RenderTexture update
RenderTexture added (webGL and Canvas) WebGL Render rearchitected - a little faster :) Pivot added to DisplayObject docs updated grunt file updated
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82 changed files with 14133 additions and 6332 deletions
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@ -67,6 +67,8 @@
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<li><a href="../classes/Rectangle.html">Rectangle</a></li>
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<li><a href="../classes/RenderTexture.html">RenderTexture</a></li>
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<li><a href="../classes/Sprite.html">Sprite</a></li>
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<li><a href="../classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
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@ -356,6 +358,13 @@
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</li>
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<li class="index-item property">
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<a href="#property_pivot">pivot</a>
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</li>
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<li class="index-item property">
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@ -602,7 +611,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<a href="../files/src_pixi_DisplayObject.js.html#l97"><code>src/pixi/DisplayObject.js:97</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l104"><code>src/pixi/DisplayObject.js:104</code></a>
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</p>
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@ -689,7 +698,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<a href="../files/src_pixi_DisplayObject.js.html#l103"><code>src/pixi/DisplayObject.js:103</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l110"><code>src/pixi/DisplayObject.js:110</code></a>
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</p>
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@ -776,7 +785,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<a href="../files/src_pixi_DisplayObject.js.html#l129"><code>src/pixi/DisplayObject.js:129</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l136"><code>src/pixi/DisplayObject.js:136</code></a>
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</p>
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@ -863,7 +872,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<a href="../files/src_pixi_DisplayObject.js.html#l123"><code>src/pixi/DisplayObject.js:123</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l130"><code>src/pixi/DisplayObject.js:130</code></a>
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</p>
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@ -950,7 +959,7 @@ WebGL is the preferred renderer as it is a lot fastest. If webGL is not supporte
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<a href="../files/src_pixi_DisplayObject.js.html#l109"><code>src/pixi/DisplayObject.js:109</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l116"><code>src/pixi/DisplayObject.js:116</code></a>
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</p>
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@ -1038,7 +1047,7 @@ for this callback to be fired the mouse must have been pressed down over the dis
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<a href="../files/src_pixi_DisplayObject.js.html#l116"><code>src/pixi/DisplayObject.js:116</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l123"><code>src/pixi/DisplayObject.js:123</code></a>
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</p>
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@ -1126,7 +1135,7 @@ for this callback to be fired, The touch must have started over the displayObjec
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<a href="../files/src_pixi_DisplayObject.js.html#l170"><code>src/pixi/DisplayObject.js:170</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l177"><code>src/pixi/DisplayObject.js:177</code></a>
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</p>
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@ -1213,7 +1222,7 @@ for this callback to be fired, The touch must have started over the displayObjec
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<a href="../files/src_pixi_DisplayObject.js.html#l140"><code>src/pixi/DisplayObject.js:140</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l147"><code>src/pixi/DisplayObject.js:147</code></a>
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</p>
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@ -1301,7 +1310,7 @@ basically a touch version of click</p>
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<a href="../files/src_pixi_DisplayObject.js.html#l153"><code>src/pixi/DisplayObject.js:153</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l160"><code>src/pixi/DisplayObject.js:160</code></a>
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</p>
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@ -1388,7 +1397,7 @@ basically a touch version of click</p>
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<a href="../files/src_pixi_DisplayObject.js.html#l159"><code>src/pixi/DisplayObject.js:159</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l166"><code>src/pixi/DisplayObject.js:166</code></a>
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</p>
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@ -1476,7 +1485,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
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<a href="../files/src_pixi_DisplayObject.js.html#l147"><code>src/pixi/DisplayObject.js:147</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l154"><code>src/pixi/DisplayObject.js:154</code></a>
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</p>
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@ -1552,7 +1561,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
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<a href="../files/src_pixi_DisplayObject.js.html#l33"><code>src/pixi/DisplayObject.js:33</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l40"><code>src/pixi/DisplayObject.js:40</code></a>
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</p>
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@ -1596,7 +1605,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
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<a href="../files/src_pixi_DisplayObject.js.html#l86"><code>src/pixi/DisplayObject.js:86</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l93"><code>src/pixi/DisplayObject.js:93</code></a>
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</p>
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@ -1640,7 +1649,7 @@ for this callback to be fired, The touch must have started over the sprite</p>
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<a href="../files/src_pixi_DisplayObject.js.html#l62"><code>src/pixi/DisplayObject.js:62</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l69"><code>src/pixi/DisplayObject.js:69</code></a>
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</p>
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@ -1685,7 +1694,7 @@ Setting it is a neat way of optimising the hitTest function that the interaction
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<a href="../files/src_pixi_DisplayObject.js.html#l48"><code>src/pixi/DisplayObject.js:48</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l55"><code>src/pixi/DisplayObject.js:55</code></a>
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</p>
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</div>
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<div id="property_pivot" class="property item">
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<h3 class="name"><code>pivot</code></h3>
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<span class="type"><a href="../classes/Point.html" class="crosslink">Point</a></span>
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<div class="meta">
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<p>
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Defined in
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<a href="../files/src_pixi_DisplayObject.js.html#l26"><code>src/pixi/DisplayObject.js:26</code></a>
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</p>
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</div>
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<div class="description">
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<p>The pivot point of the displayObject that it rotates around</p>
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</div>
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</div>
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<a href="../files/src_pixi_DisplayObject.js.html#l26"><code>src/pixi/DisplayObject.js:26</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l33"><code>src/pixi/DisplayObject.js:33</code></a>
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</p>
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<a href="../files/src_pixi_DisplayObject.js.html#l55"><code>src/pixi/DisplayObject.js:55</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l62"><code>src/pixi/DisplayObject.js:62</code></a>
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</p>
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<a href="../files/src_pixi_DisplayObject.js.html#l40"><code>src/pixi/DisplayObject.js:40</code></a>
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<a href="../files/src_pixi_DisplayObject.js.html#l47"><code>src/pixi/DisplayObject.js:47</code></a>
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</p>
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