Fixed graphics bug + updated docs

Fixed issue with getBounds being incorrect for graphics
Updated docs
Linted code
This commit is contained in:
Mat Groves 2014-01-01 23:54:45 +00:00
parent 53506da65e
commit 7713731ab3
145 changed files with 15583 additions and 24078 deletions

View file

@ -19,7 +19,7 @@
</div>
<div class="yui3-u-1-4 version">
<em>API Docs for: 1.3.0</em>
<em>API Docs for: 1.4.0</em>
</div>
</div>
<div id="bd" class="yui3-g">
@ -45,6 +45,8 @@
<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
@ -61,7 +63,7 @@
<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
@ -75,7 +77,7 @@
<li><a href="../classes/Graphics.html">Graphics</a></li>
<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
@ -87,6 +89,8 @@
<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
<li><a href="../classes/Point.html">Point</a></li>
<li><a href="../classes/Polygon.html">Polygon</a></li>
@ -109,10 +113,10 @@
<li><a href="../classes/Spine.html">Spine</a></li>
<li><a href="../classes/Sprite.html">Sprite</a></li>
<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
<li><a href="../classes/Sprite™.html">Sprite™</a></li>
<li><a href="../classes/Stage.html">Stage</a></li>
<li><a href="../classes/Text.html">Text</a></li>
@ -121,8 +125,6 @@
<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
</ul>
@ -325,6 +327,13 @@
</li>
<li class="index-item method">
<a href="#method_destroy">destroy</a>
</li>
<li class="index-item method">
@ -358,6 +367,13 @@
</li>
<li class="index-item property">
<a href="#property_scaleMode">scaleMode</a>
</li>
<li class="index-item property">
@ -420,7 +436,7 @@
<a href="../files/src_pixi_textures_BaseTexture.js.html#l99"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:99</code></a>
<a href="../files/src_pixi_textures_BaseTexture.js.html#l113"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:113</code></a>
</p>
@ -440,6 +456,60 @@
</div>
<div id="method_destroy" class="method item">
<h3 class="name"><code>destroy</code></h3>
<span class="paren">()</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_textures_BaseTexture.js.html#l131"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:131</code></a>
</p>
</div>
<div class="description">
</div>
</div>
@ -491,7 +561,7 @@
<a href="../files/src_pixi_textures_BaseTexture.js.html#l114"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:114</code></a>
<a href="../files/src_pixi_textures_BaseTexture.js.html#l144"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:144</code></a>
</p>
@ -582,7 +652,7 @@ If the image is not in the base texture cache it will be created and loaded</p>
<a href="../files/src_pixi_textures_BaseTexture.js.html#l39"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:39</code></a>
<a href="../files/src_pixi_textures_BaseTexture.js.html#l47"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:47</code></a>
</p>
@ -646,6 +716,53 @@ If the image is not in the base texture cache it will be created and loaded</p>
</div>
<div id="property_scaleMode" class="property item">
<h3 class="name"><code>scaleMode</code></h3>
<span class="type">PIXI.BaseTexture.SCALE_MODE</span>
<div class="meta">
<p>
Defined in
<a href="../files/src_pixi_textures_BaseTexture.js.html#l39"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:39</code></a>
</p>
</div>
<div class="description">
<p>The scale mode to apply when scaling this texture</p>
</div>
<p><strong>Default:</strong> PIXI.BaseTexture.SCALE_MODE.LINEAR</p>
</div>
@ -672,7 +789,7 @@ If the image is not in the base texture cache it will be created and loaded</p>
<a href="../files/src_pixi_textures_BaseTexture.js.html#l48"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:48</code></a>
<a href="../files/src_pixi_textures_BaseTexture.js.html#l56"><code>src&#x2F;pixi&#x2F;textures&#x2F;BaseTexture.js:56</code></a>
</p>