Fixed graphics bug + updated docs

Fixed issue with getBounds being incorrect for graphics
Updated docs
Linted code
This commit is contained in:
Mat Groves 2014-01-01 23:54:45 +00:00
parent 53506da65e
commit 7713731ab3
145 changed files with 15583 additions and 24078 deletions

View file

@ -29,7 +29,7 @@ PIXI.WebGLShaderManager.prototype.setContext = function(gl)
gl.enableVertexAttribArray(this.defaultShader.aTextureCoord);
}
};
PIXI.WebGLShaderManager.prototype.activatePrimitiveShader = function()
{