Idiomatic JavaScript

Also remove executable bit from LICENSE.
This commit is contained in:
Mark Vasilkov 2013-03-22 16:15:27 +02:00
parent 9838176a49
commit cf00e200c7
6 changed files with 14 additions and 14 deletions

0
LICENSE Executable file → Normal file
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@ -16,14 +16,14 @@ PIXI.Point = function(x, y)
* @type Number
* @default 0
*/
this.x = x ? x : 0;
this.x = x || 0;
/**
* @property y
* @type Number
* @default 0
*/
this.y = y ? y : 0;
this.y = y || 0;
}
/**

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@ -18,28 +18,28 @@ PIXI.Rectangle = function(x, y, width, height)
* @type Number
* @default 0
*/
this.x = x ? x : 0;
this.x = x || 0;
/**
* @property y
* @type Number
* @default 0
*/
this.y = y ? y : 0;
this.y = y || 0;
/**
* @property width
* @type Number
* @default 0
*/
this.width = width ? width : 0;
this.width = width || 0;
/**
* @property height
* @type Number
* @default 0
*/
this.height = height ? height : 0;
this.height = height || 0;
}
/**

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@ -21,7 +21,7 @@ PIXI.Stage = function(backgroundColor, interactive)
this.stage= this;
// interaction!
this.interactive = interactive ? true : false;
this.interactive = !!interactive;
this.interactionManager = new PIXI.InteractionManager(this);
this.setBackgroundColor(backgroundColor);
@ -62,7 +62,7 @@ PIXI.Stage.prototype.updateTransform = function()
*/
PIXI.Stage.prototype.setBackgroundColor = function(backgroundColor)
{
this.backgroundColor = backgroundColor ? backgroundColor : 0x000000;
this.backgroundColor = backgroundColor || 0x000000;
this.backgroundColorSplit = HEXtoRGB(this.backgroundColor);
this.backgroundColorString = "#" + this.backgroundColor.toString(16);
}

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@ -18,14 +18,14 @@ PIXI.CanvasRenderer = function(width, height, view)
* @type Number
* @default 800
*/
this.width = width ? width : 800;
this.width = width || 800;
/**
* The height of the canvas view
* @property height
* @type Number
* @default 600
*/
this.height = height ? height : 600;
this.height = height || 600;
this.refresh = true;
@ -34,7 +34,7 @@ PIXI.CanvasRenderer = function(width, height, view)
* @property view
* @type Canvas
*/
this.view = view ? view : document.createElement( 'canvas' );
this.view = view || document.createElement( 'canvas' );
// hack to enable some hardware acceleration!
//this.view.style["transform"] = "translatez(0)";

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@ -17,10 +17,10 @@ PIXI._defaultFrame = new PIXI.Rectangle(0,0,1,1);
*/
PIXI.WebGLRenderer = function(width, height, view)
{
this.width = width ? width : 800;
this.height = height ? height : 600;
this.width = width || 800;
this.height = height || 600;
this.view = view ? view : document.createElement( 'canvas' );
this.view = view || document.createElement( 'canvas' );
this.view.width = this.width;
this.view.height = this.height;
this.view.background = "#FF0000";