readme code snippet updated
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README.md
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README.md
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@ -36,19 +36,40 @@ posted up here too!
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### Usage ###
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### Usage ###
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\`\`\`javascript /* you can use either PIXI.WebGLRenderer or
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```javascript
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PIXI.CanvasRenderer */ var renderer = new PIXI.WebGLRenderer(800, 600);
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/*
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you can use either PIXI.WebGLRenderer or PIXI.CanvasRenderer
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*/
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var renderer = new PIXI.WebGLRenderer(800, 600);
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document.body.appendChild(renderer.view); var stage = new PIXI.Stage;
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document.body.appendChild(renderer.view);
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var stage = new PIXI.Stage;
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var bunnyTexture = new PIXI.Texture.fromImage("bunny.png"); var bunny = new
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var bunnyTexture = new PIXI.Texture.fromImage("bunny.png");
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PIXI.Sprite(bunnyTexture); bunny.position.x = 400; bunny.position.y = 300;
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var bunny = new PIXI.Sprite(bunnyTexture);
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bunny.scale.x = 2; bunny.scale.y = 2; stage.addChild(bunny);
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requestAnimationFrame( animate ); function animate() {
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bunny.position.x = 400;
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requestAnimationFrame( animate ); bunny.rotation += 0.01;
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bunny.position.y = 300;
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renderer.render(stage); } \`\`\`
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bunny.scale.x = 2;
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bunny.scale.y = 2;
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stage.addChild(bunny);
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requestAnimationFrame( animate );
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function animate() {
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requestAnimationFrame( animate );
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bunny.rotation += 0.01;
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renderer.render(stage);
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}
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```
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This content is released under the (http://opensource.org/licenses/MIT) MIT
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This content is released under the (http://opensource.org/licenses/MIT) MIT License.
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License.
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