RenderTexture update

RenderTexture added (webGL and Canvas)
WebGL Render rearchitected - a little faster :)
Pivot added to DisplayObject
docs updated
grunt file updated
This commit is contained in:
Mat Groves 2013-05-22 18:44:20 +01:00
parent ba5a79c606
commit 88b863155a
82 changed files with 14133 additions and 6332 deletions

View file

@ -67,6 +67,8 @@
<li><a href="..&#x2F;classes/Rectangle.html">Rectangle</a></li>
<li><a href="..&#x2F;classes/RenderTexture.html">RenderTexture</a></li>
<li><a href="..&#x2F;classes/Sprite.html">Sprite</a></li>
<li><a href="..&#x2F;classes/SpriteSheetLoader.html">SpriteSheetLoader</a></li>
@ -288,6 +290,7 @@ PIXI.Texture.fromCanvas = function(canvas)
&#x2F;**
*
* Adds a texture to the textureCache.
* @static
* @method addTextureToCache
* @param texture {Texture}
* @param id {String} the id that the texture will be stored against.
@ -300,6 +303,7 @@ PIXI.Texture.addTextureToCache = function(texture, id)
&#x2F;**
*
* Remove a texture from the textureCache.
* @static
* @method removeTextureFromCache
* @param id {String} the id of the texture to be removed
* @return {Texture} the texture that was removed