text example updated
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18 changed files with 153 additions and 131 deletions
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@ -1,7 +1,7 @@
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<!DOCTYPE HTML>
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<html>
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<head>
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<link href='http://fonts.googleapis.com/css?family=Caesar+Dressing' rel='stylesheet' type='text/css'>
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<!--<link href='http://fonts.googleapis.com/css?family=Snippet|Arvo:700italic|Podkova' rel='stylesheet' type='text/css'>-->
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<title>pixi.js example 10 Text</title>
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<style>
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body {
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@ -16,53 +16,90 @@
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</head>
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<body>
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<script>
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// create an new instance of a pixi stage
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var stage = new PIXI.Stage(0x66FF99);
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// create a renderer instance
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var renderer = PIXI.autoDetectRenderer(620, 400);
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// add the renderer view element to the DOM
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document.body.appendChild(renderer.view);
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requestAnimFrame( animate );
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var textSample = new PIXI.Text("Pixi.js can has text!", "50px Arial", "rgba(1,1,1,0.5)", "red", 1);
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var spinningText = new PIXI.Text("I'm fun!", "italic 30px Arial", "green");
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spinningText.anchor.x = spinningText.anchor.y = 0.5;
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spinningText.position.x = 620/2;
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spinningText.position.y = 400/2;
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var countingText = new PIXI.Text("Hello!", "70px Arial", "red");
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countingText.position.x = 50;
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countingText.position.y = 250;
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stage.addChild(textSample);
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stage.addChild(spinningText);
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stage.addChild(countingText);
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count = 0;
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score = 0;
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stage.addChild(bunny);
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function animate() {
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requestAnimFrame( animate );
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count++;
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if(count == 50)
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{
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count = 0;
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score ++
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countingText.setText("I count: " + score )
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}
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// just for fun, lets rotate mr rabbit a little
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spinningText.rotation += 0.03;
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// render the stage
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renderer.render(stage);
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}
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// Load them google fonts before starting...!
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WebFontConfig = {
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google: {
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families: [ 'Snippet', 'Arvo:700italic', 'Podkova:700' ]
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},
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active: function() {
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// do something
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init();
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},
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};
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(function() {
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var wf = document.createElement('script');
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wf.src = ('https:' == document.location.protocol ? 'https' : 'http') +
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'://ajax.googleapis.com/ajax/libs/webfont/1/webfont.js';
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wf.type = 'text/javascript';
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wf.async = 'true';
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var s = document.getElementsByTagName('script')[0];
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s.parentNode.insertBefore(wf, s);
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})();
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function init()
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{
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// create an new instance of a pixi stage
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var stage = new PIXI.Stage(0x66FF99);
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// add a shiney background..
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var background = PIXI.Sprite.fromImage("textDemoBG.jpg");
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stage.addChild(background);
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// create a renderer instance
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var renderer = PIXI.autoDetectRenderer(620, 400);
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// add the renderer view element to the DOM
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document.body.appendChild(renderer.view);
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requestAnimFrame( animate );
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// creat some white text using the Snippet webfont
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var textSample = new PIXI.Text("Pixi.js can has text!", "50px Snippet", "white");
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textSample.anchor.x = 0.5;
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textSample.position.x = 620/2;
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textSample.position.y = 10;
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// create a text object with a nice stroke
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var spinningText = new PIXI.Text("I'm fun!", "bold 60px Podkova", "#cc00ff", "#FFFFFF", 6);
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// setting the anchor point to 0.5 will center align the text... great for spinning!
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spinningText.anchor.x = spinningText.anchor.y = 0.5;
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spinningText.position.x = 620/2;
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spinningText.position.y = 400/2;
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// create a text object that will be updated..
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var countingText = new PIXI.Text("COUNT 4EVAR: 0", "bold italic 60px Arvo", "#3e1707", "#a4410e", 7);
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countingText.position.x = 620/2;
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countingText.position.y = 320;
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countingText.anchor.x = 0.5;
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stage.addChild(textSample);
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stage.addChild(spinningText);
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stage.addChild(countingText);
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count = 0;
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score = 0;
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function animate() {
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requestAnimFrame( animate );
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count++;
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if(count == 50)
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{
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count = 0;
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score ++
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// update the text...
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countingText.setText("COUNT 4EVAR: " + score )
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}
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// just for fun, lets rotate the text
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spinningText.rotation += 0.03;
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// render the stage
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renderer.render(stage);
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}
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}
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</script>
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</body>
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@ -4,7 +4,7 @@
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* Copyright (c) 2012, Mat Groves
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* http://goodboydigital.com/
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*
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* Compiled: 2013-04-24
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* Compiled: 2013-04-26
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*
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* Pixi.JS is licensed under the MIT License.
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* http://www.opensource.org/licenses/mit-license.php
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@ -912,8 +912,8 @@ PIXI.Text.prototype.updateText = function()
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this.context.textBaseline="top";
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if(this.fillStyle)this.context.fillText(this.text, this.strokeThickness/2, this.strokeThickness/2);
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if(this.strokeStyle && this.strokeThickness)this.context.strokeText(this.text, this.strokeThickness/2, this.strokeThickness/2);
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if(this.fillStyle)this.context.fillText(this.text, this.strokeThickness/2, this.strokeThickness/2);
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// console.log("//")
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examples/example 10 - Text/textDemoBG.jpg
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examples/example 10 - Text/textDemoBG.jpg
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