Fixed graphics bug + updated docs
Fixed issue with getBounds being incorrect for graphics Updated docs Linted code
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145 changed files with 15583 additions and 24078 deletions
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@ -19,7 +19,7 @@
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</div>
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<div class="yui3-u-1-4 version">
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<em>API Docs for: 1.3.0</em>
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<em>API Docs for: 1.4.0</em>
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</div>
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</div>
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<div id="bd" class="yui3-g">
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@ -45,6 +45,8 @@
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<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
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<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
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<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
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<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
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@ -61,7 +63,7 @@
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<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
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<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
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<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
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<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
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@ -75,7 +77,7 @@
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<li><a href="../classes/Graphics.html">Graphics</a></li>
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<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
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<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
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<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
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@ -87,6 +89,8 @@
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<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
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<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
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<li><a href="../classes/Point.html">Point</a></li>
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<li><a href="../classes/Polygon.html">Polygon</a></li>
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@ -109,10 +113,10 @@
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<li><a href="../classes/Spine.html">Spine</a></li>
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<li><a href="../classes/Sprite.html">Sprite</a></li>
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<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
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<li><a href="../classes/Sprite™.html">Sprite™</a></li>
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<li><a href="../classes/Stage.html">Stage</a></li>
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<li><a href="../classes/Text.html">Text</a></li>
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@ -121,8 +125,6 @@
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<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
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<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
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<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
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</ul>
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@ -186,34 +188,34 @@
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*/
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PIXI.Rectangle = function(x, y, width, height)
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{
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/**
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* @property x
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* @type Number
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* @default 0
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*/
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this.x = x || 0;
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/**
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* @property x
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* @type Number
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* @default 0
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*/
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this.x = x || 0;
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/**
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* @property y
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* @type Number
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* @default 0
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*/
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this.y = y || 0;
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/**
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* @property y
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* @type Number
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* @default 0
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*/
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this.y = y || 0;
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/**
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* @property width
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* @type Number
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* @default 0
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*/
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this.width = width || 0;
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/**
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* @property width
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* @type Number
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* @default 0
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*/
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this.width = width || 0;
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/**
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* @property height
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* @type Number
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* @default 0
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*/
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this.height = height || 0;
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}
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/**
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* @property height
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* @type Number
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* @default 0
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*/
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this.height = height || 0;
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};
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/**
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* Creates a clone of this Rectangle
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@ -223,8 +225,8 @@ PIXI.Rectangle = function(x, y, width, height)
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*/
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PIXI.Rectangle.prototype.clone = function()
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{
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return new PIXI.Rectangle(this.x, this.y, this.width, this.height);
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}
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return new PIXI.Rectangle(this.x, this.y, this.width, this.height);
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};
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/**
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* Checks if the x, and y coords passed to this function are contained within this Rectangle
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@ -239,19 +241,19 @@ PIXI.Rectangle.prototype.contains = function(x, y)
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if(this.width <= 0 || this.height <= 0)
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return false;
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var x1 = this.x;
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if(x >= x1 && x <= x1 + this.width)
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{
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var y1 = this.y;
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var x1 = this.x;
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if(x >= x1 && x <= x1 + this.width)
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{
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var y1 = this.y;
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if(y >= y1 && y <= y1 + this.height)
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{
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return true;
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}
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}
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if(y >= y1 && y <= y1 + this.height)
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{
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return true;
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}
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}
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return false;
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}
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return false;
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};
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// constructor
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PIXI.Rectangle.prototype.constructor = PIXI.Rectangle;
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