Fixed graphics bug + updated docs
Fixed issue with getBounds being incorrect for graphics Updated docs Linted code
This commit is contained in:
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53506da65e
commit
7713731ab3
145 changed files with 15583 additions and 24078 deletions
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@ -19,7 +19,7 @@
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</div>
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<div class="yui3-u-1-4 version">
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<em>API Docs for: 1.3.0</em>
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<em>API Docs for: 1.4.0</em>
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</div>
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</div>
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<div id="bd" class="yui3-g">
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@ -45,6 +45,8 @@
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<li><a href="../classes/AssetLoader.html">AssetLoader</a></li>
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<li><a href="../classes/AtlasLoader.html">AtlasLoader</a></li>
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<li><a href="../classes/BaseTexture.html">BaseTexture</a></li>
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<li><a href="../classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
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@ -61,7 +63,7 @@
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<li><a href="../classes/ColorMatrixFilter.html">ColorMatrixFilter</a></li>
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<li><a href="../classes/CustomRenderable.html">CustomRenderable</a></li>
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<li><a href="../classes/ColorStepFilter.html">ColorStepFilter</a></li>
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<li><a href="../classes/DisplacementFilter.html">DisplacementFilter</a></li>
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@ -75,7 +77,7 @@
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<li><a href="../classes/Graphics.html">Graphics</a></li>
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<li><a href="../classes/GreyFilter.html">GreyFilter</a></li>
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<li><a href="../classes/GrayFilter.html">GrayFilter</a></li>
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<li><a href="../classes/ImageLoader.html">ImageLoader</a></li>
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@ -87,6 +89,8 @@
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<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
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<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
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<li><a href="../classes/Point.html">Point</a></li>
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<li><a href="../classes/Polygon.html">Polygon</a></li>
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@ -109,10 +113,10 @@
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<li><a href="../classes/Spine.html">Spine</a></li>
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<li><a href="../classes/Sprite.html">Sprite</a></li>
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<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
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<li><a href="../classes/Sprite™.html">Sprite™</a></li>
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<li><a href="../classes/Stage.html">Stage</a></li>
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<li><a href="../classes/Text.html">Text</a></li>
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@ -121,8 +125,6 @@
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<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
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<li><a href="../classes/WebGLBatch.html">WebGLBatch</a></li>
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<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
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</ul>
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@ -175,25 +177,25 @@
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*/
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/**
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* A Text Object will create a line(s) of text to split a line you can use "\n"
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* A Text Object will create a line(s) of text to split a line you can use '\n'
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*
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* @class Text
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* @extends Sprite
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* @constructor
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* @param text {String} The copy that you would like the text to display
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* @param [style] {Object} The style parameters
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* @param [style.font] {String} default "bold 20pt Arial" The style and size of the font
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* @param [style.fill="black"] {Object} A canvas fillstyle that will be used on the text eg "red", "#00FF00"
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* @param [style.align="left"] {String} An alignment of the multiline text ("left", "center" or "right")
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* @param [style.stroke] {String} A canvas fillstyle that will be used on the text stroke eg "blue", "#FCFF00"
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* @param [style.font] {String} default 'bold 20pt Arial' The style and size of the font
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* @param [style.fill='black'] {Object} A canvas fillstyle that will be used on the text eg 'red', '#00FF00'
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* @param [style.align='left'] {String} An alignment of the multiline text ('left', 'center' or 'right')
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* @param [style.stroke] {String} A canvas fillstyle that will be used on the text stroke eg 'blue', '#FCFF00'
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* @param [style.strokeThickness=0] {Number} A number that represents the thickness of the stroke. Default is 0 (no stroke)
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* @param [style.wordWrap=false] {Boolean} Indicates if word wrap should be used
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* @param [style.wordWrapWidth=100] {Number} The width at which text will wrap
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*/
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PIXI.Text = function(text, style)
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{
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this.canvas = document.createElement("canvas");
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this.context = this.canvas.getContext("2d");
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this.canvas = document.createElement('canvas');
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this.context = this.canvas.getContext('2d');
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PIXI.Sprite.call(this, PIXI.Texture.fromCanvas(this.canvas));
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this.setText(text);
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@ -212,10 +214,10 @@ PIXI.Text.prototype.constructor = PIXI.Text;
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*
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* @method setStyle
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* @param [style] {Object} The style parameters
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* @param [style.font="bold 20pt Arial"] {String} The style and size of the font
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* @param [style.fill="black"] {Object} A canvas fillstyle that will be used on the text eg "red", "#00FF00"
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* @param [style.align="left"] {String} An alignment of the multiline text ("left", "center" or "right")
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* @param [style.stroke="black"] {String} A canvas fillstyle that will be used on the text stroke eg "blue", "#FCFF00"
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* @param [style.font='bold 20pt Arial'] {String} The style and size of the font
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* @param [style.fill='black'] {Object} A canvas fillstyle that will be used on the text eg 'red', '#00FF00'
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* @param [style.align='left'] {String} An alignment of the multiline text ('left', 'center' or 'right')
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* @param [style.stroke='black'] {String} A canvas fillstyle that will be used on the text stroke eg 'blue', '#FCFF00'
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* @param [style.strokeThickness=0] {Number} A number that represents the thickness of the stroke. Default is 0 (no stroke)
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* @param [style.wordWrap=false] {Boolean} Indicates if word wrap should be used
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* @param [style.wordWrapWidth=100] {Number} The width at which text will wrap
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@ -223,10 +225,10 @@ PIXI.Text.prototype.constructor = PIXI.Text;
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PIXI.Text.prototype.setStyle = function(style)
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{
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style = style || {};
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style.font = style.font || "bold 20pt Arial";
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style.fill = style.fill || "black";
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style.align = style.align || "left";
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style.stroke = style.stroke || "black"; //provide a default, see: https://github.com/GoodBoyDigital/pixi.js/issues/136
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style.font = style.font || 'bold 20pt Arial';
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style.fill = style.fill || 'black';
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style.align = style.align || 'left';
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style.stroke = style.stroke || 'black'; //provide a default, see: https://github.com/GoodBoyDigital/pixi.js/issues/136
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style.strokeThickness = style.strokeThickness || 0;
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style.wordWrap = style.wordWrap || false;
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style.wordWrapWidth = style.wordWrapWidth || 100;
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@ -235,14 +237,14 @@ PIXI.Text.prototype.setStyle = function(style)
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};
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/**
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* Set the copy for the text object. To split a line you can use "\n"
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* Set the copy for the text object. To split a line you can use '\n'
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*
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* @methos setText
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* @method setText
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* @param {String} text The copy that you would like the text to display
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*/
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PIXI.Text.prototype.setText = function(text)
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{
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this.text = text.toString() || " ";
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this.text = text.toString() || ' ';
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this.dirty = true;
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};
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@ -254,65 +256,65 @@ PIXI.Text.prototype.setText = function(text)
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*/
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PIXI.Text.prototype.updateText = function()
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{
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this.context.font = this.style.font;
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this.context.font = this.style.font;
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var outputText = this.text;
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var outputText = this.text;
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// word wrap
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// preserve original text
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if(this.style.wordWrap)outputText = this.wordWrap(this.text);
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// word wrap
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// preserve original text
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if(this.style.wordWrap)outputText = this.wordWrap(this.text);
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//split text into lines
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var lines = outputText.split(/(?:\r\n|\r|\n)/);
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//split text into lines
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var lines = outputText.split(/(?:\r\n|\r|\n)/);
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//calculate text width
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var lineWidths = [];
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var maxLineWidth = 0;
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for (var i = 0; i < lines.length; i++)
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{
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var lineWidth = this.context.measureText(lines[i]).width;
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lineWidths[i] = lineWidth;
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maxLineWidth = Math.max(maxLineWidth, lineWidth);
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}
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this.canvas.width = maxLineWidth + this.style.strokeThickness;
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//calculate text width
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var lineWidths = [];
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var maxLineWidth = 0;
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for (var i = 0; i < lines.length; i++)
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{
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var lineWidth = this.context.measureText(lines[i]).width;
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lineWidths[i] = lineWidth;
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maxLineWidth = Math.max(maxLineWidth, lineWidth);
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}
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this.canvas.width = maxLineWidth + this.style.strokeThickness;
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//calculate text height
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var lineHeight = this.determineFontHeight("font: " + this.style.font + ";") + this.style.strokeThickness;
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this.canvas.height = lineHeight * lines.length;
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//calculate text height
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var lineHeight = this.determineFontHeight('font: ' + this.style.font + ';') + this.style.strokeThickness;
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this.canvas.height = lineHeight * lines.length;
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//set canvas text styles
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this.context.fillStyle = this.style.fill;
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this.context.font = this.style.font;
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//set canvas text styles
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this.context.fillStyle = this.style.fill;
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this.context.font = this.style.font;
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this.context.strokeStyle = this.style.stroke;
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this.context.lineWidth = this.style.strokeThickness;
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this.context.strokeStyle = this.style.stroke;
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this.context.lineWidth = this.style.strokeThickness;
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this.context.textBaseline = "top";
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this.context.textBaseline = 'top';
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//draw lines line by line
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for (i = 0; i < lines.length; i++)
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{
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var linePosition = new PIXI.Point(this.style.strokeThickness / 2, this.style.strokeThickness / 2 + i * lineHeight);
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//draw lines line by line
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for (i = 0; i < lines.length; i++)
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{
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var linePosition = new PIXI.Point(this.style.strokeThickness / 2, this.style.strokeThickness / 2 + i * lineHeight);
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if(this.style.align == "right")
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{
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linePosition.x += maxLineWidth - lineWidths[i];
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}
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else if(this.style.align == "center")
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{
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linePosition.x += (maxLineWidth - lineWidths[i]) / 2;
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}
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if(this.style.align === 'right')
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{
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linePosition.x += maxLineWidth - lineWidths[i];
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}
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else if(this.style.align === 'center')
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{
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linePosition.x += (maxLineWidth - lineWidths[i]) / 2;
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}
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if(this.style.stroke && this.style.strokeThickness)
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{
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this.context.strokeText(lines[i], linePosition.x, linePosition.y);
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}
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if(this.style.stroke && this.style.strokeThickness)
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{
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this.context.strokeText(lines[i], linePosition.x, linePosition.y);
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}
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if(this.style.fill)
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{
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this.context.fillText(lines[i], linePosition.x, linePosition.y);
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}
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}
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if(this.style.fill)
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{
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this.context.fillText(lines[i], linePosition.x, linePosition.y);
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}
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}
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this.updateTexture();
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};
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@ -330,7 +332,7 @@ PIXI.Text.prototype.updateTexture = function()
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this.texture.frame.width = this.canvas.width;
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this.texture.frame.height = this.canvas.height;
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this._width = this.canvas.width;
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this._width = this.canvas.width;
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this._height = this.canvas.height;
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PIXI.texturesToUpdate.push(this.texture.baseTexture);
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@ -344,13 +346,13 @@ PIXI.Text.prototype.updateTexture = function()
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*/
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PIXI.Text.prototype.updateTransform = function()
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{
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if(this.dirty)
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{
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this.updateText();
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this.dirty = false;
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}
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if(this.dirty)
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{
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this.updateText();
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this.dirty = false;
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}
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PIXI.Sprite.prototype.updateTransform.call(this);
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PIXI.Sprite.prototype.updateTransform.call(this);
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};
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/*
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@ -363,30 +365,31 @@ PIXI.Text.prototype.updateTransform = function()
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*/
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PIXI.Text.prototype.determineFontHeight = function(fontStyle)
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{
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// build a little reference dictionary so if the font style has been used return a
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// cached version...
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var result = PIXI.Text.heightCache[fontStyle];
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// build a little reference dictionary so if the font style has been used return a
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// cached version...
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var result = PIXI.Text.heightCache[fontStyle];
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if(!result)
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{
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var body = document.getElementsByTagName("body")[0];
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var dummy = document.createElement("div");
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var dummyText = document.createTextNode("M");
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dummy.appendChild(dummyText);
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dummy.setAttribute("style", fontStyle + ';position:absolute;top:0;left:0');
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body.appendChild(dummy);
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if(!result)
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{
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var body = document.getElementsByTagName('body')[0];
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var dummy = document.createElement('div');
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var dummyText = document.createTextNode('M');
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dummy.appendChild(dummyText);
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dummy.setAttribute('style', fontStyle + ';position:absolute;top:0;left:0');
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body.appendChild(dummy);
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result = dummy.offsetHeight;
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PIXI.Text.heightCache[fontStyle] = result;
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result = dummy.offsetHeight;
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PIXI.Text.heightCache[fontStyle] = result;
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body.removeChild(dummy);
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}
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body.removeChild(dummy);
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}
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return result;
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return result;
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};
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/**
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* A Text Object will apply wordwrap
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* Applies newlines to a string to have it optimally fit into the horizontal
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* bounds set by the Text object's wordWrapWidth property.
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*
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* @method wordWrap
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* @param text {String}
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*/
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PIXI.Text.prototype.wordWrap = function(text)
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{
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// search good wrap position
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var searchWrapPos = function(ctx, text, start, end, wrapWidth)
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{
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var p = Math.floor((end-start) / 2) + start;
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if(p == start) {
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return 1;
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}
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if(ctx.measureText(text.substring(0,p)).width <= wrapWidth)
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{
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if(ctx.measureText(text.substring(0,p+1)).width > wrapWidth)
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{
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return p;
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}
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else
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{
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return arguments.callee(ctx, text, p, end, wrapWidth);
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}
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}
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else
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{
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return arguments.callee(ctx, text, start, p, wrapWidth);
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}
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};
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var lineWrap = function(ctx, text, wrapWidth)
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{
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if(ctx.measureText(text).width <= wrapWidth || text.length < 1)
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{
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return text;
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}
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var pos = searchWrapPos(ctx, text, 0, text.length, wrapWidth);
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return text.substring(0, pos) + "\n" + arguments.callee(ctx, text.substring(pos), wrapWidth);
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};
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var result = "";
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var lines = text.split("\n");
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for (var i = 0; i < lines.length; i++)
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{
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result += lineWrap(this.context, lines[i], this.style.wordWrapWidth) + "\n";
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}
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return result;
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// Greedy wrapping algorithm that will wrap words as the line grows longer
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// than its horizontal bounds.
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var result = '';
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var lines = text.split('\n');
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for (var i = 0; i < lines.length; i++)
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{
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var spaceLeft = this.style.wordWrapWidth;
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var words = lines[i].split(' ');
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for (var j = 0; j < words.length; j++)
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{
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var wordWidth = this.context.measureText(words[j]).width;
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var wordWidthWithSpace = wordWidth + this.context.measureText(' ').width;
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if(wordWidthWithSpace > spaceLeft)
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{
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// Skip printing the newline if it's the first word of the line that is
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// greater than the word wrap width.
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if(j > 0)
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{
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result += '\n';
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}
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result += words[j] + ' ';
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spaceLeft = this.style.wordWrapWidth - wordWidth;
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}
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else
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{
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spaceLeft -= wordWidthWithSpace;
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result += words[j] + ' ';
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}
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}
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result += '\n';
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}
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return result;
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};
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/**
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@ -447,10 +439,10 @@ PIXI.Text.prototype.wordWrap = function(text)
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*/
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PIXI.Text.prototype.destroy = function(destroyTexture)
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{
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if(destroyTexture)
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{
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this.texture.destroy();
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}
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if(destroyTexture)
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{
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this.texture.destroy();
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}
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};
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