|
||||
|
||||
//this.addChildAt(child, this.children.length)
|
||||
//return;
|
||||
|
||||
if(child.parent != undefined)
|
||||
{
|
||||
|
||||
//// COULD BE THIS???
|
||||
//// COULD BE THIS???
|
||||
child.parent.removeChild(child);
|
||||
// return;
|
||||
// return;
|
||||
}
|
||||
|
||||
|
||||
child.parent = this;
|
||||
//child.childIndex = this.children.length;
|
||||
|
||||
this.children.push(child);
|
||||
|
||||
// updae the stage refference..
|
||||
// update the stage refference..
|
||||
|
||||
if(this.stage)
|
||||
{
|
||||
|
@ -225,17 +235,16 @@ PIXI.DisplayObjectContainer.prototype.addChild = function(child)
|
|||
while(tmpChild)
|
||||
}
|
||||
|
||||
// LINKED LIST //
|
||||
// LINKED LIST //
|
||||
|
||||
// modify the list..
|
||||
// modify the list..
|
||||
var childFirst = child.first
|
||||
var childLast = child.last;
|
||||
// console.log(childFirst)
|
||||
var nextObject;
|
||||
var previousObject;
|
||||
|
||||
// this could be wrong if there is a filter??
|
||||
if(this.filter)
|
||||
// this could be wrong if there is a filter??
|
||||
if(this._filters || this._mask)
|
||||
{
|
||||
previousObject = this.last._iPrev;
|
||||
}
|
||||
|
@ -243,14 +252,11 @@ PIXI.DisplayObjectContainer.prototype.addChild = function(child)
|
|||
{
|
||||
previousObject = this.last;
|
||||
}
|
||||
// if(this.last._iNext)
|
||||
|
||||
//console.log( this.last._iNext);
|
||||
|
||||
nextObject = previousObject._iNext;
|
||||
|
||||
// always true in this case
|
||||
//this.last = child.last;
|
||||
// need to make sure the parents last is updated too
|
||||
// always true in this case
|
||||
// need to make sure the parents last is updated too
|
||||
var updateLast = this;
|
||||
var prevLast = previousObject;
|
||||
|
||||
|
@ -271,25 +277,25 @@ PIXI.DisplayObjectContainer.prototype.addChild = function(child)
|
|||
|
||||
childFirst._iPrev = previousObject;
|
||||
previousObject._iNext = childFirst;
|
||||
|
||||
// console.log(childFirst);
|
||||
// need to remove any render groups..
|
||||
|
||||
// need to remove any render groups..
|
||||
if(this.__renderGroup)
|
||||
{
|
||||
// being used by a renderTexture.. if it exists then it must be from a render texture;
|
||||
// being used by a renderTexture.. if it exists then it must be from a render texture;
|
||||
if(child.__renderGroup)child.__renderGroup.removeDisplayObjectAndChildren(child);
|
||||
// add them to the new render group..
|
||||
// add them to the new render group..
|
||||
this.__renderGroup.addDisplayObjectAndChildren(child);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
/**
|
||||
* Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
|
||||
*
|
||||
* @method addChildAt
|
||||
* @param DisplayObject {DisplayObject}
|
||||
* @param index {Number}
|
||||
*/
|
||||
* @param child {DisplayObject} The child to add
|
||||
* @param index {Number} The index to place the child in
|
||||
*/
|
||||
PIXI.DisplayObjectContainer.prototype.addChildAt = function(child, index)
|
||||
{
|
||||
if(index >= 0 && index <= this.children.length)
|
||||
|
@ -312,8 +318,8 @@ PIXI.DisplayObjectContainer.prototype.addChildAt = function(child, index)
|
|||
while(tmpChild)
|
||||
}
|
||||
|
||||
// modify the list..
|
||||
var childFirst = child.first
|
||||
// modify the list..
|
||||
var childFirst = child.first;
|
||||
var childLast = child.last;
|
||||
var nextObject;
|
||||
var previousObject;
|
||||
|
@ -321,7 +327,7 @@ PIXI.DisplayObjectContainer.prototype.addChildAt = function(child, index)
|
|||
if(index == this.children.length)
|
||||
{
|
||||
previousObject = this.last;
|
||||
var updateLast = this;//.parent;
|
||||
var updateLast = this;
|
||||
var prevLast = this.last;
|
||||
while(updateLast)
|
||||
{
|
||||
|
@ -343,7 +349,7 @@ PIXI.DisplayObjectContainer.prototype.addChildAt = function(child, index)
|
|||
|
||||
nextObject = previousObject._iNext;
|
||||
|
||||
// always true in this case
|
||||
// always true in this case
|
||||
if(nextObject)
|
||||
{
|
||||
nextObject._iPrev = childLast;
|
||||
|
@ -352,19 +358,17 @@ PIXI.DisplayObjectContainer.prototype.addChildAt = function(child, index)
|
|||
|
||||
childFirst._iPrev = previousObject;
|
||||
previousObject._iNext = childFirst;
|
||||
|
||||
|
||||
|
||||
this.children.splice(index, 0, child);
|
||||
// need to remove any render groups..
|
||||
// need to remove any render groups..
|
||||
if(this.__renderGroup)
|
||||
{
|
||||
// being used by a renderTexture.. if it exists then it must be from a render texture;
|
||||
// being used by a renderTexture.. if it exists then it must be from a render texture;
|
||||
if(child.__renderGroup)child.__renderGroup.removeDisplayObjectAndChildren(child);
|
||||
// add them to the new render group..
|
||||
// add them to the new render group..
|
||||
this.__renderGroup.addDisplayObjectAndChildren(child);
|
||||
}
|
||||
|
||||
console.log(this.children)
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -372,35 +376,37 @@ PIXI.DisplayObjectContainer.prototype.addChildAt = function(child, index)
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Swaps the depth of 2 displayObjects
|
||||
/**
|
||||
* [NYI] Swaps the depth of 2 displayObjects
|
||||
*
|
||||
* @method swapChildren
|
||||
* @param DisplayObject {DisplayObject}
|
||||
* @param DisplayObject2 {DisplayObject}
|
||||
*/
|
||||
* @param child {DisplayObject}
|
||||
* @param child2 {DisplayObject}
|
||||
* @private
|
||||
*/
|
||||
PIXI.DisplayObjectContainer.prototype.swapChildren = function(child, child2)
|
||||
{
|
||||
/*
|
||||
/*
|
||||
* this funtion needs to be recoded..
|
||||
* can be done a lot faster..
|
||||
*/
|
||||
*/
|
||||
return;
|
||||
|
||||
// need to fix this function :/
|
||||
/*
|
||||
// TODO I already know this??
|
||||
// need to fix this function :/
|
||||
/*
|
||||
// TODO I already know this??
|
||||
var index = this.children.indexOf( child );
|
||||
var index2 = this.children.indexOf( child2 );
|
||||
|
||||
if ( index !== -1 && index2 !== -1 )
|
||||
{
|
||||
// cool
|
||||
// cool
|
||||
|
||||
/*
|
||||
/*
|
||||
if(this.stage)
|
||||
{
|
||||
// this is to satisfy the webGL batching..
|
||||
// TODO sure there is a nicer way to achieve this!
|
||||
// this is to satisfy the webGL batching..
|
||||
// TODO sure there is a nicer way to achieve this!
|
||||
this.stage.__removeChild(child);
|
||||
this.stage.__removeChild(child2);
|
||||
|
||||
|
@ -408,7 +414,7 @@ PIXI.DisplayObjectContainer.prototype.swapChildren = function(child, child2)
|
|||
this.stage.__addChild(child2);
|
||||
}
|
||||
|
||||
// swap the positions..
|
||||
// swap the positions..
|
||||
this.children[index] = child2;
|
||||
this.children[index2] = child;
|
||||
|
||||
|
@ -416,14 +422,15 @@ PIXI.DisplayObjectContainer.prototype.swapChildren = function(child, child2)
|
|||
else
|
||||
{
|
||||
throw new Error(child + " Both the supplied DisplayObjects must be a child of the caller " + this);
|
||||
}*/
|
||||
}*/
|
||||
}
|
||||
|
||||
/**
|
||||
/**
|
||||
* Returns the Child at the specified index
|
||||
*
|
||||
* @method getChildAt
|
||||
* @param index {Number}
|
||||
*/
|
||||
* @param index {Number} The index to get the child from
|
||||
*/
|
||||
PIXI.DisplayObjectContainer.prototype.getChildAt = function(index)
|
||||
{
|
||||
if(index >= 0 && index < this.children.length)
|
||||
|
@ -436,20 +443,20 @@ PIXI.DisplayObjectContainer.prototype.getChildAt = function(index)
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
/**
|
||||
* Removes a child from the container.
|
||||
*
|
||||
* @method removeChild
|
||||
* @param DisplayObject {DisplayObject}
|
||||
*/
|
||||
* @param child {DisplayObject} The DisplayObject to remove
|
||||
*/
|
||||
PIXI.DisplayObjectContainer.prototype.removeChild = function(child)
|
||||
{
|
||||
var index = this.children.indexOf( child );
|
||||
if ( index !== -1 )
|
||||
{
|
||||
//console.log(">>")
|
||||
// unlink //
|
||||
// modify the list..
|
||||
var childFirst = child.first
|
||||
// unlink //
|
||||
// modify the list..
|
||||
var childFirst = child.first;
|
||||
var childLast = child.last;
|
||||
|
||||
var nextObject = childLast._iNext;
|
||||
|
@ -461,7 +468,7 @@ PIXI.DisplayObjectContainer.prototype.removeChild = function(child)
|
|||
if(this.last == childLast)
|
||||
{
|
||||
var tempLast = childFirst._iPrev;
|
||||
// need to make sure the parents last is updated too
|
||||
// need to make sure the parents last is updated too
|
||||
var updateLast = this;
|
||||
while(updateLast.last == childLast.last)
|
||||
{
|
||||
|
@ -474,7 +481,7 @@ PIXI.DisplayObjectContainer.prototype.removeChild = function(child)
|
|||
childLast._iNext = null;
|
||||
childFirst._iPrev = null;
|
||||
|
||||
// update the stage reference..
|
||||
// update the stage reference..
|
||||
if(this.stage)
|
||||
{
|
||||
var tmpChild = child;
|
||||
|
@ -487,7 +494,7 @@ PIXI.DisplayObjectContainer.prototype.removeChild = function(child)
|
|||
while(tmpChild)
|
||||
}
|
||||
|
||||
// webGL trim
|
||||
// webGL trim
|
||||
if(child.__renderGroup)
|
||||
{
|
||||
child.__renderGroup.removeDisplayObjectAndChildren(child);
|
||||
|
@ -502,10 +509,12 @@ PIXI.DisplayObjectContainer.prototype.removeChild = function(child)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
/*
|
||||
* Updates the container's children's transform for rendering
|
||||
*
|
||||
* @method updateTransform
|
||||
* @private
|
||||
*/
|
||||
*/
|
||||
PIXI.DisplayObjectContainer.prototype.updateTransform = function()
|
||||
{
|
||||
if(!this.visible)return;
|
||||
|
@ -517,7 +526,6 @@ PIXI.DisplayObjectContainer.prototype.updateTransform = function()
|
|||
this.children[i].updateTransform();
|
||||
}
|
||||
}
|
||||
|
||||
</pre>
|
||||
</div>
|
||||
|
||||
|
@ -527,13 +535,13 @@ PIXI.DisplayObjectContainer.prototype.updateTransform = function()
|
|||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<script src="../assets/vendor/prettify/prettify-min.js"></script>
|
||||
<script src="../assets/vendor/prettify/prettify-min.js"></script>
|
||||
<script>prettyPrint();</script>
|
||||
<script src="../assets/js/yui-prettify.js"></script>
|
||||
<script src="../assets/../api.js"></script>
|
||||
<script src="../assets/js/api-filter.js"></script>
|
||||
<script src="../assets/js/api-list.js"></script>
|
||||
<script src="../assets/js/api-search.js"></script>
|
||||
<script src="../assets/js/apidocs.js"></script>
|
||||
<script src="../assets/js/yui-prettify.js"></script>
|
||||
<script src="../assets/../api.js"></script>
|
||||
<script src="../assets/js/api-filter.js"></script>
|
||||
<script src="../assets/js/api-list.js"></script>
|
||||
<script src="../assets/js/api-search.js"></script>
|
||||
<script src="../assets/js/apidocs.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue