Fixed graphics bug + updated docs
Fixed issue with getBounds being incorrect for graphics Updated docs Linted code
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145 changed files with 15583 additions and 24078 deletions
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@ -19,7 +19,7 @@
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</div>
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<div class="yui3-u-1-4 version">
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<em>API Docs for: 1.3.0</em>
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<em>API Docs for: 1.4.0</em>
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</div>
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</div>
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<div id="bd" class="yui3-g">
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@ -45,6 +45,8 @@
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<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
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<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
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<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
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<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
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@ -61,7 +63,7 @@
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<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
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<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
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<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
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<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
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@ -75,7 +77,7 @@
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<li><a href="../classes/Graphics.html">Graphics</a></li>
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<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
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<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
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<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
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@ -87,6 +89,8 @@
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<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
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<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
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<li><a href="../classes/Point.html">Point</a></li>
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<li><a href="../classes/Polygon.html">Polygon</a></li>
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@ -109,10 +113,10 @@
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<li><a href="../classes/Spine.html">Spine</a></li>
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<li><a href="../classes/Sprite.html">Sprite</a></li>
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<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
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<li><a href="../classes/Sprite™.html">Sprite™</a></li>
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<li><a href="../classes/Stage.html">Stage</a></li>
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<li><a href="../classes/Text.html">Text</a></li>
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@ -121,8 +125,6 @@
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<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
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<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
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<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
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</ul>
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@ -201,8 +203,8 @@ PIXI.Polygon = function(points)
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points = p;
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}
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this.points = points;
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}
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this.points = points;
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};
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/**
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* Creates a clone of this polygon
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@ -212,13 +214,13 @@ PIXI.Polygon = function(points)
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*/
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PIXI.Polygon.prototype.clone = function()
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{
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var points = [];
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for (var i=0; i<this.points.length; i++) {
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points.push(this.points[i].clone());
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}
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var points = [];
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for (var i=0; i<this.points.length; i++) {
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points.push(this.points[i].clone());
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}
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return new PIXI.Polygon(points);
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}
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return new PIXI.Polygon(points);
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};
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/**
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* Checks if the x, and y coords passed to this function are contained within this polygon
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@ -237,13 +239,13 @@ PIXI.Polygon.prototype.contains = function(x, y)
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for(var i = 0, j = this.points.length - 1; i < this.points.length; j = i++) {
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var xi = this.points[i].x, yi = this.points[i].y,
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xj = this.points[j].x, yj = this.points[j].y,
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intersect = ((yi > y) != (yj > y)) && (x < (xj - xi) * (y - yi) / (yj - yi) + xi);
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intersect = ((yi > y) !== (yj > y)) && (x < (xj - xi) * (y - yi) / (yj - yi) + xi);
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if(intersect) inside = !inside;
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}
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return inside;
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}
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};
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// constructor
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PIXI.Polygon.prototype.constructor = PIXI.Polygon;
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