Docs updated

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Mat Groves 2013-11-02 11:37:42 +00:00
parent a46b74f8ca
commit 6c762fb396
119 changed files with 38715 additions and 9039 deletions

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@ -2,12 +2,12 @@
<html lang="en">
<head>
<meta charset="utf-8">
<title>src&#x2F;pixi&#x2F;extras&#x2F;Strip.js - Pixi.JS</title>
<link rel="stylesheet" href="http:&#x2F;&#x2F;yui.yahooapis.com&#x2F;3.8.0&#x2F;build&#x2F;cssgrids&#x2F;cssgrids-min.css">
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<title>src/pixi/extras/Strip.js - Pixi.JS</title>
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</head>
<body class="yui3-skin-sam">
@ -15,7 +15,7 @@
<div id="hd" class="yui3-g header">
<div class="yui3-u-3-4">
<h1><img src="http:&#x2F;&#x2F;www.goodboydigital.com&#x2F;pixijs&#x2F;logo_small.png" title="Pixi.JS"></h1>
<h1><img src="http://www.goodboydigital.com/pixijs/logo_small.png" title="Pixi.JS"></h1>
</div>
<div class="yui3-u-1-4 version">
@ -41,71 +41,95 @@
<div id="api-tabview-panel">
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<li><a href="../classes/Circle.html">Circle</a></li>
<li><a href="..&#x2F;classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li>
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="..&#x2F;classes/Ellipse.html">Ellipse</a></li>
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<li><a href="..&#x2F;classes/Spine.html">Spine</a></li>
<li><a href="../classes/MovieClip.html">MovieClip</a></li>
<li><a href="..&#x2F;classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="..&#x2F;classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="..&#x2F;classes/Stage.html">Stage</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
<li><a href="..&#x2F;classes/Text.html">Text</a></li>
<li><a href="../classes/PolyK._convex.html">PolyK._convex</a></li>
<li><a href="..&#x2F;classes/Texture.html">Texture</a></li>
<li><a href="../classes/PolyK._PointInTriangle.html">PolyK._PointInTriangle</a></li>
<li><a href="..&#x2F;classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/PolyK.AjaxRequest.html">PolyK.AjaxRequest</a></li>
<li><a href="..&#x2F;classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/PolyK.InteractionData.html">PolyK.InteractionData</a></li>
<li><a href="..&#x2F;classes/WebGLRenderer.html">WebGLRenderer</a></li>
<li><a href="../classes/PolyK.InteractionManager.html">PolyK.InteractionManager</a></li>
<li><a href="../classes/Rectangle.html">Rectangle</a></li>
<li><a href="../classes/RenderTexture.html">RenderTexture</a></li>
<li><a href="../classes/SepiaFilter.html">SepiaFilter</a></li>
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
<li><a href="../classes/Texture.html">Texture</a></li>
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
<ul id="api-modules" class="apis modules">
<li><a href="..&#x2F;modules/PIXI.html">PIXI</a></li>
<li><a href="../modules/PIXI.html">PIXI</a></li>
</ul>
</div>
@ -142,33 +166,33 @@
<div class="apidocs">
<div id="docs-main">
<div class="content">
<h1 class="file-heading">File: src&#x2F;pixi&#x2F;extras&#x2F;Strip.js</h1>
<h1 class="file-heading">File: src/pixi/extras/Strip.js</h1>
<div class="file">
<pre class="code prettyprint linenums">
&#x2F;**
* @author Mat Groves http:&#x2F;&#x2F;matgroves.com&#x2F;
*&#x2F;
/**
* @author Mat Groves http://matgroves.com/
*/
PIXI.Strip = function(texture, width, height)
{
PIXI.DisplayObjectContainer.call( this );
this.texture = texture;
this.blendMode = PIXI.blendModes.NORMAL;
try
{
this.uvs = new Float32Array([0, 1,
1, 1,
1, 0, 0,1]);
this.verticies = new Float32Array([0, 0,
0,0,
0,0, 0,
0, 0]);
this.colors = new Float32Array([1, 1, 1, 1]);
this.indices = new Uint16Array([0, 1, 2, 3]);
}
catch(error)
@ -176,28 +200,28 @@ PIXI.Strip = function(texture, width, height)
this.uvs = [0, 1,
1, 1,
1, 0, 0,1];
this.verticies = [0, 0,
0,0,
0,0, 0,
0, 0];
this.colors = [1, 1, 1, 1];
this.indices = [0, 1, 2, 3];
}
&#x2F;*
/*
this.uvs = new Float32Array()
this.verticies = new Float32Array()
this.colors = new Float32Array()
this.indices = new Uint16Array()
*&#x2F;
*/
this.width = width;
this.height = height;
&#x2F;&#x2F; load the texture!
// load the texture!
if(texture.baseTexture.hasLoaded)
{
this.width = this.texture.frame.width;
@ -209,20 +233,20 @@ PIXI.Strip = function(texture, width, height)
this.onTextureUpdateBind = this.onTextureUpdate.bind(this);
this.texture.addEventListener( &#x27;update&#x27;, this.onTextureUpdateBind );
}
this.renderable = true;
}
&#x2F;&#x2F; constructor
PIXI.Strip.constructor = PIXI.Strip;
// constructor
PIXI.Strip.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
PIXI.Strip.prototype.constructor = PIXI.Strip;
PIXI.Strip.prototype.setTexture = function(texture)
{
&#x2F;&#x2F;TODO SET THE TEXTURES
&#x2F;&#x2F;TODO VISIBILITY
&#x2F;&#x2F; stop current texture
//TODO SET THE TEXTURES
//TODO VISIBILITY
// stop current texture
this.texture = texture;
this.width = texture.frame.width;
this.height = texture.frame.height;
@ -233,7 +257,7 @@ PIXI.Strip.prototype.onTextureUpdate = function(event)
{
this.updateFrame = true;
}
&#x2F;&#x2F; some helper functions..
// some helper functions..
</pre>
@ -245,13 +269,13 @@ PIXI.Strip.prototype.onTextureUpdate = function(event)
</div>
</div>
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