Docs updated
Fixed issue where alpha not being set correctly in canvas spriteBatch Fixed issue where previous stage events did not get removed correctly
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140 changed files with 12651 additions and 2435 deletions
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@ -19,7 +19,7 @@
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</div>
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<div class="yui3-u-1-4 version">
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<em>API Docs for: 1.4.0</em>
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<em>API Docs for: 1.4.3</em>
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</div>
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</div>
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<div id="bd" class="yui3-g">
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@ -73,6 +73,8 @@
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<li><a href="../classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li>
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<li><a href="../classes/DotScreenFilter.html">DotScreenFilter</a></li>
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<li><a href="../classes/Ellipse.html">Ellipse</a></li>
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<li><a href="../classes/EventTarget.html">EventTarget</a></li>
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@ -91,6 +93,8 @@
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<li><a href="../classes/PixelateFilter.html">PixelateFilter</a></li>
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<li><a href="../classes/PIXI.PixiFastShader.html">PIXI.PixiFastShader</a></li>
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<li><a href="../classes/PIXI.PixiShader.html">PIXI.PixiShader</a></li>
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<li><a href="../classes/Point.html">Point</a></li>
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@ -115,9 +119,9 @@
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<li><a href="../classes/Spine.html">Spine</a></li>
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<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
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<li><a href="../classes/Sprite.html">Sprite</a></li>
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<li><a href="../classes/Sprite™.html">Sprite™</a></li>
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<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
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<li><a href="../classes/Stage.html">Stage</a></li>
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@ -127,6 +131,8 @@
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<li><a href="../classes/TilingSprite.html">TilingSprite</a></li>
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<li><a href="../classes/TwistFilter.html">TwistFilter</a></li>
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<li><a href="../classes/WebGLRenderer.html">WebGLRenderer</a></li>
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</ul>
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@ -580,7 +586,7 @@
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<a href="../files/src_pixi_display_DisplayObject.js.html#l193"><code>src/pixi/display/DisplayObject.js:193</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l188"><code>src/pixi/display/DisplayObject.js:188</code></a>
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</p>
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@ -668,7 +674,7 @@
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<a href="../files/src_pixi_display_DisplayObject.js.html#l199"><code>src/pixi/display/DisplayObject.js:199</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l194"><code>src/pixi/display/DisplayObject.js:194</code></a>
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</p>
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@ -756,7 +762,7 @@
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<a href="../files/src_pixi_display_DisplayObject.js.html#l225"><code>src/pixi/display/DisplayObject.js:225</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l220"><code>src/pixi/display/DisplayObject.js:220</code></a>
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</p>
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@ -844,7 +850,7 @@
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<a href="../files/src_pixi_display_DisplayObject.js.html#l219"><code>src/pixi/display/DisplayObject.js:219</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l214"><code>src/pixi/display/DisplayObject.js:214</code></a>
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</p>
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@ -932,7 +938,7 @@
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<a href="../files/src_pixi_display_DisplayObject.js.html#l205"><code>src/pixi/display/DisplayObject.js:205</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l200"><code>src/pixi/display/DisplayObject.js:200</code></a>
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</p>
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@ -1021,7 +1027,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
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<a href="../files/src_pixi_display_DisplayObject.js.html#l212"><code>src/pixi/display/DisplayObject.js:212</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l207"><code>src/pixi/display/DisplayObject.js:207</code></a>
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</p>
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@ -1112,7 +1118,7 @@ for this callback to be fired, The touch must have started over the displayObjec
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<a href="../files/src_pixi_display_DisplayObject.js.html#l266"><code>src/pixi/display/DisplayObject.js:266</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l261"><code>src/pixi/display/DisplayObject.js:261</code></a>
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</p>
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@ -1203,7 +1209,7 @@ Instead of using this function you can now simply set the interactive property t
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<a href="../files/src_pixi_display_DisplayObject.js.html#l236"><code>src/pixi/display/DisplayObject.js:236</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l231"><code>src/pixi/display/DisplayObject.js:231</code></a>
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</p>
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@ -1292,7 +1298,7 @@ basically a touch version of click</p>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l249"><code>src/pixi/display/DisplayObject.js:249</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l244"><code>src/pixi/display/DisplayObject.js:244</code></a>
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</p>
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@ -1380,7 +1386,7 @@ basically a touch version of click</p>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l255"><code>src/pixi/display/DisplayObject.js:255</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l250"><code>src/pixi/display/DisplayObject.js:250</code></a>
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</p>
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@ -1469,7 +1475,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l243"><code>src/pixi/display/DisplayObject.js:243</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l238"><code>src/pixi/display/DisplayObject.js:238</code></a>
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</p>
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</div>
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<div class="description">
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<p>A callback that is used when the user touch's over the displayObject</p>
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<p>A callback that is used when the user touches over the displayObject</p>
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</div>
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@ -1695,7 +1701,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
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</div>
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<div class="description">
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<p>[NYI] Unkown</p>
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<p>[NYI] Unknown</p>
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</div>
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@ -1740,7 +1746,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
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</div>
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<div class="description">
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<p>This is the curser that will be used when the mouse is over this object. To enable this the element must have interaction = true and buttonMode = true</p>
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<p>This is the cursor that will be used when the mouse is over this object. To enable this the element must have interaction = true and buttonMode = true</p>
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</div>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l340"><code>src/pixi/display/DisplayObject.js:340</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l335"><code>src/pixi/display/DisplayObject.js:335</code></a>
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</p>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l279"><code>src/pixi/display/DisplayObject.js:279</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l274"><code>src/pixi/display/DisplayObject.js:274</code></a>
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</p>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l320"><code>src/pixi/display/DisplayObject.js:320</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l315"><code>src/pixi/display/DisplayObject.js:315</code></a>
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</p>
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<div class="description">
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<p>Sets a mask for the displayObject. A mask is an object that limits the visibility of an object to the shape of the mask applied to it.
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In PIXI a regular mask must be a PIXI.Ggraphics object. This allows for much faster masking in canvas as it utilises shape clipping.
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In PIXI a regular mask must be a PIXI.Graphics object. This allows for much faster masking in canvas as it utilises shape clipping.
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To remove a mask, set this property to null.</p>
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</div>
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</div>
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<div class="description">
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<p>[read-only] The multiplied alpha of the displayobject</p>
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<p>[read-only] The multiplied alpha of the displayObject</p>
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</div>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l299"><code>src/pixi/display/DisplayObject.js:299</code></a>
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<a href="../files/src_pixi_display_DisplayObject.js.html#l294"><code>src/pixi/display/DisplayObject.js:294</code></a>
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</p>
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