Fixed graphics bug + updated docs
Fixed issue with getBounds being incorrect for graphics Updated docs Linted code
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145 changed files with 15583 additions and 24078 deletions
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@ -19,7 +19,7 @@
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</div>
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<div class="yui3-u-1-4 version">
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<em>API Docs for: 1.3.0</em>
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<em>API Docs for: 1.4.0</em>
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</div>
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</div>
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<div id="bd" class="yui3-g">
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@ -45,6 +45,8 @@
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<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
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<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
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<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
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<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
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@ -61,7 +63,7 @@
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<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
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<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
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<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
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<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
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@ -75,7 +77,7 @@
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<li><a href="../classes/Graphics.html">Graphics</a></li>
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<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
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<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
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<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
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@ -87,6 +89,8 @@
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<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
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<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
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<li><a href="../classes/Point.html">Point</a></li>
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<li><a href="../classes/Polygon.html">Polygon</a></li>
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@ -109,10 +113,10 @@
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<li><a href="../classes/Spine.html">Spine</a></li>
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<li><a href="../classes/Sprite.html">Sprite</a></li>
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<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
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<li><a href="../classes/Sprite™.html">Sprite™</a></li>
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<li><a href="../classes/Stage.html">Stage</a></li>
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<li><a href="../classes/Text.html">Text</a></li>
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@ -121,8 +125,6 @@
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<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
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<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
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<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
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</ul>
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@ -200,12 +202,12 @@
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<div class="box intro">
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<p>The sprite sheet loader is used to load in JSON sprite sheet data
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To generate the data you can use <a href="http://www.codeandweb.com/texturepacker">http://www.codeandweb.com/texturepacker</a> and publish the "JSON" format
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To generate the data you can use <a href="http://www.codeandweb.com/texturepacker">http://www.codeandweb.com/texturepacker</a> and publish the 'JSON' format
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There is a free version so thats nice, although the paid version is great value for money.
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It is highly recommended to use Sprite sheets (also know as texture atlas") as it means sprite"s can be batched and drawn together for highly increased rendering speed.
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It is highly recommended to use Sprite sheets (also know as texture atlas') as it means sprite's can be batched and drawn together for highly increased rendering speed.
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Once the data has been loaded the frames are stored in the PIXI texture cache and can be accessed though PIXI.Texture.fromFrameId() and PIXI.Sprite.fromFromeId()
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This loader will also load the image file that the Spritesheet points to as well as the data.
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When loaded this class will dispatch a "loaded" event</p>
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When loaded this class will dispatch a 'loaded' event</p>
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</div>
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@ -460,7 +462,7 @@ When loaded this class will dispatch a "loaded" event</p>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l74"><code>src/pixi/loaders/SpriteSheetLoader.js:74</code></a>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l73"><code>src/pixi/loaders/SpriteSheetLoader.js:73</code></a>
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</p>
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@ -517,7 +519,7 @@ When loaded this class will dispatch a "loaded" event</p>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l89"><code>src/pixi/loaders/SpriteSheetLoader.js:89</code></a>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l88"><code>src/pixi/loaders/SpriteSheetLoader.js:88</code></a>
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</p>
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@ -628,7 +630,7 @@ When loaded this class will dispatch a "loaded" event</p>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l45"><code>src/pixi/loaders/SpriteSheetLoader.js:45</code></a>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l44"><code>src/pixi/loaders/SpriteSheetLoader.js:44</code></a>
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</p>
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@ -673,7 +675,7 @@ When loaded this class will dispatch a "loaded" event</p>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l37"><code>src/pixi/loaders/SpriteSheetLoader.js:37</code></a>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l36"><code>src/pixi/loaders/SpriteSheetLoader.js:36</code></a>
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</p>
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@ -718,7 +720,7 @@ When loaded this class will dispatch a "loaded" event</p>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l62"><code>src/pixi/loaders/SpriteSheetLoader.js:62</code></a>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l61"><code>src/pixi/loaders/SpriteSheetLoader.js:61</code></a>
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</p>
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@ -763,7 +765,7 @@ When loaded this class will dispatch a "loaded" event</p>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l54"><code>src/pixi/loaders/SpriteSheetLoader.js:54</code></a>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l53"><code>src/pixi/loaders/SpriteSheetLoader.js:53</code></a>
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</p>
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@ -808,7 +810,7 @@ When loaded this class will dispatch a "loaded" event</p>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l29"><code>src/pixi/loaders/SpriteSheetLoader.js:29</code></a>
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<a href="../files/src_pixi_loaders_SpriteSheetLoader.js.html#l28"><code>src/pixi/loaders/SpriteSheetLoader.js:28</code></a>
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</p>
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