transparent background example added

This commit is contained in:
Mat Groves 2013-04-06 20:44:59 +01:00
parent cfdd3ae044
commit f2fe7292c8
3 changed files with 4062 additions and 0 deletions

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<!DOCTYPE HTML>
<html>
<head>
<title>pixi.js example 1</title>
<style>
body {
margin: 0;
padding: 0;
background-color: #FFFFFF;
}
.textHolder{
width: 400px;
}
</style>
<script src="pixi.js"></script>
<script src="../../src/pixi/renderers/WebGLRenderer.js"></script>
</head>
<body>
<div class="textHolder">Hi there, I'm some HTML text... blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah
blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah
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blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah</div>
<script>
// create an new instance of a pixi stage
var stage = new PIXI.Stage(0x66FF99);
// create a renderer instance
var renderer = PIXI.autoDetectRenderer(400, 300, null, true);
// add the renderer view element to the DOM
document.body.appendChild(renderer.view);
renderer.view.style.position = "absolute";
renderer.view.style.top = "0px";
renderer.view.style.left = "0px";
requestAnimFrame( animate );
// create a texture from an image path
var texture = PIXI.Texture.fromImage("bunny.png");
// create a new Sprite using the texture
var bunny = new PIXI.Sprite(texture);
// center the sprites anchor point
bunny.anchor.x = 0.5;
bunny.anchor.y = 0.5;
// move the sprite t the center of the screen
bunny.position.x = 200;
bunny.position.y = 150;
stage.addChild(bunny);
function animate() {
requestAnimFrame( animate );
// just for fun, lets rotate mr rabbit a little
bunny.rotation += 0.1;
// render the stage
renderer.render(stage);
}
</script>
</body>
</html>

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