Anders Nissen
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8a0036178e
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Even more clean-up
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2014-02-13 20:17:03 +01:00 |
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Anders Nissen
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564f883640
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More clean-up
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2014-02-13 16:47:28 +01:00 |
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Mat Groves
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a59131c514
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Tidied up displayObject removing linked list bits
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2013-12-28 00:33:42 +00:00 |
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photonstorm
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49fff52fc8
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Updated PixiShader to use standard uniform naming conventions (1f, 2f, 2fv, etc). Added support for multiple sampler2D calls, allowing multi-texture shaders. Added support for Linear, Repeat, Nearest, Audio and Keyboard textures. Updated all the examples to use the new uniform naming convention. Updated Gruntfile to use the renamed GrayFilter and fixed indexAll in Example 15 to use the GrayFilter as well.
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2013-11-20 16:19:25 +00:00 |
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Mat Groves
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4204ada63e
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Added 2 filters fix filter bug
Fixed filter bug where filters not wotkring on transparent renderer
Added CrossHatchFilter
Added RGBSplitFilter
Updated Example 15
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2013-11-05 19:51:39 +00:00 |
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Mat Groves
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85f1bd6557
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WebGL masking issue fixed
WebGL mask objects can now be nested within masked objects
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2013-11-03 10:46:41 +00:00 |
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Mat Groves
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932ca80032
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All Filter Exampls Added
Example 16 removed as no longer required
added Color step filter
added Twist filter
added Dot screen
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2013-11-02 15:51:02 +00:00 |
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Mat Groves
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a46b74f8ca
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Filter Tweaks
Displacement Map Filter tweaked
Demos created
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2013-11-01 13:51:25 +00:00 |
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