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docs/files/src_pixi_extras_Strip.js.html
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docs/files/src_pixi_extras_Strip.js.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<title>src/pixi/extras/Strip.js - Pixi.JS</title>
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<link rel="stylesheet" href="http://yui.yahooapis.com/3.8.0/build/cssgrids/cssgrids-min.css">
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<link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css">
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<link rel="stylesheet" href="../assets/css/main.css" id="site_styles">
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<link rel="shortcut icon" type="image/png" href="../assets/favicon.png">
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<script src="http://yui.yahooapis.com/combo?3.8.0/build/yui/yui-min.js"></script>
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</head>
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<body class="yui3-skin-sam">
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<div id="doc">
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<div id="hd" class="yui3-g header">
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<div class="yui3-u-3-4">
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<h1><img src="http://www.goodboydigital.com/pixijs/logo_small.png" title="Pixi.JS"></h1>
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</div>
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<div class="yui3-u-1-4 version">
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<em>API Docs for: 1.0.0</em>
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</div>
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</div>
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<div id="bd" class="yui3-g">
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<div class="yui3-u-1-4">
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<div id="docs-sidebar" class="sidebar apidocs">
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<div id="api-list">
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<h2 class="off-left">APIs</h2>
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<div id="api-tabview" class="tabview">
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<ul class="tabs">
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<li><a href="#api-classes">Classes</a></li>
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<li><a href="#api-modules">Modules</a></li>
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</ul>
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<div id="api-tabview-filter">
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<input type="search" id="api-filter" placeholder="Type to filter APIs">
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</div>
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<div id="api-tabview-panel">
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<ul id="api-classes" class="apis classes">
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<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
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<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
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<li><a href="../classes/CanvasRenderer.html">CanvasRenderer</a></li>
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<li><a href="../classes/DisplayObject.html">DisplayObject</a></li>
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<li><a href="../classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li>
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<li><a href="../classes/InteractionData.html">InteractionData</a></li>
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<li><a href="../classes/InteractionManager.html">InteractionManager</a></li>
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<li><a href="../classes/MovieClip.html">MovieClip</a></li>
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<li><a href="../classes/Point.html">Point</a></li>
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<li><a href="../classes/Rectangle.html">Rectangle</a></li>
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<li><a href="../classes/Sprite.html">Sprite</a></li>
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<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
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<li><a href="../classes/Stage.html">Stage</a></li>
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<li><a href="../classes/Texture.html">Texture</a></li>
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<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
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<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
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</ul>
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<ul id="api-modules" class="apis modules">
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<li><a href="../modules/PIXI.html">PIXI</a></li>
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</ul>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="yui3-u-3-4">
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<div id="api-options">
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Show:
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<label for="api-show-inherited">
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<input type="checkbox" id="api-show-inherited" checked>
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Inherited
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</label>
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<label for="api-show-protected">
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<input type="checkbox" id="api-show-protected">
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Protected
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</label>
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<label for="api-show-private">
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<input type="checkbox" id="api-show-private">
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Private
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</label>
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<label for="api-show-deprecated">
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<input type="checkbox" id="api-show-deprecated">
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Deprecated
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</label>
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</div>
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<div class="apidocs">
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<div id="docs-main">
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<div class="content">
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<h1 class="file-heading">File: src/pixi/extras/Strip.js</h1>
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<div class="file">
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<pre class="code prettyprint linenums">
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/**
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* @author Mat Groves http://matgroves.com/
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*/
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PIXI.Strip = function(texture, width, height)
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{
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PIXI.DisplayObjectContainer.call( this );
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this.texture = texture;
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this.blendMode = PIXI.blendModes.NORMAL;
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try
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{
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this.uvs = new Float32Array([0, 1,
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1, 1,
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1, 0, 0,1]);
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this.verticies = new Float32Array([0, 0,
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0,0,
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0,0, 0,
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0, 0]);
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this.colors = new Float32Array([1, 1, 1, 1]);
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this.indices = new Uint16Array([0, 1, 2, 3]);
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}
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catch(error)
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{
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this.uvs = [0, 1,
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1, 1,
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1, 0, 0,1];
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this.verticies = [0, 0,
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0,0,
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0,0, 0,
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0, 0];
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this.colors = [1, 1, 1, 1];
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this.indices = [0, 1, 2, 3];
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}
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/*
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this.uvs = new Float32Array()
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this.verticies = new Float32Array()
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this.colors = new Float32Array()
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this.indices = new Uint16Array()
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*/
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this.width = width;
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this.height = height;
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// load the texture!
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if(texture.baseTexture.hasLoaded)
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{
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this.width = this.texture.frame.width;
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this.height = this.texture.frame.height;
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this.updateFrame = true;
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}
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else
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{
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this.onTextureUpdateBind = this.onTextureUpdate.bind(this);
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this.texture.addEventListener( 'update', this.onTextureUpdateBind );
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}
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this.renderable = true;
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}
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// constructor
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PIXI.Strip.constructor = PIXI.Strip;
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PIXI.Strip.prototype = Object.create( PIXI.DisplayObjectContainer.prototype );
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PIXI.Strip.prototype.setTexture = function(texture)
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{
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//TODO SET THE TEXTURES
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//TODO VISIBILITY
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// stop current texture
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this.texture = texture;
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this.width = texture.frame.width;
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this.height = texture.frame.height;
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this.updateFrame = true;
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}
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PIXI.Strip.prototype.onTextureUpdate = function(event)
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{
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this.updateFrame = true;
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}
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// some helper functions..
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</pre>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<script src="../assets/vendor/prettify/prettify-min.js"></script>
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<script>prettyPrint();</script>
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<script src="../assets/js/yui-prettify.js"></script>
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<script src="../assets/../api.js"></script>
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<script src="../assets/js/api-filter.js"></script>
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<script src="../assets/js/api-list.js"></script>
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<script src="../assets/js/api-search.js"></script>
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<script src="../assets/js/apidocs.js"></script>
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</body>
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</html>
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