Bitmap Fonts added

Docs updated
This commit is contained in:
Mat Groves 2013-05-06 21:59:37 +01:00
parent ae98487b16
commit b378c1ab85
68 changed files with 12469 additions and 3614 deletions

View file

@ -45,12 +45,18 @@
<li><a href="..&#x2F;classes/BaseTexture.html">BaseTexture</a></li>
<li><a href="..&#x2F;classes/BitmapFontLoader.html">BitmapFontLoader</a></li>
<li><a href="..&#x2F;classes/BitmapText.html">BitmapText</a></li>
<li><a href="..&#x2F;classes/CanvasRenderer.html">CanvasRenderer</a></li>
<li><a href="..&#x2F;classes/DisplayObject.html">DisplayObject</a></li>
<li><a href="..&#x2F;classes/DisplayObjectContainer.html">DisplayObjectContainer</a></li>
<li><a href="..&#x2F;classes/ImageLoader.html">ImageLoader</a></li>
<li><a href="..&#x2F;classes/InteractionData.html">InteractionData</a></li>
<li><a href="..&#x2F;classes/InteractionManager.html">InteractionManager</a></li>
@ -146,9 +152,9 @@
<div class="box intro">
<p>A Class that loads a bunch of images / sprite sheet files. Once the assets have been loaded they are added to the PIXI Texture cache and can be accessed easily through PIXI.Texture.fromFrame(), PIXI.Texture.fromImage() and PIXI.Sprite.fromImage(), PIXI.Sprite.fromFromeId()
When all items have been loaded this class will dispatch a 'loaded' event
As each individual item is loaded this class will dispatch a 'progress' event</p>
<p>A Class that loads a bunch of images / sprite sheet / bitmap font files. Once the assets have been loaded they are added to the PIXI Texture cache and can be accessed easily through PIXI.Texture.fromImage() and PIXI.Sprite.fromImage()
When all items have been loaded this class will dispatch a "onLoaded" event
As each individual item is loaded this class will dispatch a "onProgress" event</p>
</div>
@ -225,7 +231,7 @@ As each individual item is loaded this class will dispatch a 'progress' event</p
<div class="param-description">
<p>an array of image/sprite sheet urls that you would like loaded supported. Supported image formats include "jpeg", "jpg", "png", "gif". Supported sprite sheet data formats only include "JSON" at this time</p>
<p>an array of image/sprite sheet urls that you would like loaded supported. Supported image formats include "jpeg", "jpg", "png", "gif". Supported sprite sheet data formats only include "JSON" at this time. Supported bitmap font data formats include "xml" and "fnt".</p>
</div>
@ -391,7 +397,7 @@ As each individual item is loaded this class will dispatch a 'progress' event</p
<a href="..&#x2F;files&#x2F;src_pixi_loaders_AssetLoader.js.html#l35"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AssetLoader.js:35</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_loaders_AssetLoader.js.html#l43"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AssetLoader.js:43</code></a>
</p>
@ -434,7 +440,7 @@ As each individual item is loaded this class will dispatch a 'progress' event</p
<a href="..&#x2F;files&#x2F;src_pixi_loaders_AssetLoader.js.html#l30"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AssetLoader.js:30</code></a>
<a href="..&#x2F;files&#x2F;src_pixi_loaders_AssetLoader.js.html#l38"><code>src&#x2F;pixi&#x2F;loaders&#x2F;AssetLoader.js:38</code></a>
</p>