Fixed graphics bug + updated docs

Fixed issue with getBounds being incorrect for graphics
Updated docs
Linted code
This commit is contained in:
Mat Groves 2014-01-01 23:54:45 +00:00
parent 53506da65e
commit 7713731ab3
145 changed files with 15583 additions and 24078 deletions

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_filters_AbstractFilter.js.html#l6"><code>src&#x2F;pixi&#x2F;filters&#x2F;AbstractFilter.js:6</code></a>
Defined in: <a href="../files/src_pixi_filters_AbstractFilter.js.html#l5"><code>src&#x2F;pixi&#x2F;filters&#x2F;AbstractFilter.js:5</code></a>
</div>
@ -213,7 +215,7 @@ If you want to make a custom filter this should be your base class.</p>
<li class="arg">
<code>unifroms</code>
<code>uniforms</code>
</li>
@ -246,7 +248,7 @@ If you want to make a custom filter this should be your base class.</p>
<a href="../files/src_pixi_filters_AbstractFilter.js.html#l6"><code>src&#x2F;pixi&#x2F;filters&#x2F;AbstractFilter.js:6</code></a>
<a href="../files/src_pixi_filters_AbstractFilter.js.html#l5"><code>src&#x2F;pixi&#x2F;filters&#x2F;AbstractFilter.js:5</code></a>
</p>
@ -283,7 +285,7 @@ If you want to make a custom filter this should be your base class.</p>
<li class="param">
<code class="param-name">unifroms</code>
<code class="param-name">uniforms</code>
<span class="type">Object</span>
@ -387,7 +389,7 @@ If you want to make a custom filter this should be your base class.</p>
<a href="../files/src_pixi_filters_AbstractFilter.js.html#l16"><code>src&#x2F;pixi&#x2F;filters&#x2F;AbstractFilter.js:16</code></a>
<a href="../files/src_pixi_filters_AbstractFilter.js.html#l15"><code>src&#x2F;pixi&#x2F;filters&#x2F;AbstractFilter.js:15</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -202,8 +204,8 @@
<p>A Class that loads a bunch of images / sprite sheet / bitmap font files. Once the
assets have been loaded they are added to the PIXI Texture cache and can be accessed
easily through PIXI.Texture.fromImage() and PIXI.Sprite.fromImage()
When all items have been loaded this class will dispatch a &quot;onLoaded&quot; event
As each individual item is loaded this class will dispatch a &quot;onProgress&quot; event</p>
When all items have been loaded this class will dispatch a &#39;onLoaded&#39; event
As each individual item is loaded this class will dispatch a &#39;onProgress&#39; event</p>
</div>
@ -288,9 +290,9 @@ As each individual item is loaded this class will dispatch a &quot;onProgress&qu
<div class="param-description">
<p>an array of image/sprite sheet urls that you would like loaded
supported. Supported image formats include &quot;jpeg&quot;, &quot;jpg&quot;, &quot;png&quot;, &quot;gif&quot;. Supported
sprite sheet data formats only include &quot;JSON&quot; at this time. Supported bitmap font
data formats include &quot;xml&quot; and &quot;fnt&quot;.</p>
supported. Supported image formats include &#39;jpeg&#39;, &#39;jpg&#39;, &#39;png&#39;, &#39;gif&#39;. Supported
sprite sheet data formats only include &#39;JSON&#39; at this time. Supported bitmap font
data formats include &#39;xml&#39; and &#39;fnt&#39;.</p>
</div>
@ -464,7 +466,7 @@ As each individual item is loaded this class will dispatch a &quot;onProgress&qu
<a href="../files/src_pixi_loaders_AssetLoader.js.html#l74"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AssetLoader.js:74</code></a>
<a href="../files/src_pixi_loaders_AssetLoader.js.html#l101"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AssetLoader.js:101</code></a>
</p>
@ -521,7 +523,7 @@ As each individual item is loaded this class will dispatch a &quot;onProgress&qu
<a href="../files/src_pixi_loaders_AssetLoader.js.html#l104"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AssetLoader.js:104</code></a>
<a href="../files/src_pixi_loaders_AssetLoader.js.html#l137"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AssetLoader.js:137</code></a>
</p>
@ -720,7 +722,7 @@ As each individual item is loaded this class will dispatch a &quot;onProgress&qu
<a href="../files/src_pixi_loaders_AssetLoader.js.html#l66"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AssetLoader.js:66</code></a>
<a href="../files/src_pixi_loaders_AssetLoader.js.html#l65"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AssetLoader.js:65</code></a>
</p>
@ -764,7 +766,7 @@ As each individual item is loaded this class will dispatch a &quot;onProgress&qu
<a href="../files/src_pixi_loaders_AssetLoader.js.html#l61"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AssetLoader.js:61</code></a>
<a href="../files/src_pixi_loaders_AssetLoader.js.html#l60"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AssetLoader.js:60</code></a>
</p>

View file

@ -0,0 +1,367 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>AtlasLoader - Pixi.JS</title>
<link rel="stylesheet" href="http://yui.yahooapis.com/3.9.1/build/cssgrids/cssgrids-min.css">
<link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css">
<link rel="stylesheet" href="../assets/css/main.css" id="site_styles">
<link rel="shortcut icon" type="image/png" href="../assets/favicon.png">
<script src="http://yui.yahooapis.com/combo?3.9.1/build/yui/yui-min.js"></script>
</head>
<body class="yui3-skin-sam">
<div id="doc">
<div id="hd" class="yui3-g header">
<div class="yui3-u-3-4">
<h1><img src="http://www.goodboydigital.com/pixijs/logo_small.png" title="Pixi.JS"></h1>
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
<div class="yui3-u-1-4">
<div id="docs-sidebar" class="sidebar apidocs">
<div id="api-list">
<h2 class="off-left">APIs</h2>
<div id="api-tabview" class="tabview">
<ul class="tabs">
<li><a href="#api-classes">Classes</a></li>
<li><a href="#api-modules">Modules</a></li>
</ul>
<div id="api-tabview-filter">
<input type="search" id="api-filter" placeholder="Type to filter APIs">
</div>
<div id="api-tabview-panel">
<ul id="api-classes" class="apis classes">
<li><a href="../classes/AbstractFilter.html">AbstractFilter</a></li>
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
<li><a href="../classes/BitmapText.html">BitmapText</a></li>
<li><a href="../classes/BlurFilter.html">BlurFilter</a></li>
<li><a href="../classes/CanvasGraphics.html">CanvasGraphics</a></li>
<li><a href="../classes/CanvasRenderer.html">CanvasRenderer</a></li>
<li><a href="../classes/Circle.html">Circle</a></li>
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
<li><a href="../classes/DisplayObject.html">DisplayObject</a></li>
<li><a href="../classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li>
<li><a href="../classes/Ellipse.html">Ellipse</a></li>
<li><a href="../classes/EventTarget.html">EventTarget</a></li>
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
<li><a href="../classes/InvertFilter.html">InvertFilter</a></li>
<li><a href="../classes/JsonLoader.html">JsonLoader</a></li>
<li><a href="../classes/MovieClip.html">MovieClip</a></li>
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
<li><a href="../classes/PolyK._convex.html">PolyK._convex</a></li>
<li><a href="../classes/PolyK._PointInTriangle.html">PolyK._PointInTriangle</a></li>
<li><a href="../classes/PolyK.AjaxRequest.html">PolyK.AjaxRequest</a></li>
<li><a href="../classes/PolyK.InteractionData.html">PolyK.InteractionData</a></li>
<li><a href="../classes/PolyK.InteractionManager.html">PolyK.InteractionManager</a></li>
<li><a href="../classes/Rectangle.html">Rectangle</a></li>
<li><a href="../classes/RenderTexture.html">RenderTexture</a></li>
<li><a href="../classes/SepiaFilter.html">SepiaFilter</a></li>
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
<li><a href="../classes/Texture.html">Texture</a></li>
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
<ul id="api-modules" class="apis modules">
<li><a href="../modules/PIXI.html">PIXI</a></li>
</ul>
</div>
</div>
</div>
</div>
</div>
<div class="yui3-u-3-4">
<div id="api-options">
Show:
<label for="api-show-inherited">
<input type="checkbox" id="api-show-inherited" checked>
Inherited
</label>
<label for="api-show-protected">
<input type="checkbox" id="api-show-protected">
Protected
</label>
<label for="api-show-private">
<input type="checkbox" id="api-show-private">
Private
</label>
<label for="api-show-deprecated">
<input type="checkbox" id="api-show-deprecated">
Deprecated
</label>
</div>
<div class="apidocs">
<div id="docs-main">
<div class="content">
<h1>AtlasLoader Class</h1>
<div class="box meta">
<div class="extends">
Extends <a href="../classes/EventTarget.html" class="crosslink">EventTarget</a>
</div>
<div class="foundat">
Defined in: <a href="../files/src_pixi_loaders_AtlasLoader.js.html#l5"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AtlasLoader.js:5</code></a>
</div>
Module: <a href="../modules/PIXI.html">PIXI</a>
</div>
<div class="box intro">
<p>The atlas file loader is used to load in Atlas data and parsing it
When loaded this class will dispatch a &#39;loaded&#39; event
If load failed this class will dispatch a &#39;error&#39; event</p>
</div>
<div class="constructor">
<h2>Constructor</h2>
<div id="method_AtlasLoader" class="method item">
<h3 class="name"><code>AtlasLoader</code></h3>
<div class="args">
<span class="paren">(</span><ul class="args-list inline commas">
<li class="arg">
<code>url</code>
</li>
<li class="arg">
<code>crossorigin</code>
</li>
</ul><span class="paren">)</span>
</div>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_loaders_AtlasLoader.js.html#l5"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AtlasLoader.js:5</code></a>
</p>
</div>
<div class="description">
</div>
<div class="params">
<h4>Parameters:</h4>
<ul class="params-list">
<li class="param">
<code class="param-name">url</code>
<span class="type">String</span>
<div class="param-description">
<p>the url of the JSON file</p>
</div>
</li>
<li class="param">
<code class="param-name">crossorigin</code>
<span class="type">Boolean</span>
<div class="param-description">
</div>
</li>
</ul>
</div>
</div>
</div>
<div id="classdocs" class="tabview">
<ul class="api-class-tabs">
<li class="api-class-tab index"><a href="#index">Index</a></li>
</ul>
<div>
<div id="index" class="api-class-tabpanel index">
<h2 class="off-left">Item Index</h2>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<script src="../assets/vendor/prettify/prettify-min.js"></script>
<script>prettyPrint();</script>
<script src="../assets/js/yui-prettify.js"></script>
<script src="../assets/../api.js"></script>
<script src="../assets/js/api-filter.js"></script>
<script src="../assets/js/api-list.js"></script>
<script src="../assets/js/api-search.js"></script>
<script src="../assets/js/apidocs.js"></script>
</body>
</html>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -325,6 +327,13 @@
</li>
<li class="index-item method">
<a href="#method_destroy">destroy</a>
</li>
<li class="index-item method">
@ -358,6 +367,13 @@
</li>
<li class="index-item property">
<a href="#property_scaleMode">scaleMode</a>
</li>
<li class="index-item property">
@ -420,7 +436,7 @@
<a href="../files/src_pixi_textures_BaseTexture.js.html#l99"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:99</code></a>
<a href="../files/src_pixi_textures_BaseTexture.js.html#l113"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:113</code></a>
</p>
@ -440,6 +456,60 @@
</div>
<div id="method_destroy" class="method item">
<h3 class="name"><code>destroy</code></h3>
<span class="paren">()</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_textures_BaseTexture.js.html#l131"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:131</code></a>
</p>
</div>
<div class="description">
</div>
</div>
@ -491,7 +561,7 @@
<a href="../files/src_pixi_textures_BaseTexture.js.html#l114"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:114</code></a>
<a href="../files/src_pixi_textures_BaseTexture.js.html#l144"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:144</code></a>
</p>
@ -582,7 +652,7 @@ If the image is not in the base texture cache it will be created and loaded</p>
<a href="../files/src_pixi_textures_BaseTexture.js.html#l39"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:39</code></a>
<a href="../files/src_pixi_textures_BaseTexture.js.html#l47"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:47</code></a>
</p>
@ -646,6 +716,53 @@ If the image is not in the base texture cache it will be created and loaded</p>
</div>
<div id="property_scaleMode" class="property item">
<h3 class="name"><code>scaleMode</code></h3>
<span class="type">PIXI.BaseTexture.SCALE_MODE</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_textures_BaseTexture.js.html#l39"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:39</code></a>
</p>
</div>
<div class="description">
<p>The scale mode to apply when scaling this texture</p>
</div>
<p><strong>Default:</strong> PIXI.BaseTexture.SCALE_MODE.LINEAR</p>
</div>
@ -672,7 +789,7 @@ If the image is not in the base texture cache it will be created and loaded</p>
<a href="../files/src_pixi_textures_BaseTexture.js.html#l48"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:48</code></a>
<a href="../files/src_pixi_textures_BaseTexture.js.html#l56"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:56</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -199,10 +201,10 @@
<div class="box intro">
<p>The xml loader is used to load in XML bitmap font data (&quot;xml&quot; or &quot;fnt&quot;)
<p>The xml loader is used to load in XML bitmap font data (&#39;xml&#39; or &#39;fnt&#39;)
To generate the data you can use <a href="http://www.angelcode.com/products/bmfont/">http://www.angelcode.com/products/bmfont/</a>
This loader will also load the image file as the data.
When loaded this class will dispatch a &quot;loaded&quot; event</p>
When loaded this class will dispatch a &#39;loaded&#39; event</p>
</div>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -194,7 +196,7 @@
<div class="box intro">
<p>A Text Object will create a line(s) of text using bitmap font. To split a line you can use &quot;\n&quot;, &quot;\r&quot; or &quot;\r\n&quot;
<p>A Text Object will create a line(s) of text using bitmap font. To split a line you can use &#39;\n&#39;, &#39;\r&#39; or &#39;\r\n&#39;
You can generate the fnt files using
<a href="http://www.angelcode.com/products/bmfont/">http://www.angelcode.com/products/bmfont/</a> for windows or
<a href="http://www.bmglyph.com/">http://www.bmglyph.com/</a> for mac.</p>
@ -311,7 +313,7 @@ You can generate the fnt files using
<div class="param-description">
<p>The size (optional) and bitmap font id (required) eq &quot;Arial&quot; or &quot;20px Arial&quot; (must have loaded previously)</p>
<p>The size (optional) and bitmap font id (required) eq &#39;Arial&#39; or &#39;20px Arial&#39; (must have loaded previously)</p>
</div>
@ -320,13 +322,13 @@ You can generate the fnt files using
<li class="param">
<code class="param-name optional">[align=&quot;left&quot;]</code>
<code class="param-name optional">[align=&#x27;left&#x27;]</code>
<span class="type">String</span>
<span class="flag optional" title="This parameter is optional.">optional</span>
<div class="param-description">
<p>An alignment of the multiline text (&quot;left&quot;, &quot;center&quot; or &quot;right&quot;)</p>
<p>An alignment of the multiline text (&#39;left&#39;, &#39;center&#39; or &#39;right&#39;)</p>
</div>
@ -572,6 +574,13 @@ You can generate the fnt files using
</li>
<li class="index-item property inherited">
<a href="#property_height">height</a>
</li>
<li class="index-item property inherited">
@ -656,6 +665,13 @@ You can generate the fnt files using
</li>
<li class="index-item property inherited">
<a href="#property_width">width</a>
</li>
<li class="index-item property inherited">
@ -725,7 +741,7 @@ You can generate the fnt files using
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l32"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:32</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l69"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:69</code></a>
</p>
@ -817,7 +833,7 @@ You can generate the fnt files using
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l120"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:120</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l94"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:94</code></a>
</p>
@ -919,7 +935,7 @@ You can generate the fnt files using
<a href="../files/src_pixi_display_DisplayObject.js.html#l174"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:174</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l185"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:185</code></a>
</p>
@ -1004,7 +1020,7 @@ You can generate the fnt files using
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l256"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:256</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l148"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:148</code></a>
</p>
@ -1090,7 +1106,7 @@ You can generate the fnt files using
<a href="../files/src_pixi_display_DisplayObject.js.html#l180"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:180</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l191"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:191</code></a>
</p>
@ -1175,7 +1191,7 @@ You can generate the fnt files using
<a href="../files/src_pixi_display_DisplayObject.js.html#l206"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:206</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
</p>
@ -1260,7 +1276,7 @@ You can generate the fnt files using
<a href="../files/src_pixi_display_DisplayObject.js.html#l200"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:200</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l211"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:211</code></a>
</p>
@ -1345,7 +1361,7 @@ You can generate the fnt files using
<a href="../files/src_pixi_display_DisplayObject.js.html#l186"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:186</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l197"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:197</code></a>
</p>
@ -1431,7 +1447,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
<a href="../files/src_pixi_display_DisplayObject.js.html#l193"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:193</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l204"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:204</code></a>
</p>
@ -1517,7 +1533,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l274"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:274</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l166"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:166</code></a>
</p>
@ -1605,7 +1621,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l258"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:258</code></a>
</p>
@ -1696,7 +1712,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_text_BitmapText.js.html#l46"><code>src&#x2F;pixi&#x2F;text&#x2F;BitmapText.js:46</code></a>
<a href="../files/src_pixi_text_BitmapText.js.html#l45"><code>src&#x2F;pixi&#x2F;text&#x2F;BitmapText.js:45</code></a>
</p>
@ -1740,7 +1756,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
<p>The size (optional) and bitmap font id (required) eq &quot;Arial&quot; or &quot;20px Arial&quot; (must have loaded previously)</p>
<p>The size (optional) and bitmap font id (required) eq &#39;Arial&#39; or &#39;20px Arial&#39; (must have loaded previously)</p>
</div>
@ -1749,13 +1765,13 @@ Instead of using this function you can now simply set the interactive property t
<li class="param">
<code class="param-name optional">[align=&quot;left&quot;]</code>
<code class="param-name optional">[align=&#x27;left&#x27;]</code>
<span class="type">String</span>
<span class="flag optional" title="This parameter is optional.">optional</span>
<div class="param-description">
<p>An alignment of the multiline text (&quot;left&quot;, &quot;center&quot; or &quot;right&quot;)</p>
<p>An alignment of the multiline text (&#39;left&#39;, &#39;center&#39; or &#39;right&#39;)</p>
</div>
@ -1818,7 +1834,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_text_BitmapText.js.html#l34"><code>src&#x2F;pixi&#x2F;text&#x2F;BitmapText.js:34</code></a>
<a href="../files/src_pixi_text_BitmapText.js.html#l33"><code>src&#x2F;pixi&#x2F;text&#x2F;BitmapText.js:33</code></a>
</p>
@ -1912,7 +1928,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l207"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:207</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l122"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:122</code></a>
</p>
@ -1942,7 +1958,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -1957,7 +1973,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -2012,7 +2028,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l228"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:228</code></a>
</p>
@ -2098,7 +2114,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l230"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:230</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l241"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:241</code></a>
</p>
@ -2183,7 +2199,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l236"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:236</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
</p>
@ -2269,7 +2285,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l224"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:224</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l235"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:235</code></a>
</p>
@ -2349,7 +2365,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_text_BitmapText.js.html#l67"><code>src&#x2F;pixi&#x2F;text&#x2F;BitmapText.js:67</code></a>
<a href="../files/src_pixi_text_BitmapText.js.html#l66"><code>src&#x2F;pixi&#x2F;text&#x2F;BitmapText.js:66</code></a>
</p>
@ -2406,7 +2422,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_text_BitmapText.js.html#l142"><code>src&#x2F;pixi&#x2F;text&#x2F;BitmapText.js:142</code></a>
<a href="../files/src_pixi_text_BitmapText.js.html#l141"><code>src&#x2F;pixi&#x2F;text&#x2F;BitmapText.js:141</code></a>
</p>
@ -2629,7 +2645,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l145"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:145</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l147"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:147</code></a>
</p>
@ -2673,7 +2689,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l154"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:154</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l156"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:156</code></a>
</p>
@ -2715,7 +2731,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l318"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:318</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l314"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:314</code></a>
</p>
@ -2725,9 +2741,53 @@ for this callback to be fired, The touch must have started over the sprite</p>
</div>
<div class="description">
<p>Sets the filters for the displayObject.
* IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</p>
<p><p>Sets the filters for the displayObject.</p></p>
<ul>
<li>IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</li>
</ul>
</div>
</div>
<div id="property_height" class="property item inherited">
<h3 class="name"><code>height</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>Inherited from
<a href="../classes/DisplayObjectContainer.html#property_height">DisplayObjectContainer</a>:
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l50"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:50</code></a>
</p>
</div>
<div class="description">
<p>The height of the displayObjectContainer, setting this will actually modify the scale to acheive the value set</p>
</div>
@ -2802,7 +2862,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l260"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:260</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l271"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:271</code></a>
</p>
@ -2848,7 +2908,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l135"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:135</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l137"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:137</code></a>
</p>
@ -2890,7 +2950,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l280"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:280</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l291"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:291</code></a>
</p>
@ -3247,6 +3307,48 @@ To remove a mask, set this property to null.</p>
</div>
<div id="property_width" class="property item inherited">
<h3 class="name"><code>width</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>Inherited from
<a href="../classes/DisplayObjectContainer.html#property_width">DisplayObjectContainer</a>:
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l32"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:32</code></a>
</p>
</div>
<div class="description">
<p>The width of the displayObjectContainer, setting this will actually modify the scale to acheive the value set</p>
</div>
</div>
@ -3314,7 +3416,7 @@ To remove a mask, set this property to null.</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l125"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:125</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l127"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:127</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_filters_BlurFilter.js.html#l6"><code>src&#x2F;pixi&#x2F;filters&#x2F;BlurFilter.js:6</code></a>
Defined in: <a href="../files/src_pixi_filters_BlurFilter.js.html#l5"><code>src&#x2F;pixi&#x2F;filters&#x2F;BlurFilter.js:5</code></a>
</div>
@ -190,7 +192,7 @@
<div class="box intro">
<p>The BlurFilter applies a Gaussian blur to an object.
<p>The BlurFilter applies a Gaussian blur to an object.
The strength of the blur can be set for x- and y-axis separately (always relative to the stage).</p>
</div>
@ -281,7 +283,7 @@
<a href="../files/src_pixi_filters_BlurFilter.js.html#l24"><code>src&#x2F;pixi&#x2F;filters&#x2F;BlurFilter.js:24</code></a>
<a href="../files/src_pixi_filters_BlurFilter.js.html#l21"><code>src&#x2F;pixi&#x2F;filters&#x2F;BlurFilter.js:21</code></a>
</p>
@ -328,7 +330,7 @@
<a href="../files/src_pixi_filters_BlurFilter.js.html#l40"><code>src&#x2F;pixi&#x2F;filters&#x2F;BlurFilter.js:40</code></a>
<a href="../files/src_pixi_filters_BlurFilter.js.html#l37"><code>src&#x2F;pixi&#x2F;filters&#x2F;BlurFilter.js:37</code></a>
</p>
@ -375,7 +377,7 @@
<a href="../files/src_pixi_filters_BlurFilter.js.html#l56"><code>src&#x2F;pixi&#x2F;filters&#x2F;BlurFilter.js:56</code></a>
<a href="../files/src_pixi_filters_BlurFilter.js.html#l53"><code>src&#x2F;pixi&#x2F;filters&#x2F;BlurFilter.js:53</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_renderers_webgl_WebGLGraphics.js.html#l5"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLGraphics.js:5</code></a>
Defined in: <a href="../files/src_pixi_renderers_webgl_utils_WebGLGraphics.js.html#l5"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;utils&#x2F;WebGLGraphics.js:5</code></a>
</div>
@ -340,7 +342,7 @@
<a href="../files/src_pixi_renderers_webgl_WebGLGraphics.js.html#l204"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLGraphics.js:204</code></a>
<a href="../files/src_pixi_renderers_webgl_utils_WebGLGraphics.js.html#l207"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;utils&#x2F;WebGLGraphics.js:207</code></a>
</p>
@ -453,7 +455,7 @@
<a href="../files/src_pixi_renderers_webgl_WebGLGraphics.js.html#l272"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLGraphics.js:272</code></a>
<a href="../files/src_pixi_renderers_webgl_utils_WebGLGraphics.js.html#l276"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;utils&#x2F;WebGLGraphics.js:276</code></a>
</p>
@ -566,7 +568,7 @@
<a href="../files/src_pixi_renderers_webgl_WebGLGraphics.js.html#l463"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLGraphics.js:463</code></a>
<a href="../files/src_pixi_renderers_webgl_utils_WebGLGraphics.js.html#l486"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;utils&#x2F;WebGLGraphics.js:486</code></a>
</p>
@ -679,7 +681,7 @@
<a href="../files/src_pixi_renderers_webgl_WebGLGraphics.js.html#l139"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLGraphics.js:139</code></a>
<a href="../files/src_pixi_renderers_webgl_utils_WebGLGraphics.js.html#l143"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;utils&#x2F;WebGLGraphics.js:143</code></a>
</p>
@ -792,7 +794,7 @@
<a href="../files/src_pixi_renderers_webgl_WebGLGraphics.js.html#l15"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLGraphics.js:15</code></a>
<a href="../files/src_pixi_renderers_webgl_utils_WebGLGraphics.js.html#l15"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;utils&#x2F;WebGLGraphics.js:15</code></a>
</p>
@ -899,7 +901,7 @@
<a href="../files/src_pixi_renderers_webgl_WebGLGraphics.js.html#l87"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLGraphics.js:87</code></a>
<a href="../files/src_pixi_renderers_webgl_utils_WebGLGraphics.js.html#l89"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;utils&#x2F;WebGLGraphics.js:89</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l6"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:6</code></a>
Defined in: <a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l5"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:5</code></a>
</div>
@ -258,7 +260,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l6"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:6</code></a>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l5"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:5</code></a>
</p>
@ -404,13 +406,6 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
</li>
<li class="index-item method private">
<a href="#method_renderTilingSprite">renderTilingSprite</a>
</li>
<li class="index-item method">
@ -514,7 +509,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l66"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:66</code></a>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l111"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:111</code></a>
</p>
@ -605,7 +600,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l129"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:129</code></a>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l172"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:172</code></a>
</p>
@ -696,7 +691,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l320"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:320</code></a>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l223"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:223</code></a>
</p>
@ -787,7 +782,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l250"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:250</code></a>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l189"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:189</code></a>
</p>
@ -831,97 +826,6 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
</div>
<div id="method_renderTilingSprite" class="method item private">
<h3 class="name"><code>renderTilingSprite</code></h3>
<div class="args">
<span class="paren">(</span><ul class="args-list inline commas">
<li class="arg">
<code>sprite</code>
</li>
</ul><span class="paren">)</span>
</div>
<span class="flag private">private</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l287"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:287</code></a>
</p>
</div>
<div class="description">
<p>Renders a tiling sprite</p>
</div>
<div class="params">
<h4>Parameters:</h4>
<ul class="params-list">
<li class="param">
<code class="param-name">sprite</code>
<span class="type"><a href="../classes/TilingSprite.html" class="crosslink">TilingSprite</a></span>
<div class="param-description">
<p>The tilingsprite to render</p>
</div>
</li>
</ul>
</div>
</div>
@ -973,7 +877,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l113"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:113</code></a>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l156"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:156</code></a>
</p>
@ -1067,7 +971,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l47"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:47</code></a>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l71"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:71</code></a>
</p>
@ -1112,7 +1016,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l30"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:30</code></a>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l54"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:54</code></a>
</p>
@ -1159,7 +1063,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l39"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:39</code></a>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l63"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:63</code></a>
</p>
@ -1204,7 +1108,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l21"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:21</code></a>
<a href="../files/src_pixi_renderers_canvas_CanvasRenderer.js.html#l45"><code>src&#x2F;pixi&#x2F;renderers&#x2F;canvas&#x2F;CanvasRenderer.js:45</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -190,8 +192,8 @@
<div class="box intro">
<p>The ColorMatrixFilter class lets you apply a 4x4 matrix transformation on the RGBA
color and alpha values of every pixel on your displayObject to produce a result
<p>The ColorMatrixFilter class lets you apply a 4x4 matrix transformation on the RGBA
color and alpha values of every pixel on your displayObject to produce a result
with a new set of RGBA color and alpha values. Its pretty powerful!</p>
</div>

View file

@ -0,0 +1,317 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>ColorStepFilter - Pixi.JS</title>
<link rel="stylesheet" href="http://yui.yahooapis.com/3.9.1/build/cssgrids/cssgrids-min.css">
<link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css">
<link rel="stylesheet" href="../assets/css/main.css" id="site_styles">
<link rel="shortcut icon" type="image/png" href="../assets/favicon.png">
<script src="http://yui.yahooapis.com/combo?3.9.1/build/yui/yui-min.js"></script>
</head>
<body class="yui3-skin-sam">
<div id="doc">
<div id="hd" class="yui3-g header">
<div class="yui3-u-3-4">
<h1><img src="http://www.goodboydigital.com/pixijs/logo_small.png" title="Pixi.JS"></h1>
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
<div class="yui3-u-1-4">
<div id="docs-sidebar" class="sidebar apidocs">
<div id="api-list">
<h2 class="off-left">APIs</h2>
<div id="api-tabview" class="tabview">
<ul class="tabs">
<li><a href="#api-classes">Classes</a></li>
<li><a href="#api-modules">Modules</a></li>
</ul>
<div id="api-tabview-filter">
<input type="search" id="api-filter" placeholder="Type to filter APIs">
</div>
<div id="api-tabview-panel">
<ul id="api-classes" class="apis classes">
<li><a href="../classes/AbstractFilter.html">AbstractFilter</a></li>
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
<li><a href="../classes/BitmapText.html">BitmapText</a></li>
<li><a href="../classes/BlurFilter.html">BlurFilter</a></li>
<li><a href="../classes/CanvasGraphics.html">CanvasGraphics</a></li>
<li><a href="../classes/CanvasRenderer.html">CanvasRenderer</a></li>
<li><a href="../classes/Circle.html">Circle</a></li>
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
<li><a href="../classes/DisplayObject.html">DisplayObject</a></li>
<li><a href="../classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li>
<li><a href="../classes/Ellipse.html">Ellipse</a></li>
<li><a href="../classes/EventTarget.html">EventTarget</a></li>
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
<li><a href="../classes/InvertFilter.html">InvertFilter</a></li>
<li><a href="../classes/JsonLoader.html">JsonLoader</a></li>
<li><a href="../classes/MovieClip.html">MovieClip</a></li>
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
<li><a href="../classes/PolyK._convex.html">PolyK._convex</a></li>
<li><a href="../classes/PolyK._PointInTriangle.html">PolyK._PointInTriangle</a></li>
<li><a href="../classes/PolyK.AjaxRequest.html">PolyK.AjaxRequest</a></li>
<li><a href="../classes/PolyK.InteractionData.html">PolyK.InteractionData</a></li>
<li><a href="../classes/PolyK.InteractionManager.html">PolyK.InteractionManager</a></li>
<li><a href="../classes/Rectangle.html">Rectangle</a></li>
<li><a href="../classes/RenderTexture.html">RenderTexture</a></li>
<li><a href="../classes/SepiaFilter.html">SepiaFilter</a></li>
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
<li><a href="../classes/Texture.html">Texture</a></li>
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
<ul id="api-modules" class="apis modules">
<li><a href="../modules/PIXI.html">PIXI</a></li>
</ul>
</div>
</div>
</div>
</div>
</div>
<div class="yui3-u-3-4">
<div id="api-options">
Show:
<label for="api-show-inherited">
<input type="checkbox" id="api-show-inherited" checked>
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</label>
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<input type="checkbox" id="api-show-protected">
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</label>
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<input type="checkbox" id="api-show-private">
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<div class="apidocs">
<div id="docs-main">
<div class="content">
<h1>ColorStepFilter Class</h1>
<div class="box meta">
<div class="foundat">
Defined in: <a href="../files/src_pixi_filters_ColorStepFilter.js.html#l5"><code>src&#x2F;pixi&#x2F;filters&#x2F;ColorStepFilter.js:5</code></a>
</div>
Module: <a href="../modules/PIXI.html">PIXI</a>
</div>
<div class="box intro">
<p>This turns your displayObjects to black and white.</p>
</div>
<div id="classdocs" class="tabview">
<ul class="api-class-tabs">
<li class="api-class-tab index"><a href="#index">Index</a></li>
<li class="api-class-tab properties"><a href="#properties">Properties</a></li>
</ul>
<div>
<div id="index" class="api-class-tabpanel index">
<h2 class="off-left">Item Index</h2>
<div class="index-section properties">
<h3>Properties</h3>
<ul class="index-list properties">
<li class="index-item property">
<a href="#property_step">step</a>
</li>
</ul>
</div>
</div>
<div id="properties" class="api-class-tabpanel">
<h2 class="off-left">Properties</h2>
<div id="property_step" class="property item">
<h3 class="name"><code>step</code></h3>
<span class="type">Unknown</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_filters_ColorStepFilter.js.html#l40"><code>src&#x2F;pixi&#x2F;filters&#x2F;ColorStepFilter.js:40</code></a>
</p>
</div>
<div class="description">
<p>The number of steps.</p>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<script src="../assets/vendor/prettify/prettify-min.js"></script>
<script>prettyPrint();</script>
<script src="../assets/js/yui-prettify.js"></script>
<script src="../assets/../api.js"></script>
<script src="../assets/js/api-filter.js"></script>
<script src="../assets/js/api-list.js"></script>
<script src="../assets/js/api-search.js"></script>
<script src="../assets/js/apidocs.js"></script>
</body>
</html>

File diff suppressed because it is too large Load diff

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_filters_DisplacementFilter.js.html#l6"><code>src&#x2F;pixi&#x2F;filters&#x2F;DisplacementFilter.js:6</code></a>
Defined in: <a href="../files/src_pixi_filters_DisplacementFilter.js.html#l5"><code>src&#x2F;pixi&#x2F;filters&#x2F;DisplacementFilter.js:5</code></a>
</div>
@ -190,7 +192,7 @@
<div class="box intro">
<p>The DisplacementFilter class uses the pixel values from the specified texture (called the displacement map) to perform a displacement of an object.
<p>The DisplacementFilter class uses the pixel values from the specified texture (called the displacement map) to perform a displacement of an object.
You can use this filter to apply all manor of crazy warping effects
Currently the r property of the texture is used offset the x and the g propery of the texture is used to offset the y.</p>
@ -282,7 +284,7 @@
<a href="../files/src_pixi_filters_DisplacementFilter.js.html#l92"><code>src&#x2F;pixi&#x2F;filters&#x2F;DisplacementFilter.js:92</code></a>
<a href="../files/src_pixi_filters_DisplacementFilter.js.html#l86"><code>src&#x2F;pixi&#x2F;filters&#x2F;DisplacementFilter.js:86</code></a>
</p>
@ -327,7 +329,7 @@
<a href="../files/src_pixi_filters_DisplacementFilter.js.html#l122"><code>src&#x2F;pixi&#x2F;filters&#x2F;DisplacementFilter.js:122</code></a>
<a href="../files/src_pixi_filters_DisplacementFilter.js.html#l116"><code>src&#x2F;pixi&#x2F;filters&#x2F;DisplacementFilter.js:116</code></a>
</p>
@ -372,7 +374,7 @@
<a href="../files/src_pixi_filters_DisplacementFilter.js.html#l107"><code>src&#x2F;pixi&#x2F;filters&#x2F;DisplacementFilter.js:107</code></a>
<a href="../files/src_pixi_filters_DisplacementFilter.js.html#l101"><code>src&#x2F;pixi&#x2F;filters&#x2F;DisplacementFilter.js:101</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -562,7 +564,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l174"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:174</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l185"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:185</code></a>
</p>
@ -650,7 +652,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l180"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:180</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l191"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:191</code></a>
</p>
@ -738,7 +740,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l206"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:206</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
</p>
@ -826,7 +828,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l200"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:200</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l211"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:211</code></a>
</p>
@ -914,7 +916,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l186"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:186</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l197"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:197</code></a>
</p>
@ -1003,7 +1005,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
<a href="../files/src_pixi_display_DisplayObject.js.html#l193"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:193</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l204"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:204</code></a>
</p>
@ -1094,7 +1096,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l258"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:258</code></a>
</p>
@ -1185,7 +1187,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l228"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:228</code></a>
</p>
@ -1274,7 +1276,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l230"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:230</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l241"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:241</code></a>
</p>
@ -1362,7 +1364,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l236"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:236</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
</p>
@ -1451,7 +1453,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l224"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:224</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l235"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:235</code></a>
</p>
@ -1667,7 +1669,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l145"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:145</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l147"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:147</code></a>
</p>
@ -1714,7 +1716,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l154"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:154</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l156"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:156</code></a>
</p>
@ -1759,7 +1761,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l318"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:318</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l314"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:314</code></a>
</p>
@ -1769,9 +1771,11 @@ for this callback to be fired, The touch must have started over the sprite</p>
</div>
<div class="description">
<p>Sets the filters for the displayObject.
* IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</p>
<p>Sets the filters for the displayObject.</p>
<ul>
<li>IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</li>
</ul>
</div>
@ -1852,7 +1856,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l260"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:260</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l271"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:271</code></a>
</p>
@ -1901,7 +1905,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l135"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:135</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l137"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:137</code></a>
</p>
@ -1946,7 +1950,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l280"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:280</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l291"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:291</code></a>
</p>
@ -2400,7 +2404,7 @@ To remove a mask, set this property to null.</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l125"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:125</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l127"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:127</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -453,6 +455,13 @@ It is the base class of all display objects that act as a container for other ob
</li>
<li class="index-item property">
<a href="#property_height">height</a>
</li>
<li class="index-item property inherited">
@ -537,6 +546,13 @@ It is the base class of all display objects that act as a container for other ob
</li>
<li class="index-item property">
<a href="#property_width">width</a>
</li>
<li class="index-item property inherited">
@ -609,7 +625,7 @@ It is the base class of all display objects that act as a container for other ob
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l32"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:32</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l69"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:69</code></a>
</p>
@ -704,7 +720,7 @@ It is the base class of all display objects that act as a container for other ob
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l120"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:120</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l94"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:94</code></a>
</p>
@ -806,7 +822,7 @@ It is the base class of all display objects that act as a container for other ob
<a href="../files/src_pixi_display_DisplayObject.js.html#l174"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:174</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l185"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:185</code></a>
</p>
@ -894,7 +910,7 @@ It is the base class of all display objects that act as a container for other ob
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l256"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:256</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l148"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:148</code></a>
</p>
@ -980,7 +996,7 @@ It is the base class of all display objects that act as a container for other ob
<a href="../files/src_pixi_display_DisplayObject.js.html#l180"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:180</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l191"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:191</code></a>
</p>
@ -1065,7 +1081,7 @@ It is the base class of all display objects that act as a container for other ob
<a href="../files/src_pixi_display_DisplayObject.js.html#l206"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:206</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
</p>
@ -1150,7 +1166,7 @@ It is the base class of all display objects that act as a container for other ob
<a href="../files/src_pixi_display_DisplayObject.js.html#l200"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:200</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l211"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:211</code></a>
</p>
@ -1235,7 +1251,7 @@ It is the base class of all display objects that act as a container for other ob
<a href="../files/src_pixi_display_DisplayObject.js.html#l186"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:186</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l197"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:197</code></a>
</p>
@ -1321,7 +1337,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
<a href="../files/src_pixi_display_DisplayObject.js.html#l193"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:193</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l204"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:204</code></a>
</p>
@ -1410,7 +1426,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l274"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:274</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l166"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:166</code></a>
</p>
@ -1498,7 +1514,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l258"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:258</code></a>
</p>
@ -1597,7 +1613,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l207"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:207</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l122"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:122</code></a>
</p>
@ -1697,7 +1713,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l228"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:228</code></a>
</p>
@ -1783,7 +1799,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l230"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:230</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l241"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:241</code></a>
</p>
@ -1868,7 +1884,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l236"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:236</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
</p>
@ -1954,7 +1970,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l224"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:224</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l235"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:235</code></a>
</p>
@ -2203,7 +2219,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l145"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:145</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l147"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:147</code></a>
</p>
@ -2247,7 +2263,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l154"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:154</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l156"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:156</code></a>
</p>
@ -2289,7 +2305,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l318"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:318</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l314"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:314</code></a>
</p>
@ -2299,9 +2315,56 @@ for this callback to be fired, The touch must have started over the sprite</p>
</div>
<div class="description">
<p>Sets the filters for the displayObject.
* IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</p>
<p><p>Sets the filters for the displayObject.</p></p>
<ul>
<li>IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</li>
</ul>
</div>
</div>
<div id="property_height" class="property item">
<h3 class="name"><code>height</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l50"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:50</code></a>
</p>
</div>
<div class="description">
<p>The height of the displayObjectContainer, setting this will actually modify the scale to acheive the value set</p>
</div>
@ -2376,7 +2439,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l260"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:260</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l271"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:271</code></a>
</p>
@ -2422,7 +2485,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l135"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:135</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l137"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:137</code></a>
</p>
@ -2464,7 +2527,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l280"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:280</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l291"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:291</code></a>
</p>
@ -2821,6 +2884,51 @@ To remove a mask, set this property to null.</p>
</div>
<div id="property_width" class="property item">
<h3 class="name"><code>width</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l32"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:32</code></a>
</p>
</div>
<div class="description">
<p>The width of the displayObjectContainer, setting this will actually modify the scale to acheive the value set</p>
</div>
</div>
@ -2888,7 +2996,7 @@ To remove a mask, set this property to null.</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l125"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:125</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l127"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:127</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -538,6 +540,13 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
</li>
<li class="index-item property inherited">
<a href="#property_height">height</a>
</li>
<li class="index-item property inherited">
@ -636,6 +645,13 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
</li>
<li class="index-item property inherited">
<a href="#property_width">width</a>
</li>
<li class="index-item property inherited">
@ -705,7 +721,7 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l32"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:32</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l69"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:69</code></a>
</p>
@ -797,7 +813,7 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l120"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:120</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l94"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:94</code></a>
</p>
@ -908,7 +924,7 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
<a href="../files/src_pixi_primitives_Graphics.js.html#l123"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:123</code></a>
<a href="../files/src_pixi_primitives_Graphics.js.html#l129"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:129</code></a>
</p>
@ -1004,7 +1020,7 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
<a href="../files/src_pixi_primitives_Graphics.js.html#l211"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:211</code></a>
<a href="../files/src_pixi_primitives_Graphics.js.html#l220"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:220</code></a>
</p>
@ -1066,7 +1082,7 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
<a href="../files/src_pixi_display_DisplayObject.js.html#l174"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:174</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l185"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:185</code></a>
</p>
@ -1166,7 +1182,7 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
<a href="../files/src_pixi_primitives_Graphics.js.html#l170"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:170</code></a>
<a href="../files/src_pixi_primitives_Graphics.js.html#l177"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:177</code></a>
</p>
@ -1305,7 +1321,7 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
<a href="../files/src_pixi_primitives_Graphics.js.html#l190"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:190</code></a>
<a href="../files/src_pixi_primitives_Graphics.js.html#l198"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:198</code></a>
</p>
@ -1456,7 +1472,7 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
<a href="../files/src_pixi_primitives_Graphics.js.html#l150"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:150</code></a>
<a href="../files/src_pixi_primitives_Graphics.js.html#l157"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:157</code></a>
</p>
@ -1582,7 +1598,7 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
<a href="../files/src_pixi_primitives_Graphics.js.html#l138"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:138</code></a>
<a href="../files/src_pixi_primitives_Graphics.js.html#l145"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:145</code></a>
</p>
@ -1644,7 +1660,7 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l256"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:256</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l148"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:148</code></a>
</p>
@ -1745,7 +1761,7 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
<a href="../files/src_pixi_primitives_Graphics.js.html#l68"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:68</code></a>
<a href="../files/src_pixi_primitives_Graphics.js.html#l74"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:74</code></a>
</p>
@ -1872,7 +1888,7 @@ Complex polys will not be filled. Heres an example of a complex poly: <a href="h
<a href="../files/src_pixi_primitives_Graphics.js.html#l109"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:109</code></a>
<a href="../files/src_pixi_primitives_Graphics.js.html#l115"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:115</code></a>
</p>
@ -1975,7 +1991,7 @@ the current drawing position is then set to (x, y).</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l180"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:180</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l191"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:191</code></a>
</p>
@ -2060,7 +2076,7 @@ the current drawing position is then set to (x, y).</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l206"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:206</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
</p>
@ -2145,7 +2161,7 @@ the current drawing position is then set to (x, y).</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l200"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:200</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l211"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:211</code></a>
</p>
@ -2230,7 +2246,7 @@ the current drawing position is then set to (x, y).</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l186"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:186</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l197"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:197</code></a>
</p>
@ -2316,7 +2332,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
<a href="../files/src_pixi_display_DisplayObject.js.html#l193"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:193</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l204"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:204</code></a>
</p>
@ -2411,7 +2427,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_primitives_Graphics.js.html#l90"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:90</code></a>
<a href="../files/src_pixi_primitives_Graphics.js.html#l96"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:96</code></a>
</p>
@ -2513,7 +2529,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l274"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:274</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l166"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:166</code></a>
</p>
@ -2601,7 +2617,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l258"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:258</code></a>
</p>
@ -2697,7 +2713,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l207"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:207</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l122"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:122</code></a>
</p>
@ -2727,7 +2743,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -2742,7 +2758,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -2797,7 +2813,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l228"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:228</code></a>
</p>
@ -2883,7 +2899,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l230"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:230</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l241"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:241</code></a>
</p>
@ -2968,7 +2984,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l236"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:236</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
</p>
@ -3054,7 +3070,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l224"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:224</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l235"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:235</code></a>
</p>
@ -3300,7 +3316,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l145"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:145</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l147"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:147</code></a>
</p>
@ -3347,7 +3363,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_primitives_Graphics.js.html#l54"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:54</code></a>
<a href="../files/src_pixi_primitives_Graphics.js.html#l58"><code>src&#x2F;pixi&#x2F;primitives&#x2F;Graphics.js:58</code></a>
</p>
@ -3391,7 +3407,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l154"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:154</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l156"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:156</code></a>
</p>
@ -3478,7 +3494,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l318"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:318</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l314"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:314</code></a>
</p>
@ -3488,9 +3504,11 @@ for this callback to be fired, The touch must have started over the sprite</p>
</div>
<div class="description">
<p>Sets the filters for the displayObject.
* IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</p>
<p><p>Sets the filters for the displayObject.</p></p>
<ul>
<li>IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</li>
</ul>
</div>
@ -3546,6 +3564,48 @@ To remove filters simply set this property to &#39;null&#39;</p>
</div>
<div id="property_height" class="property item inherited">
<h3 class="name"><code>height</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>Inherited from
<a href="../classes/DisplayObjectContainer.html#property_height">DisplayObjectContainer</a>:
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l50"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:50</code></a>
</p>
</div>
<div class="description">
<p>The height of the displayObjectContainer, setting this will actually modify the scale to acheive the value set</p>
</div>
</div>
@ -3612,7 +3672,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l260"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:260</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l271"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:271</code></a>
</p>
@ -3748,7 +3808,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l135"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:135</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l137"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:137</code></a>
</p>
@ -3790,7 +3850,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l280"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:280</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l291"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:291</code></a>
</p>
@ -4147,6 +4207,48 @@ To remove a mask, set this property to null.</p>
</div>
<div id="property_width" class="property item inherited">
<h3 class="name"><code>width</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>Inherited from
<a href="../classes/DisplayObjectContainer.html#property_width">DisplayObjectContainer</a>:
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l32"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:32</code></a>
</p>
</div>
<div class="description">
<p>The width of the displayObjectContainer, setting this will actually modify the scale to acheive the value set</p>
</div>
</div>
@ -4214,7 +4316,7 @@ To remove a mask, set this property to null.</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l125"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:125</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l127"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:127</code></a>
</p>

View file

@ -2,7 +2,7 @@
<html lang="en">
<head>
<meta charset="utf-8">
<title>GreyFilter - Pixi.JS</title>
<title>GrayFilter - Pixi.JS</title>
<link rel="stylesheet" href="http://yui.yahooapis.com/3.9.1/build/cssgrids/cssgrids-min.css">
<link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css">
<link rel="stylesheet" href="../assets/css/main.css" id="site_styles">
@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -166,7 +168,7 @@
<div class="apidocs">
<div id="docs-main">
<div class="content">
<h1>GreyFilter Class</h1>
<h1>GrayFilter Class</h1>
<div class="box meta">
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_filters_GreyFilter.js.html#l6"><code>src&#x2F;pixi&#x2F;filters&#x2F;GreyFilter.js:6</code></a>
Defined in: <a href="../files/src_pixi_filters_GrayFilter.js.html#l5"><code>src&#x2F;pixi&#x2F;filters&#x2F;GrayFilter.js:5</code></a>
</div>
@ -221,7 +223,7 @@
<ul class="index-list properties">
<li class="index-item property">
<a href="#property_grey">grey</a>
<a href="#property_gray">gray</a>
@ -243,8 +245,8 @@
<h2 class="off-left">Properties</h2>
<div id="property_grey" class="property item">
<h3 class="name"><code>grey</code></h3>
<div id="property_gray" class="property item">
<h3 class="name"><code>gray</code></h3>
<span class="type">Unknown</span>
@ -266,7 +268,7 @@
<a href="../files/src_pixi_filters_GreyFilter.js.html#l40"><code>src&#x2F;pixi&#x2F;filters&#x2F;GreyFilter.js:40</code></a>
<a href="../files/src_pixi_filters_GrayFilter.js.html#l40"><code>src&#x2F;pixi&#x2F;filters&#x2F;GrayFilter.js:40</code></a>
</p>
@ -276,7 +278,7 @@
</div>
<div class="description">
<p>The strength of the grey. 1 will make the object black and white, 0 will make the object its normal color</p>
<p>The strength of the gray. 1 will make the object black and white, 0 will make the object its normal color</p>
</div>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -199,7 +201,7 @@
<div class="box intro">
<p>The image loader class is responsible for loading images file formats (&quot;jpeg&quot;, &quot;jpg&quot;, &quot;png&quot; and &quot;gif&quot;)
<p>The image loader class is responsible for loading images file formats (&#39;jpeg&#39;, &#39;jpg&#39;, &#39;png&#39; and &#39;gif&#39;)
Once the image has been loaded it is stored in the PIXI texture cache and can be accessed though PIXI.Texture.fromFrameId() and PIXI.Sprite.fromFromeId()
When loaded this class will dispatch a &#39;loaded&#39; event</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -200,8 +202,8 @@
<div class="box intro">
<p>The json file loader is used to load in JSON data and parsing it
When loaded this class will dispatch a &quot;loaded&quot; event
If load failed this class will dispatch a &quot;error&quot; event</p>
When loaded this class will dispatch a &#39;loaded&#39; event
If load failed this class will dispatch a &#39;error&#39; event</p>
</div>
@ -513,7 +515,7 @@ If load failed this class will dispatch a &quot;error&quot; event</p>
<a href="../files/src_pixi_loaders_JsonLoader.js.html#l154"><code>src&#x2F;pixi&#x2F;loaders&#x2F;JsonLoader.js:154</code></a>
<a href="../files/src_pixi_loaders_JsonLoader.js.html#l164"><code>src&#x2F;pixi&#x2F;loaders&#x2F;JsonLoader.js:164</code></a>
</p>
@ -627,7 +629,7 @@ If load failed this class will dispatch a &quot;error&quot; event</p>
<a href="../files/src_pixi_loaders_JsonLoader.js.html#l140"><code>src&#x2F;pixi&#x2F;loaders&#x2F;JsonLoader.js:140</code></a>
<a href="../files/src_pixi_loaders_JsonLoader.js.html#l150"><code>src&#x2F;pixi&#x2F;loaders&#x2F;JsonLoader.js:150</code></a>
</p>

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,739 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>PIXI.PixiShader - Pixi.JS</title>
<link rel="stylesheet" href="http://yui.yahooapis.com/3.9.1/build/cssgrids/cssgrids-min.css">
<link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css">
<link rel="stylesheet" href="../assets/css/main.css" id="site_styles">
<link rel="shortcut icon" type="image/png" href="../assets/favicon.png">
<script src="http://yui.yahooapis.com/combo?3.9.1/build/yui/yui-min.js"></script>
</head>
<body class="yui3-skin-sam">
<div id="doc">
<div id="hd" class="yui3-g header">
<div class="yui3-u-3-4">
<h1><img src="http://www.goodboydigital.com/pixijs/logo_small.png" title="Pixi.JS"></h1>
</div>
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<h1>PIXI.PixiShader Class</h1>
<div class="box meta">
<div class="foundat">
Defined in: <a href="../files/src_pixi_renderers_webgl_PixiShader.js.html#l6"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;PixiShader.js:6</code></a>
</div>
Module: <a href="../modules/PIXI.html">PIXI</a>
</div>
<div class="box intro">
</div>
<div class="constructor">
<h2>Constructor</h2>
<div id="method_PIXI.PixiShader" class="method item">
<h3 class="name"><code>PIXI.PixiShader</code></h3>
<span class="paren">()</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_renderers_webgl_PixiShader.js.html#l6"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;PixiShader.js:6</code></a>
</p>
</div>
<div class="description">
</div>
</div>
</div>
<div id="classdocs" class="tabview">
<ul class="api-class-tabs">
<li class="api-class-tab index"><a href="#index">Index</a></li>
<li class="api-class-tab methods"><a href="#methods">Methods</a></li>
<li class="api-class-tab properties"><a href="#properties">Properties</a></li>
</ul>
<div>
<div id="index" class="api-class-tabpanel index">
<h2 class="off-left">Item Index</h2>
<div class="index-section methods">
<h3>Methods</h3>
<ul class="index-list methods">
<li class="index-item method">
<a href="#method_PIXI.PixiShader#init">PIXI.PixiShader#init</a>
</li>
<li class="index-item method">
<a href="#method_PIXI.PixiShader#initSampler2D">PIXI.PixiShader#initSampler2D</a>
</li>
<li class="index-item method">
<a href="#method_PIXI.PixiShader#initUniforms">PIXI.PixiShader#initUniforms</a>
</li>
<li class="index-item method">
<a href="#method_PIXI.PixiShader#syncUniforms">PIXI.PixiShader#syncUniforms</a>
</li>
</ul>
</div>
<div class="index-section properties">
<h3>Properties</h3>
<ul class="index-list properties">
<li class="index-item property">
<a href="#property_fragmentSrc - The fragment shader.">fragmentSrc - The fragment shader.</a>
</li>
<li class="index-item property">
<a href="#property_program - The WebGL program.">program - The WebGL program.</a>
</li>
<li class="index-item property">
<a href="#property_textureCount - A local texture counter for multi-texture shaders.">textureCount - A local texture counter for multi-texture shaders.</a>
</li>
</ul>
</div>
</div>
<div id="methods" class="api-class-tabpanel">
<h2 class="off-left">Methods</h2>
<div id="method_PIXI.PixiShader#init" class="method item">
<h3 class="name"><code>PIXI.PixiShader#init</code></h3>
<span class="paren">()</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_renderers_webgl_PixiShader.js.html#l42"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;PixiShader.js:42</code></a>
</p>
</div>
<div class="description">
</div>
</div>
<div id="method_PIXI.PixiShader#initSampler2D" class="method item">
<h3 class="name"><code>PIXI.PixiShader#initSampler2D</code></h3>
<span class="paren">()</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_renderers_webgl_PixiShader.js.html#l150"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;PixiShader.js:150</code></a>
</p>
</div>
<div class="description">
<p>Initialises a Sampler2D uniform (which may only be available later on after initUniforms once the texture is has loaded)</p>
</div>
</div>
<div id="method_PIXI.PixiShader#initUniforms" class="method item">
<h3 class="name"><code>PIXI.PixiShader#initUniforms</code></h3>
<span class="paren">()</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_renderers_webgl_PixiShader.js.html#l77"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;PixiShader.js:77</code></a>
</p>
</div>
<div class="description">
<p>Initialises the shader uniform values.
Uniforms are specified in the GLSL_ES Specification: <a href="http://www.khronos.org/registry/webgl/specs/latest/1.0/">http://www.khronos.org/registry/webgl/specs/latest/1.0/</a>
<a href="http://www.khronos.org/registry/gles/specs/2.0/GLSL_ES_Specification_1.0.17.pdf">http://www.khronos.org/registry/gles/specs/2.0/GLSL_ES_Specification_1.0.17.pdf</a></p>
</div>
</div>
<div id="method_PIXI.PixiShader#syncUniforms" class="method item">
<h3 class="name"><code>PIXI.PixiShader#syncUniforms</code></h3>
<span class="paren">()</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_renderers_webgl_PixiShader.js.html#l225"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;PixiShader.js:225</code></a>
</p>
</div>
<div class="description">
<p>Updates the shader uniform values.</p>
</div>
</div>
</div>
<div id="properties" class="api-class-tabpanel">
<h2 class="off-left">Properties</h2>
<div id="property_fragmentSrc - The fragment shader." class="property item">
<h3 class="name"><code>fragmentSrc - The fragment shader.</code></h3>
<span class="type">Array</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_renderers_webgl_PixiShader.js.html#l19"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;PixiShader.js:19</code></a>
</p>
</div>
<div class="description">
</div>
</div>
<div id="property_program - The WebGL program." class="property item">
<h3 class="name"><code>program - The WebGL program.</code></h3>
<span class="type">Any</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_renderers_webgl_PixiShader.js.html#l14"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;PixiShader.js:14</code></a>
</p>
</div>
<div class="description">
</div>
</div>
<div id="property_textureCount - A local texture counter for multi-texture shaders." class="property item">
<h3 class="name"><code>textureCount - A local texture counter for multi-texture shaders.</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_renderers_webgl_PixiShader.js.html#l33"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;PixiShader.js:33</code></a>
</p>
</div>
<div class="description">
</div>
</div>
</div>
</div>
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<script>prettyPrint();</script>
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</body>
</html>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_filters_PixelateFilter.js.html#l5"><code>src&#x2F;pixi&#x2F;filters&#x2F;PixelateFilter.js:5</code></a>
Defined in: <a href="../files/src_pixi_filters_TwistFilter.js.html#l5"><code>src&#x2F;pixi&#x2F;filters&#x2F;TwistFilter.js:5</code></a>
</div>
@ -190,7 +192,7 @@
<div class="box intro">
<p>This filter applies a pixlate effect making display objects appear &quot;blocky&quot;</p>
<p>This filter applies a pixlate effect making display objects appear &#39;blocky&#39;</p>
</div>
@ -220,6 +222,41 @@
<ul class="index-list properties">
<li class="index-item property">
<a href="#property_angle">angle</a>
</li>
<li class="index-item property">
<a href="#property_angle">angle</a>
</li>
<li class="index-item property">
<a href="#property_scale">scale</a>
</li>
<li class="index-item property">
<a href="#property_size">size</a>
</li>
<li class="index-item property">
<a href="#property_size">size</a>
</li>
<li class="index-item property">
<a href="#property_size">size</a>
@ -243,6 +280,141 @@
<h2 class="off-left">Properties</h2>
<div id="property_angle" class="property item">
<h3 class="name"><code>angle</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_filters_DotScreenFilter.js.html#l72"><code>src&#x2F;pixi&#x2F;filters&#x2F;DotScreenFilter.js:72</code></a>
</p>
</div>
<div class="description">
<p>This radius describes angle</p>
</div>
</div>
<div id="property_angle" class="property item">
<h3 class="name"><code>angle</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_filters_TwistFilter.js.html#l87"><code>src&#x2F;pixi&#x2F;filters&#x2F;TwistFilter.js:87</code></a>
</p>
</div>
<div class="description">
<p>This radius describes angle of the twist</p>
</div>
</div>
<div id="property_scale" class="property item">
<h3 class="name"><code>scale</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_filters_DotScreenFilter.js.html#l56"><code>src&#x2F;pixi&#x2F;filters&#x2F;DotScreenFilter.js:56</code></a>
</p>
</div>
<div class="description">
<p>This describes the the scale</p>
</div>
</div>
<div id="property_size" class="property item">
<h3 class="name"><code>size</code></h3>
<span class="type"><a href="../classes/Point.html" class="crosslink">Point</a></span>
@ -266,7 +438,7 @@
<a href="../files/src_pixi_filters_PixelateFilter.js.html#l50"><code>src&#x2F;pixi&#x2F;filters&#x2F;PixelateFilter.js:50</code></a>
<a href="../files/src_pixi_filters_PixelateFilter.js.html#l47"><code>src&#x2F;pixi&#x2F;filters&#x2F;PixelateFilter.js:47</code></a>
</p>
@ -285,6 +457,96 @@
</div>
<div id="property_size" class="property item">
<h3 class="name"><code>size</code></h3>
<span class="type"><a href="../classes/Point.html" class="crosslink">Point</a></span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_filters_TwistFilter.js.html#l55"><code>src&#x2F;pixi&#x2F;filters&#x2F;TwistFilter.js:55</code></a>
</p>
</div>
<div class="description">
<p>This point describes the the offset of the twist</p>
</div>
</div>
<div id="property_size" class="property item">
<h3 class="name"><code>size</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_filters_TwistFilter.js.html#l71"><code>src&#x2F;pixi&#x2F;filters&#x2F;TwistFilter.js:71</code></a>
</p>
</div>
<div class="description">
<p>This radius describes size of the twist</p>
</div>
</div>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_utils_Utils.js.html#l81"><code>src&#x2F;pixi&#x2F;utils&#x2F;Utils.js:81</code></a>
Defined in: <a href="../files/src_pixi_utils_Utils.js.html#l88"><code>src&#x2F;pixi&#x2F;utils&#x2F;Utils.js:88</code></a>
</div>
@ -229,7 +231,7 @@
<a href="../files/src_pixi_utils_Utils.js.html#l81"><code>src&#x2F;pixi&#x2F;utils&#x2F;Utils.js:81</code></a>
<a href="../files/src_pixi_utils_Utils.js.html#l88"><code>src&#x2F;pixi&#x2F;utils&#x2F;Utils.js:88</code></a>
</p>
@ -290,7 +292,7 @@
</li>
<li class="index-item method">
<a href="#method_HEXtoRGB">HEXtoRGB</a>
<a href="#method_hex2rgb">hex2rgb</a>
@ -351,7 +353,7 @@
<a href="../files/src_pixi_utils_Utils.js.html#l53"><code>src&#x2F;pixi&#x2F;utils&#x2F;Utils.js:53</code></a>
<a href="../files/src_pixi_utils_Utils.js.html#l60"><code>src&#x2F;pixi&#x2F;utils&#x2F;Utils.js:60</code></a>
</p>
@ -429,8 +431,8 @@
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<div id="method_HEXtoRGB" class="method item">
<h3 class="name"><code>HEXtoRGB</code></h3>
<div id="method_hex2rgb" class="method item">
<h3 class="name"><code>hex2rgb</code></h3>
<div class="args">
@ -471,7 +473,7 @@
<a href="../files/src_pixi_utils_Utils.js.html#l43"><code>src&#x2F;pixi&#x2F;utils&#x2F;Utils.js:43</code></a>
<a href="../files/src_pixi_utils_Utils.js.html#l45"><code>src&#x2F;pixi&#x2F;utils&#x2F;Utils.js:45</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_InteractionManager.js.html#l646"><code>src&#x2F;pixi&#x2F;InteractionManager.js:646</code></a>
Defined in: <a href="../files/src_pixi_InteractionManager.js.html#l638"><code>src&#x2F;pixi&#x2F;InteractionManager.js:638</code></a>
</div>
@ -229,7 +231,7 @@
<a href="../files/src_pixi_InteractionManager.js.html#l646"><code>src&#x2F;pixi&#x2F;InteractionManager.js:646</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l638"><code>src&#x2F;pixi&#x2F;InteractionManager.js:638</code></a>
</p>
@ -375,7 +377,7 @@
<a href="../files/src_pixi_InteractionManager.js.html#l682"><code>src&#x2F;pixi&#x2F;InteractionManager.js:682</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l674"><code>src&#x2F;pixi&#x2F;InteractionManager.js:674</code></a>
</p>
@ -467,7 +469,7 @@
<a href="../files/src_pixi_InteractionManager.js.html#l654"><code>src&#x2F;pixi&#x2F;InteractionManager.js:654</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l646"><code>src&#x2F;pixi&#x2F;InteractionManager.js:646</code></a>
</p>
@ -512,7 +514,7 @@
<a href="../files/src_pixi_InteractionManager.js.html#l673"><code>src&#x2F;pixi&#x2F;InteractionManager.js:673</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l665"><code>src&#x2F;pixi&#x2F;InteractionManager.js:665</code></a>
</p>
@ -536,7 +538,7 @@
<div id="property_target" class="property item">
<h3 class="name"><code>target</code></h3>
<span class="type"><a href="../classes/Sprite.html" class="crosslink">Sprite</a></span>
<span class="type">Sprite</span>
@ -557,7 +559,7 @@
<a href="../files/src_pixi_InteractionManager.js.html#l665"><code>src&#x2F;pixi&#x2F;InteractionManager.js:665</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l657"><code>src&#x2F;pixi&#x2F;InteractionManager.js:657</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -484,7 +486,7 @@ This manager also supports multitouch.</p>
<a href="../files/src_pixi_InteractionManager.js.html#l70"><code>src&#x2F;pixi&#x2F;InteractionManager.js:70</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l66"><code>src&#x2F;pixi&#x2F;InteractionManager.js:66</code></a>
</p>
@ -596,7 +598,7 @@ This manager also supports multitouch.</p>
<a href="../files/src_pixi_InteractionManager.js.html#l422"><code>src&#x2F;pixi&#x2F;InteractionManager.js:422</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l409"><code>src&#x2F;pixi&#x2F;InteractionManager.js:409</code></a>
</p>
@ -703,7 +705,7 @@ This manager also supports multitouch.</p>
<a href="../files/src_pixi_InteractionManager.js.html#l305"><code>src&#x2F;pixi&#x2F;InteractionManager.js:305</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l299"><code>src&#x2F;pixi&#x2F;InteractionManager.js:299</code></a>
</p>
@ -794,7 +796,7 @@ This manager also supports multitouch.</p>
<a href="../files/src_pixi_InteractionManager.js.html#l273"><code>src&#x2F;pixi&#x2F;InteractionManager.js:273</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l269"><code>src&#x2F;pixi&#x2F;InteractionManager.js:269</code></a>
</p>
@ -885,7 +887,7 @@ This manager also supports multitouch.</p>
<a href="../files/src_pixi_InteractionManager.js.html#l370"><code>src&#x2F;pixi&#x2F;InteractionManager.js:370</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l360"><code>src&#x2F;pixi&#x2F;InteractionManager.js:360</code></a>
</p>
@ -976,7 +978,7 @@ This manager also supports multitouch.</p>
<a href="../files/src_pixi_InteractionManager.js.html#l575"><code>src&#x2F;pixi&#x2F;InteractionManager.js:575</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l565"><code>src&#x2F;pixi&#x2F;InteractionManager.js:565</code></a>
</p>
@ -1067,7 +1069,7 @@ This manager also supports multitouch.</p>
<a href="../files/src_pixi_InteractionManager.js.html#l495"><code>src&#x2F;pixi&#x2F;InteractionManager.js:495</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l482"><code>src&#x2F;pixi&#x2F;InteractionManager.js:482</code></a>
</p>
@ -1158,7 +1160,7 @@ This manager also supports multitouch.</p>
<a href="../files/src_pixi_InteractionManager.js.html#l526"><code>src&#x2F;pixi&#x2F;InteractionManager.js:526</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l516"><code>src&#x2F;pixi&#x2F;InteractionManager.js:516</code></a>
</p>
@ -1249,7 +1251,7 @@ This manager also supports multitouch.</p>
<a href="../files/src_pixi_InteractionManager.js.html#l114"><code>src&#x2F;pixi&#x2F;InteractionManager.js:114</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l110"><code>src&#x2F;pixi&#x2F;InteractionManager.js:110</code></a>
</p>
@ -1340,7 +1342,7 @@ This manager also supports multitouch.</p>
<a href="../files/src_pixi_InteractionManager.js.html#l135"><code>src&#x2F;pixi&#x2F;InteractionManager.js:135</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l131"><code>src&#x2F;pixi&#x2F;InteractionManager.js:131</code></a>
</p>
@ -1423,7 +1425,7 @@ to receive those events</p>
<a href="../files/src_pixi_InteractionManager.js.html#l185"><code>src&#x2F;pixi&#x2F;InteractionManager.js:185</code></a>
<a href="../files/src_pixi_InteractionManager.js.html#l180"><code>src&#x2F;pixi&#x2F;InteractionManager.js:180</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_utils_Polyk.js.html#l109"><code>src&#x2F;pixi&#x2F;utils&#x2F;Polyk.js:109</code></a>
Defined in: <a href="../files/src_pixi_utils_Polyk.js.html#l116"><code>src&#x2F;pixi&#x2F;utils&#x2F;Polyk.js:116</code></a>
</div>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_utils_Polyk.js.html#l139"><code>src&#x2F;pixi&#x2F;utils&#x2F;Polyk.js:139</code></a>
Defined in: <a href="../files/src_pixi_utils_Polyk.js.html#l146"><code>src&#x2F;pixi&#x2F;utils&#x2F;Polyk.js:146</code></a>
</div>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -195,20 +197,20 @@
<div class="box intro">
<p>A RenderTexture is a special texture that allows any pixi displayObject to be rendered to it.</p>
<p><strong>Hint</strong>: All DisplayObjects (exmpl. Sprites) that renders on RenderTexture should be preloaded.
Otherwise black rectangles will be drawn instead. </p>
<p><strong>Hint</strong>: All DisplayObjects (exmpl. Sprites) that renders on RenderTexture should be preloaded.
Otherwise black rectangles will be drawn instead.</p>
<p>RenderTexture takes snapshot of DisplayObject passed to render method. If DisplayObject is passed to render method, position and rotation of it will be ignored. For example:</p>
<pre class="code prettyprint"><code>var renderTexture = new PIXI.RenderTexture(800, 600);
var sprite = PIXI.Sprite.fromImage(&quot;spinObj_01.png&quot;);
sprite.position.x = 800/2;
sprite.position.y = 600/2;
sprite.anchor.x = 0.5;
sprite.anchor.y = 0.5;
renderTexture.render(sprite);</code></pre>
<p> var renderTexture = new PIXI.RenderTexture(800, 600);
var sprite = PIXI.Sprite.fromImage(&quot;spinObj_01.png&quot;);
sprite.position.x = 800/2;
sprite.position.y = 600/2;
sprite.anchor.x = 0.5;
sprite.anchor.y = 0.5;
renderTexture.render(sprite);</p>
<p>Sprite in this case will be rendered to 0,0 position. To render this sprite at center DisplayObjectContainer should be used:</p>
<pre class="code prettyprint"><code>var doc = new PIXI.DisplayObjectContainer();
doc.addChild(sprite);
renderTexture.render(doc); // Renders to center of renderTexture</code></pre>
<p> var doc = new PIXI.DisplayObjectContainer();
doc.addChild(sprite);
renderTexture.render(doc); // Renders to center of renderTexture</p>
</div>
@ -356,20 +358,6 @@ renderTexture.render(doc); // Renders to center of renderTexture</code></pre>
</li>
<li class="index-item method private">
<a href="#method_initCanvas">initCanvas</a>
</li>
<li class="index-item method private">
<a href="#method_initWebGL">initWebGL</a>
</li>
<li class="index-item method private inherited">
@ -484,7 +472,7 @@ renderTexture.render(doc); // Renders to center of renderTexture</code></pre>
<a href="../files/src_pixi_textures_Texture.js.html#l93"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:93</code></a>
<a href="../files/src_pixi_textures_Texture.js.html#l91"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:91</code></a>
</p>
@ -528,120 +516,6 @@ renderTexture.render(doc); // Renders to center of renderTexture</code></pre>
</div>
<div id="method_initCanvas" class="method item private">
<h3 class="name"><code>initCanvas</code></h3>
<span class="paren">()</span>
<span class="flag private">private</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_textures_RenderTexture.js.html#l125"><code>src&#x2F;pixi&#x2F;textures&#x2F;RenderTexture.js:125</code></a>
</p>
</div>
<div class="description">
<p>Initializes the canvas data for this texture</p>
</div>
</div>
<div id="method_initWebGL" class="method item private">
<h3 class="name"><code>initWebGL</code></h3>
<span class="paren">()</span>
<span class="flag private">private</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_textures_RenderTexture.js.html#l57"><code>src&#x2F;pixi&#x2F;textures&#x2F;RenderTexture.js:57</code></a>
</p>
</div>
<div class="description">
<p>Initializes the webgl data for this texture</p>
</div>
</div>
@ -686,7 +560,7 @@ renderTexture.render(doc); // Renders to center of renderTexture</code></pre>
<a href="../files/src_pixi_textures_Texture.js.html#l73"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:73</code></a>
<a href="../files/src_pixi_textures_Texture.js.html#l72"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:72</code></a>
</p>
@ -782,7 +656,7 @@ renderTexture.render(doc); // Renders to center of renderTexture</code></pre>
<a href="../files/src_pixi_textures_RenderTexture.js.html#l214"><code>src&#x2F;pixi&#x2F;textures&#x2F;RenderTexture.js:214</code></a>
<a href="../files/src_pixi_textures_RenderTexture.js.html#l154"><code>src&#x2F;pixi&#x2F;textures&#x2F;RenderTexture.js:154</code></a>
</p>
@ -895,7 +769,7 @@ renderTexture.render(doc); // Renders to center of renderTexture</code></pre>
<a href="../files/src_pixi_textures_RenderTexture.js.html#l141"><code>src&#x2F;pixi&#x2F;textures&#x2F;RenderTexture.js:141</code></a>
<a href="../files/src_pixi_textures_RenderTexture.js.html#l102"><code>src&#x2F;pixi&#x2F;textures&#x2F;RenderTexture.js:102</code></a>
</p>
@ -997,7 +871,7 @@ renderTexture.render(doc); // Renders to center of renderTexture</code></pre>
<a href="../files/src_pixi_textures_Texture.js.html#l104"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:104</code></a>
<a href="../files/src_pixi_textures_Texture.js.html#l102"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:102</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_filters_SepiaFilter.js.html#l7"><code>src&#x2F;pixi&#x2F;filters&#x2F;SepiaFilter.js:7</code></a>
Defined in: <a href="../files/src_pixi_filters_SepiaFilter.js.html#l5"><code>src&#x2F;pixi&#x2F;filters&#x2F;SepiaFilter.js:5</code></a>
</div>
@ -266,7 +268,7 @@
<a href="../files/src_pixi_filters_SepiaFilter.js.html#l44"><code>src&#x2F;pixi&#x2F;filters&#x2F;SepiaFilter.js:44</code></a>
<a href="../files/src_pixi_filters_SepiaFilter.js.html#l42"><code>src&#x2F;pixi&#x2F;filters&#x2F;SepiaFilter.js:42</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -528,6 +530,13 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
</li>
<li class="index-item property inherited">
<a href="#property_height">height</a>
</li>
<li class="index-item property inherited">
@ -626,6 +635,13 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
</li>
<li class="index-item property inherited">
<a href="#property_width">width</a>
</li>
<li class="index-item property inherited">
@ -695,7 +711,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l32"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:32</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l69"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:69</code></a>
</p>
@ -787,7 +803,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l120"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:120</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l94"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:94</code></a>
</p>
@ -889,7 +905,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l174"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:174</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l185"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:185</code></a>
</p>
@ -974,7 +990,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l256"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:256</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l148"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:148</code></a>
</p>
@ -1115,7 +1131,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l180"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:180</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l191"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:191</code></a>
</p>
@ -1200,7 +1216,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l206"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:206</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
</p>
@ -1285,7 +1301,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l200"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:200</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l211"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:211</code></a>
</p>
@ -1370,7 +1386,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l186"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:186</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l197"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:197</code></a>
</p>
@ -1456,7 +1472,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
<a href="../files/src_pixi_display_DisplayObject.js.html#l193"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:193</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l204"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:204</code></a>
</p>
@ -1656,7 +1672,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l274"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:274</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l166"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:166</code></a>
</p>
@ -1744,7 +1760,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l258"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:258</code></a>
</p>
@ -1840,7 +1856,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l207"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:207</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l122"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:122</code></a>
</p>
@ -1870,7 +1886,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -1885,7 +1901,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -1940,7 +1956,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l228"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:228</code></a>
</p>
@ -2026,7 +2042,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l230"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:230</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l241"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:241</code></a>
</p>
@ -2111,7 +2127,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l236"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:236</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
</p>
@ -2197,7 +2213,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l224"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:224</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l235"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:235</code></a>
</p>
@ -2443,7 +2459,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l145"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:145</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l147"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:147</code></a>
</p>
@ -2532,7 +2548,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l154"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:154</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l156"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:156</code></a>
</p>
@ -2574,7 +2590,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l318"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:318</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l314"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:314</code></a>
</p>
@ -2584,9 +2600,53 @@ for this callback to be fired, The touch must have started over the sprite</p>
</div>
<div class="description">
<p>Sets the filters for the displayObject.
* IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</p>
<p><p>Sets the filters for the displayObject.</p></p>
<ul>
<li>IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</li>
</ul>
</div>
</div>
<div id="property_height" class="property item inherited">
<h3 class="name"><code>height</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>Inherited from
<a href="../classes/DisplayObjectContainer.html#property_height">DisplayObjectContainer</a>:
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l50"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:50</code></a>
</p>
</div>
<div class="description">
<p>The height of the displayObjectContainer, setting this will actually modify the scale to acheive the value set</p>
</div>
@ -2661,7 +2721,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l260"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:260</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l271"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:271</code></a>
</p>
@ -2752,7 +2812,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l135"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:135</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l137"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:137</code></a>
</p>
@ -2794,7 +2854,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l280"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:280</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l291"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:291</code></a>
</p>
@ -3196,6 +3256,48 @@ To remove a mask, set this property to null.</p>
</div>
<div id="property_width" class="property item inherited">
<h3 class="name"><code>width</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>Inherited from
<a href="../classes/DisplayObjectContainer.html#property_width">DisplayObjectContainer</a>:
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l32"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:32</code></a>
</p>
</div>
<div class="description">
<p>The width of the displayObjectContainer, setting this will actually modify the scale to acheive the value set</p>
</div>
</div>
@ -3263,7 +3365,7 @@ To remove a mask, set this property to null.</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l125"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:125</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l127"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:127</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -200,12 +202,12 @@
<div class="box intro">
<p>The sprite sheet loader is used to load in JSON sprite sheet data
To generate the data you can use <a href="http://www.codeandweb.com/texturepacker">http://www.codeandweb.com/texturepacker</a> and publish the &quot;JSON&quot; format
To generate the data you can use <a href="http://www.codeandweb.com/texturepacker">http://www.codeandweb.com/texturepacker</a> and publish the &#39;JSON&#39; format
There is a free version so thats nice, although the paid version is great value for money.
It is highly recommended to use Sprite sheets (also know as texture atlas&quot;) as it means sprite&quot;s can be batched and drawn together for highly increased rendering speed.
It is highly recommended to use Sprite sheets (also know as texture atlas&#39;) as it means sprite&#39;s can be batched and drawn together for highly increased rendering speed.
Once the data has been loaded the frames are stored in the PIXI texture cache and can be accessed though PIXI.Texture.fromFrameId() and PIXI.Sprite.fromFromeId()
This loader will also load the image file that the Spritesheet points to as well as the data.
When loaded this class will dispatch a &quot;loaded&quot; event</p>
When loaded this class will dispatch a &#39;loaded&#39; event</p>
</div>
@ -460,7 +462,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l74"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:74</code></a>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l73"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:73</code></a>
</p>
@ -517,7 +519,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l89"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:89</code></a>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l88"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:88</code></a>
</p>
@ -628,7 +630,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l45"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:45</code></a>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l44"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:44</code></a>
</p>
@ -673,7 +675,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l37"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:37</code></a>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l36"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:36</code></a>
</p>
@ -718,7 +720,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l62"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:62</code></a>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l61"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:61</code></a>
</p>
@ -763,7 +765,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l54"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:54</code></a>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l53"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:53</code></a>
</p>
@ -808,7 +810,7 @@ When loaded this class will dispatch a &quot;loaded&quot; event</p>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l29"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:29</code></a>
<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l28"><code>src&#x2F;pixi&#x2F;loaders&#x2F;SpriteSheetLoader.js:28</code></a>
</p>

View file

@ -2,7 +2,7 @@
<html lang="en">
<head>
<meta charset="utf-8">
<title>Sprite - Pixi.JS</title>
<title>Sprite - Pixi.JS</title>
<link rel="stylesheet" href="http://yui.yahooapis.com/3.9.1/build/cssgrids/cssgrids-min.css">
<link rel="stylesheet" href="../assets/vendor/prettify/prettify-min.css">
<link rel="stylesheet" href="../assets/css/main.css" id="site_styles">
@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -166,7 +168,7 @@
<div class="apidocs">
<div id="docs-main">
<div class="content">
<h1>Sprite Class</h1>
<h1>Sprite Class</h1>
<div class="box meta">
@ -178,7 +180,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_display_Sprite.js.html#l10"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:10</code></a>
Defined in: <a href="../files/src_pixi_display_Sprite.js.html#l11"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:11</code></a>
</div>
@ -201,8 +203,8 @@
<div class="constructor">
<h2>Constructor</h2>
<div id="method_Sprite" class="method item">
<h3 class="name"><code>Sprite</code></h3>
<div id="method_Sprite" class="method item">
<h3 class="name"><code>Sprite</code></h3>
<div class="args">
@ -243,7 +245,7 @@
<a href="../files/src_pixi_display_Sprite.js.html#l10"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:10</code></a>
<a href="../files/src_pixi_display_Sprite.js.html#l11"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:11</code></a>
</p>
@ -548,7 +550,7 @@
</li>
<li class="index-item property">
<li class="index-item property inherited">
<a href="#property_height">height</a>
@ -637,6 +639,13 @@
</li>
<li class="index-item property private">
<a href="#property_tint">tint</a>
</li>
<li class="index-item property inherited">
@ -646,7 +655,7 @@
</li>
<li class="index-item property">
<li class="index-item property inherited">
<a href="#property_width">width</a>
@ -720,7 +729,7 @@
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l32"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:32</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l69"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:69</code></a>
</p>
@ -812,7 +821,7 @@
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l120"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:120</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l94"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:94</code></a>
</p>
@ -914,7 +923,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l174"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:174</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l185"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:185</code></a>
</p>
@ -944,7 +953,7 @@
<div class="param-description">
</div>
@ -979,7 +988,7 @@
<span class="returns-inline">
<span class="type"><a href="../classes/Sprite.html" class="crosslink">Sprite</a></span>
<span class="type">Sprite</span>
</span>
@ -1008,7 +1017,7 @@
<a href="../files/src_pixi_display_Sprite.js.html#l165"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:165</code></a>
<a href="../files/src_pixi_display_Sprite.js.html#l416"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:416</code></a>
</p>
@ -1057,7 +1066,7 @@
<div class="returns-description">
<span class="type"><a href="../classes/Sprite.html" class="crosslink">Sprite</a></span>:
<span class="type">Sprite</span>:
<p>A new Sprite using a texture from the texture cache matching the frameId</p>
@ -1089,7 +1098,7 @@
<span class="returns-inline">
<span class="type"><a href="../classes/Sprite.html" class="crosslink">Sprite</a></span>
<span class="type">Sprite</span>
</span>
@ -1118,7 +1127,7 @@
<a href="../files/src_pixi_display_Sprite.js.html#l182"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:182</code></a>
<a href="../files/src_pixi_display_Sprite.js.html#l433"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:433</code></a>
</p>
@ -1167,7 +1176,7 @@
<div class="returns-description">
<span class="type"><a href="../classes/Sprite.html" class="crosslink">Sprite</a></span>:
<span class="type">Sprite</span>:
<p>A new Sprite using a texture from the texture cache matching the image id</p>
@ -1219,7 +1228,7 @@
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l256"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:256</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l148"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:148</code></a>
</p>
@ -1305,7 +1314,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l180"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:180</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l191"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:191</code></a>
</p>
@ -1335,7 +1344,7 @@
<div class="param-description">
</div>
@ -1390,7 +1399,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l206"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:206</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
</p>
@ -1420,7 +1429,7 @@
<div class="param-description">
</div>
@ -1475,7 +1484,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l200"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:200</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l211"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:211</code></a>
</p>
@ -1505,7 +1514,7 @@
<div class="param-description">
</div>
@ -1560,7 +1569,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l186"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:186</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l197"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:197</code></a>
</p>
@ -1591,7 +1600,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
<div class="param-description">
</div>
@ -1646,7 +1655,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
<a href="../files/src_pixi_display_DisplayObject.js.html#l193"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:193</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l204"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:204</code></a>
</p>
@ -1677,7 +1686,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<div class="param-description">
</div>
@ -1737,7 +1746,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_Sprite.js.html#l145"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:145</code></a>
<a href="../files/src_pixi_display_Sprite.js.html#l156"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:156</code></a>
</p>
@ -1767,7 +1776,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<div class="param-description">
</div>
@ -1822,7 +1831,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l274"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:274</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l166"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:166</code></a>
</p>
@ -1910,7 +1919,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l258"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:258</code></a>
</p>
@ -1943,7 +1952,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -2001,7 +2010,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_Sprite.js.html#l118"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:118</code></a>
<a href="../files/src_pixi_display_Sprite.js.html#l133"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:133</code></a>
</p>
@ -2095,7 +2104,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l207"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:207</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l122"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:122</code></a>
</p>
@ -2125,7 +2134,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -2140,7 +2149,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -2195,7 +2204,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l228"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:228</code></a>
</p>
@ -2226,7 +2235,7 @@ basically a touch version of click</p>
<div class="param-description">
</div>
@ -2281,7 +2290,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l230"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:230</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l241"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:241</code></a>
</p>
@ -2311,7 +2320,7 @@ basically a touch version of click</p>
<div class="param-description">
</div>
@ -2366,7 +2375,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l236"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:236</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
</p>
@ -2397,7 +2406,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<div class="param-description">
</div>
@ -2452,7 +2461,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l224"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:224</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l235"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:235</code></a>
</p>
@ -2482,7 +2491,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<div class="param-description">
</div>
@ -2531,7 +2540,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_Sprite.js.html#l60"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:60</code></a>
<a href="../files/src_pixi_display_Sprite.js.html#l61"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:61</code></a>
</p>
@ -2622,7 +2631,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_Sprite.js.html#l51"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:51</code></a>
<a href="../files/src_pixi_display_Sprite.js.html#l52"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:52</code></a>
</p>
@ -2709,7 +2718,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_Sprite.js.html#l23"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:23</code></a>
<a href="../files/src_pixi_display_Sprite.js.html#l24"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:24</code></a>
</p>
@ -2720,7 +2729,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<div class="description">
<p>The anchor sets the origin point of the texture.
The default is 0,0 this means the textures origin is the top left
The default is 0,0 this means the textures origin is the top left
Setting than anchor to 0.5,0.5 means the textures origin is centered
Setting the anchor to 1,1 would mean the textures origin points will be the bottom right</p>
@ -2757,7 +2766,7 @@ Setting the anchor to 1,1 would mean the textures origin points will be the bott
<a href="../files/src_pixi_display_Sprite.js.html#l42"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:42</code></a>
<a href="../files/src_pixi_display_Sprite.js.html#l43"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:43</code></a>
</p>
@ -2886,7 +2895,7 @@ currently supports PIXI.blendModes.NORMAL and PIXI.blendModes.SCREEN</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l145"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:145</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l147"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:147</code></a>
</p>
@ -2930,7 +2939,7 @@ currently supports PIXI.blendModes.NORMAL and PIXI.blendModes.SCREEN</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l154"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:154</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l156"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:156</code></a>
</p>
@ -2972,7 +2981,7 @@ currently supports PIXI.blendModes.NORMAL and PIXI.blendModes.SCREEN</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l318"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:318</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l314"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:314</code></a>
</p>
@ -2982,9 +2991,11 @@ currently supports PIXI.blendModes.NORMAL and PIXI.blendModes.SCREEN</p>
</div>
<div class="description">
<p>Sets the filters for the displayObject.
* IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</p>
<p><p>Sets the filters for the displayObject.</p></p>
<ul>
<li>IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</li>
</ul>
</div>
@ -3010,16 +3021,16 @@ To remove filters simply set this property to &#39;null&#39;</p>
<div class="meta">
<p>Inherited from
<a href="../classes/DisplayObjectContainer.html#property_height">
DisplayObjectContainer
</a>
<p>
Defined in
but overwritten in
<a href="../files/src_pixi_display_Sprite.js.html#l102"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:102</code></a>
<a href="../files/src_pixi_display_Sprite.js.html#l117"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:117</code></a>
</p>
@ -3104,7 +3115,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l260"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:260</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l271"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:271</code></a>
</p>
@ -3150,7 +3161,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l135"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:135</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l137"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:137</code></a>
</p>
@ -3192,7 +3203,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l280"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:280</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l291"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:291</code></a>
</p>
@ -3533,7 +3544,7 @@ To remove a mask, set this property to null.</p>
<a href="../files/src_pixi_display_Sprite.js.html#l34"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:34</code></a>
<a href="../files/src_pixi_display_Sprite.js.html#l35"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:35</code></a>
</p>
@ -3552,6 +3563,55 @@ To remove a mask, set this property to null.</p>
</div>
<div id="property_tint" class="property item private">
<h3 class="name"><code>tint</code></h3>
<span class="type">Number</span>
<span class="flag private">private</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_display_Sprite.js.html#l71"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:71</code></a>
</p>
</div>
<div class="description">
<p>The tint applied to the sprite. This is a hex value</p>
</div>
<p><strong>Default:</strong> 0xFFFFFF</p>
</div>
@ -3611,16 +3671,16 @@ To remove a mask, set this property to null.</p>
<div class="meta">
<p>Inherited from
<a href="../classes/DisplayObjectContainer.html#property_width">
DisplayObjectContainer
</a>
<p>
Defined in
but overwritten in
<a href="../files/src_pixi_display_Sprite.js.html#l86"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:86</code></a>
<a href="../files/src_pixi_display_Sprite.js.html#l101"><code>src&#x2F;pixi&#x2F;display&#x2F;Sprite.js:101</code></a>
</p>
@ -3706,7 +3766,7 @@ To remove a mask, set this property to null.</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l125"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:125</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l127"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:127</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -273,7 +275,7 @@
<div class="param-description">
<p>the background color of the stage, easiest way to pass this in is in hex format
like: 0xFFFFFF for white</p>
like: 0xFFFFFF for white</p>
</div>
@ -518,20 +520,27 @@
</li>
<li class="index-item property inherited">
<a href="#property_hitArea">hitArea</a>
</li>
<li class="index-item property">
<a href="#property_interactive">interactive</a>
<a href="#property_height">height</a>
</li>
<li class="index-item property inherited">
<a href="#property_hitArea">hitArea</a>
</li>
<li class="index-item property inherited">
<a href="#property_interactive">interactive</a>
</li>
<li class="index-item property">
<a href="#property_interactive">interactive</a>
@ -606,6 +615,13 @@
</li>
<li class="index-item property inherited">
<a href="#property_width">width</a>
</li>
<li class="index-item property inherited">
@ -675,7 +691,7 @@
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l32"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:32</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l69"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:69</code></a>
</p>
@ -767,7 +783,7 @@
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l120"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:120</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l94"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:94</code></a>
</p>
@ -869,7 +885,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l174"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:174</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l185"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:185</code></a>
</p>
@ -899,7 +915,7 @@
<div class="param-description">
</div>
@ -954,7 +970,7 @@
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l256"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:256</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l148"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:148</code></a>
</p>
@ -1037,7 +1053,7 @@
<a href="../files/src_pixi_display_Stage.js.html#l125"><code>src&#x2F;pixi&#x2F;display&#x2F;Stage.js:125</code></a>
<a href="../files/src_pixi_display_Stage.js.html#l124"><code>src&#x2F;pixi&#x2F;display&#x2F;Stage.js:124</code></a>
</p>
@ -1113,7 +1129,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l180"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:180</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l191"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:191</code></a>
</p>
@ -1143,7 +1159,7 @@
<div class="param-description">
</div>
@ -1198,7 +1214,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l206"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:206</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
</p>
@ -1228,7 +1244,7 @@
<div class="param-description">
</div>
@ -1283,7 +1299,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l200"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:200</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l211"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:211</code></a>
</p>
@ -1313,7 +1329,7 @@
<div class="param-description">
</div>
@ -1368,7 +1384,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l186"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:186</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l197"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:197</code></a>
</p>
@ -1399,7 +1415,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
<div class="param-description">
</div>
@ -1454,7 +1470,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
<a href="../files/src_pixi_display_DisplayObject.js.html#l193"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:193</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l204"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:204</code></a>
</p>
@ -1485,7 +1501,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<div class="param-description">
</div>
@ -1540,7 +1556,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l274"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:274</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l166"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:166</code></a>
</p>
@ -1629,7 +1645,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_Stage.js.html#l109"><code>src&#x2F;pixi&#x2F;display&#x2F;Stage.js:109</code></a>
<a href="../files/src_pixi_display_Stage.js.html#l108"><code>src&#x2F;pixi&#x2F;display&#x2F;Stage.js:108</code></a>
</p>
@ -1660,7 +1676,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<div class="param-description">
<p>the color of the background, easiest way to pass this in is in hex format
like: 0xFFFFFF for white</p>
like: 0xFFFFFF for white</p>
</div>
@ -1808,7 +1824,7 @@ This is useful for when you have other DOM elements ontop of the Canvas element.
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l258"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:258</code></a>
</p>
@ -1841,7 +1857,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -1904,7 +1920,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l207"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:207</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l122"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:122</code></a>
</p>
@ -1934,7 +1950,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -1949,7 +1965,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -2004,7 +2020,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l228"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:228</code></a>
</p>
@ -2035,7 +2051,7 @@ basically a touch version of click</p>
<div class="param-description">
</div>
@ -2090,7 +2106,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l230"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:230</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l241"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:241</code></a>
</p>
@ -2120,7 +2136,7 @@ basically a touch version of click</p>
<div class="param-description">
</div>
@ -2175,7 +2191,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l236"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:236</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
</p>
@ -2206,7 +2222,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<div class="param-description">
</div>
@ -2261,7 +2277,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l224"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:224</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l235"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:235</code></a>
</p>
@ -2291,7 +2307,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<div class="param-description">
</div>
@ -2507,7 +2523,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l145"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:145</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l147"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:147</code></a>
</p>
@ -2598,7 +2614,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l154"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:154</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l156"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:156</code></a>
</p>
@ -2640,7 +2656,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l318"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:318</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l314"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:314</code></a>
</p>
@ -2650,9 +2666,53 @@ for this callback to be fired, The touch must have started over the sprite</p>
</div>
<div class="description">
<p>Sets the filters for the displayObject.
* IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</p>
<p><p>Sets the filters for the displayObject.</p></p>
<ul>
<li>IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</li>
</ul>
</div>
</div>
<div id="property_height" class="property item inherited">
<h3 class="name"><code>height</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>Inherited from
<a href="../classes/DisplayObjectContainer.html#property_height">DisplayObjectContainer</a>:
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l50"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:50</code></a>
</p>
</div>
<div class="description">
<p>The height of the displayObjectContainer, setting this will actually modify the scale to acheive the value set</p>
</div>
@ -2704,51 +2764,6 @@ Setting it is a neat way of optimising the hitTest function that the interaction
</div>
<div id="property_interactive" class="property item">
<h3 class="name"><code>interactive</code></h3>
<span class="type">InteractionManager</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_display_Stage.js.html#l36"><code>src&#x2F;pixi&#x2F;display&#x2F;Stage.js:36</code></a>
</p>
</div>
<div class="description">
<p>The interaction manage for this stage, manages all interactive activity on the stage</p>
</div>
</div>
@ -2794,6 +2809,51 @@ Setting it is a neat way of optimising the hitTest function that the interaction
</div>
<div id="property_interactive" class="property item">
<h3 class="name"><code>interactive</code></h3>
<span class="type">InteractionManager</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_display_Stage.js.html#l36"><code>src&#x2F;pixi&#x2F;display&#x2F;Stage.js:36</code></a>
</p>
</div>
<div class="description">
<p>The interaction manage for this stage, manages all interactive activity on the stage</p>
</div>
</div>
@ -2819,7 +2879,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l135"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:135</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l137"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:137</code></a>
</p>
@ -2861,7 +2921,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l280"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:280</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l291"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:291</code></a>
</p>
@ -3218,6 +3278,48 @@ To remove a mask, set this property to null.</p>
</div>
<div id="property_width" class="property item inherited">
<h3 class="name"><code>width</code></h3>
<span class="type">Number</span>
<div class="meta">
<p>Inherited from
<a href="../classes/DisplayObjectContainer.html#property_width">DisplayObjectContainer</a>:
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l32"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:32</code></a>
</p>
</div>
<div class="description">
<p>The width of the displayObjectContainer, setting this will actually modify the scale to acheive the value set</p>
</div>
</div>

File diff suppressed because it is too large Load diff

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -504,7 +506,7 @@ to the display list directly. To do this use PIXI.Sprite. If no frame is provide
<a href="../files/src_pixi_textures_Texture.js.html#l182"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:182</code></a>
<a href="../files/src_pixi_textures_Texture.js.html#l201"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:201</code></a>
</p>
@ -608,7 +610,7 @@ to the display list directly. To do this use PIXI.Sprite. If no frame is provide
<a href="../files/src_pixi_textures_Texture.js.html#l93"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:93</code></a>
<a href="../files/src_pixi_textures_Texture.js.html#l91"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:91</code></a>
</p>
@ -703,7 +705,7 @@ to the display list directly. To do this use PIXI.Sprite. If no frame is provide
<a href="../files/src_pixi_textures_Texture.js.html#l166"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:166</code></a>
<a href="../files/src_pixi_textures_Texture.js.html#l185"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:185</code></a>
</p>
@ -811,7 +813,7 @@ If the canvas is not in the texture cache it will be created and loaded</p>
<a href="../files/src_pixi_textures_Texture.js.html#l150"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:150</code></a>
<a href="../files/src_pixi_textures_Texture.js.html#l169"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:169</code></a>
</p>
@ -925,7 +927,7 @@ If the frame id is not in the texture cache an error will be thrown</p>
<a href="../files/src_pixi_textures_Texture.js.html#l127"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:127</code></a>
<a href="../files/src_pixi_textures_Texture.js.html#l146"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:146</code></a>
</p>
@ -1045,7 +1047,7 @@ If the image is not in the texture cache it will be created and loaded</p>
<a href="../files/src_pixi_textures_Texture.js.html#l73"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:73</code></a>
<a href="../files/src_pixi_textures_Texture.js.html#l72"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:72</code></a>
</p>
@ -1139,7 +1141,7 @@ If the image is not in the texture cache it will be created and loaded</p>
<a href="../files/src_pixi_textures_Texture.js.html#l195"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:195</code></a>
<a href="../files/src_pixi_textures_Texture.js.html#l214"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:214</code></a>
</p>
@ -1242,7 +1244,7 @@ If the image is not in the texture cache it will be created and loaded</p>
<a href="../files/src_pixi_textures_Texture.js.html#l104"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:104</code></a>
<a href="../files/src_pixi_textures_Texture.js.html#l102"><code>src&#x2F;pixi&#x2F;textures&#x2F;Texture.js:102</code></a>
</p>

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -420,13 +422,6 @@
</li>
<li class="index-item method private">
<a href="#method_onTextureUpdate">onTextureUpdate</a>
</li>
<li class="index-item method inherited">
@ -443,13 +438,6 @@
<span class="flag deprecated">deprecated</span>
</li>
<li class="index-item method">
<a href="#method_setTexture">setTexture</a>
</li>
<li class="index-item method private inherited">
@ -546,7 +534,7 @@
</li>
<li class="index-item property">
<li class="index-item property inherited">
<a href="#property_height">height</a>
@ -628,13 +616,6 @@
</li>
<li class="index-item property">
<a href="#property_texture">texture</a>
</li>
<li class="index-item property">
@ -658,7 +639,7 @@
</li>
<li class="index-item property">
<li class="index-item property inherited">
<a href="#property_width">width</a>
@ -732,7 +713,7 @@
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l32"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:32</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l69"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:69</code></a>
</p>
@ -824,7 +805,7 @@
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l120"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:120</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l94"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:94</code></a>
</p>
@ -926,7 +907,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l174"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:174</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l185"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:185</code></a>
</p>
@ -1011,7 +992,7 @@
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l256"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:256</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l148"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:148</code></a>
</p>
@ -1097,7 +1078,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l180"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:180</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l191"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:191</code></a>
</p>
@ -1182,7 +1163,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l206"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:206</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
</p>
@ -1267,7 +1248,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l200"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:200</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l211"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:211</code></a>
</p>
@ -1352,7 +1333,7 @@
<a href="../files/src_pixi_display_DisplayObject.js.html#l186"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:186</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l197"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:197</code></a>
</p>
@ -1438,7 +1419,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
<a href="../files/src_pixi_display_DisplayObject.js.html#l193"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:193</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l204"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:204</code></a>
</p>
@ -1482,96 +1463,6 @@ for this callback to be fired, The touch must have started over the displayObjec
</div>
<div id="method_onTextureUpdate" class="method item private">
<h3 class="name"><code>onTextureUpdate</code></h3>
<div class="args">
<span class="paren">(</span><ul class="args-list inline commas">
<li class="arg">
<code>event</code>
</li>
</ul><span class="paren">)</span>
</div>
<span class="flag private">private</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_extras_TilingSprite.js.html#l84"><code>src&#x2F;pixi&#x2F;extras&#x2F;TilingSprite.js:84</code></a>
</p>
</div>
<div class="description">
<p>When the texture is updated, this event will fire to update the frame</p>
</div>
<div class="params">
<h4>Parameters:</h4>
<ul class="params-list">
<li class="param">
<code class="param-name">event</code>
<span class="type">Object</span>
<div class="param-description">
</div>
</li>
</ul>
</div>
</div>
@ -1614,7 +1505,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l274"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:274</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l166"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:166</code></a>
</p>
@ -1702,7 +1593,7 @@ for this callback to be fired, The touch must have started over the displayObjec
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l258"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:258</code></a>
</p>
@ -1748,95 +1639,6 @@ Instead of using this function you can now simply set the interactive property t
</div>
<div id="method_setTexture" class="method item">
<h3 class="name"><code>setTexture</code></h3>
<div class="args">
<span class="paren">(</span><ul class="args-list inline commas">
<li class="arg">
<code>texture</code>
</li>
</ul><span class="paren">)</span>
</div>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_extras_TilingSprite.js.html#l68"><code>src&#x2F;pixi&#x2F;extras&#x2F;TilingSprite.js:68</code></a>
</p>
</div>
<div class="description">
<p>Sets the texture of the tiling sprite</p>
</div>
<div class="params">
<h4>Parameters:</h4>
<ul class="params-list">
<li class="param">
<code class="param-name">texture</code>
<span class="type"><a href="../classes/Texture.html" class="crosslink">Texture</a></span>
<div class="param-description">
<p>The PIXI texture that is displayed by the sprite</p>
</div>
</li>
</ul>
</div>
</div>
@ -1887,7 +1689,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l207"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:207</code></a>
<a href="../files/src_pixi_display_DisplayObjectContainer.js.html#l122"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObjectContainer.js:122</code></a>
</p>
@ -1917,7 +1719,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -1932,7 +1734,7 @@ Instead of using this function you can now simply set the interactive property t
<div class="param-description">
</div>
@ -1987,7 +1789,7 @@ Instead of using this function you can now simply set the interactive property t
<a href="../files/src_pixi_display_DisplayObject.js.html#l217"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:217</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l228"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:228</code></a>
</p>
@ -2073,7 +1875,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l230"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:230</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l241"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:241</code></a>
</p>
@ -2158,7 +1960,7 @@ basically a touch version of click</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l236"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:236</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l247"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:247</code></a>
</p>
@ -2244,7 +2046,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l224"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:224</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l235"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:235</code></a>
</p>
@ -2490,7 +2292,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l145"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:145</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l147"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:147</code></a>
</p>
@ -2534,7 +2336,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l154"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:154</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l156"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:156</code></a>
</p>
@ -2576,7 +2378,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l318"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:318</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l314"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:314</code></a>
</p>
@ -2586,9 +2388,11 @@ for this callback to be fired, The touch must have started over the sprite</p>
</div>
<div class="description">
<p>Sets the filters for the displayObject.
* IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</p>
<p><p>Sets the filters for the displayObject.</p></p>
<ul>
<li>IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to &#39;null&#39;</li>
</ul>
</div>
@ -2614,16 +2418,16 @@ To remove filters simply set this property to &#39;null&#39;</p>
<div class="meta">
<p>Inherited from
<a href="../classes/DisplayObjectContainer.html#property_height">
DisplayObjectContainer
</a>
<p>
Defined in
but overwritten in
<a href="../files/src_pixi_extras_TilingSprite.js.html#l35"><code>src&#x2F;pixi&#x2F;extras&#x2F;TilingSprite.js:35</code></a>
<a href="../files/src_pixi_extras_TilingSprite.js.html#l67"><code>src&#x2F;pixi&#x2F;extras&#x2F;TilingSprite.js:67</code></a>
</p>
@ -2633,7 +2437,7 @@ To remove filters simply set this property to &#39;null&#39;</p>
</div>
<div class="description">
<p>The height of the tiling sprite</p>
<p>The height of the TilingSprite, setting this will actually modify the scale to acheive the value set</p>
</div>
@ -2708,7 +2512,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l260"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:260</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l271"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:271</code></a>
</p>
@ -2754,7 +2558,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l135"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:135</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l137"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:137</code></a>
</p>
@ -2796,7 +2600,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
<a href="../files/src_pixi_display_DisplayObject.js.html#l280"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:280</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l291"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:291</code></a>
</p>
@ -3111,51 +2915,6 @@ To remove a mask, set this property to null.</p>
</div>
<div id="property_texture" class="property item">
<h3 class="name"><code>texture</code></h3>
<span class="type"><a href="../classes/Texture.html" class="crosslink">Texture</a></span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_extras_TilingSprite.js.html#l19"><code>src&#x2F;pixi&#x2F;extras&#x2F;TilingSprite.js:19</code></a>
</p>
</div>
<div class="description">
<p>The texture that the sprite is using</p>
</div>
</div>
@ -3182,7 +2941,7 @@ To remove a mask, set this property to null.</p>
<a href="../files/src_pixi_extras_TilingSprite.js.html#l51"><code>src&#x2F;pixi&#x2F;extras&#x2F;TilingSprite.js:51</code></a>
<a href="../files/src_pixi_extras_TilingSprite.js.html#l32"><code>src&#x2F;pixi&#x2F;extras&#x2F;TilingSprite.js:32</code></a>
</p>
@ -3227,7 +2986,7 @@ To remove a mask, set this property to null.</p>
<a href="../files/src_pixi_extras_TilingSprite.js.html#l43"><code>src&#x2F;pixi&#x2F;extras&#x2F;TilingSprite.js:43</code></a>
<a href="../files/src_pixi_extras_TilingSprite.js.html#l24"><code>src&#x2F;pixi&#x2F;extras&#x2F;TilingSprite.js:24</code></a>
</p>
@ -3305,16 +3064,16 @@ To remove a mask, set this property to null.</p>
<div class="meta">
<p>Inherited from
<a href="../classes/DisplayObjectContainer.html#property_width">
DisplayObjectContainer
</a>
<p>
Defined in
but overwritten in
<a href="../files/src_pixi_extras_TilingSprite.js.html#l27"><code>src&#x2F;pixi&#x2F;extras&#x2F;TilingSprite.js:27</code></a>
<a href="../files/src_pixi_extras_TilingSprite.js.html#l51"><code>src&#x2F;pixi&#x2F;extras&#x2F;TilingSprite.js:51</code></a>
</p>
@ -3324,7 +3083,7 @@ To remove a mask, set this property to null.</p>
</div>
<div class="description">
<p>The width of the tiling sprite</p>
<p>The width of the sprite, setting this will actually modify the scale to acheive the value set</p>
</div>
@ -3400,7 +3159,7 @@ To remove a mask, set this property to null.</p>
<a href="../files/src_pixi_display_DisplayObject.js.html#l125"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:125</code></a>
<a href="../files/src_pixi_display_DisplayObject.js.html#l127"><code>src&#x2F;pixi&#x2F;display&#x2F;DisplayObject.js:127</code></a>
</p>

File diff suppressed because it is too large Load diff

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -174,7 +176,7 @@
<div class="foundat">
Defined in: <a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l11"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:11</code></a>
Defined in: <a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l13"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:13</code></a>
</div>
@ -266,7 +268,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l11"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:11</code></a>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l13"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:13</code></a>
</p>
@ -405,15 +407,6 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
</li>
<li class="index-item method private">
<a href="#method_getBatch">getBatch</a>
<span class="flag static">static</span>
</li>
<li class="index-item method private">
@ -442,15 +435,6 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
</li>
<li class="index-item method private">
<a href="#method_returnBatch">returnBatch</a>
<span class="flag static">static</span>
</li>
<li class="index-item method private">
@ -531,7 +515,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l269"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:269</code></a>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l297"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:297</code></a>
</p>
@ -575,81 +559,6 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
</div>
<div id="method_getBatch" class="method item private">
<h3 class="name"><code>getBatch</code></h3>
<span class="paren">()</span>
<span class="returns-inline">
<span class="type"><a href="../classes/WebGLBatch.html" class="crosslink">WebGLBatch</a></span>
</span>
<span class="flag private">private</span>
<span class="flag static">static</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l104"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:104</code></a>
</p>
</div>
<div class="description">
<p>Gets a new WebGLBatch from the pool</p>
</div>
<div class="returns">
<h4>Returns:</h4>
<div class="returns-description">
<span class="type"><a href="../classes/WebGLBatch.html" class="crosslink">WebGLBatch</a></span>:
</div>
</div>
</div>
@ -697,7 +606,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l319"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:319</code></a>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l378"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:378</code></a>
</p>
@ -787,7 +696,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l332"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:332</code></a>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l391"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:391</code></a>
</p>
@ -875,7 +784,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l138"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:138</code></a>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l125"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:125</code></a>
</p>
@ -970,7 +879,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l288"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:288</code></a>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l325"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:325</code></a>
</p>
@ -1030,99 +939,6 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
</div>
<div id="method_returnBatch" class="method item private">
<h3 class="name"><code>returnBatch</code></h3>
<div class="args">
<span class="paren">(</span><ul class="args-list inline commas">
<li class="arg">
<code>batch</code>
</li>
</ul><span class="paren">)</span>
</div>
<span class="flag private">private</span>
<span class="flag static">static</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l124"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:124</code></a>
</p>
</div>
<div class="description">
<p>Puts a batch back into the pool</p>
</div>
<div class="params">
<h4>Parameters:</h4>
<ul class="params-list">
<li class="param">
<code class="param-name">batch</code>
<span class="type"><a href="../classes/WebGLBatch.html" class="crosslink">WebGLBatch</a></span>
<div class="param-description">
<p>The batch to return</p>
</div>
</li>
</ul>
</div>
</div>
@ -1172,7 +988,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l225"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:225</code></a>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l250"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:250</code></a>
</p>
@ -1255,7 +1071,7 @@ Dont forget to add the view to your DOM or you will not see anything :)</p>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l209"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:209</code></a>
<a href="../files/src_pixi_renderers_webgl_WebGLRenderer.js.html#l223"><code>src&#x2F;pixi&#x2F;renderers&#x2F;webgl&#x2F;WebGLRenderer.js:223</code></a>
</p>