Documentation updated

pixi build republished
This commit is contained in:
Mat Groves 2013-04-15 22:12:35 +01:00
parent 11e047fe7b
commit a1faefe5c7
28 changed files with 7889 additions and 2608 deletions

View file

@ -189,16 +189,19 @@ PIXI.SpriteSheetLoader.prototype.onLoaded = function()
for (var i in frameData)
{
var rect = frameData[i].frame;
PIXI.TextureCache[i] = new PIXI.Texture(this.texture, {x:rect.x, y:rect.y, width:rect.w, height:rect.h});
if(frameData[i].trimmed)
if (rect)
{
//var realSize = frameData[i].spriteSourceSize;
PIXI.TextureCache[i].realSize = frameData[i].spriteSourceSize;
PIXI.TextureCache[i].trim.x = 0// (realSize.x / rect.w)
// calculate the offset!
PIXI.TextureCache[i] = new PIXI.Texture(this.texture, {x:rect.x, y:rect.y, width:rect.w, height:rect.h});
if(frameData[i].trimmed)
{
//var realSize = frameData[i].spriteSourceSize;
PIXI.TextureCache[i].realSize = frameData[i].spriteSourceSize;
PIXI.TextureCache[i].trim.x = 0// (realSize.x / rect.w)
// calculate the offset!
}
// this.frames[i] = ;
}
// this.frames[i] = ;
}
if(this.texture.hasLoaded)