mattdesl
ddb24d7fe0
- using a single JS source for all examples instead of duplicating files unnecessarily.
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- updating Gruntfile and package.json to include grunt-concat-sourcemap and grunt-contrib-watch for easier development.
- use "grunt build-debug" to build a source-mapped file to pixi.dev.js -- or use "grunt watch" during development of examples to auto build-debug any JS changes to PIXI source or the example files.
2013-10-23 11:44:34 -04:00
Dr. Kibitz
aecd78d635
Remove trailing whitespace
2013-09-24 08:49:50 -07:00
Mat Groves
c74c608e38
Example 3 updated
2013-08-18 19:13:57 +01:00
Mat Groves
3e25e80709
Compiled Version of PIXI.js added
2013-07-01 21:22:53 +01:00
Mat Groves
74e0ccc517
Filter Adding functionality added
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single filter applying now works in canvas and webGL
2013-07-01 11:53:17 +01:00
Mat Groves
44c6e6a1f6
Render Speed up
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Rendering Process now runs of Linked Lists increasing speed
2013-06-30 17:38:32 +01:00
Mat Groves
4d578fe443
Linked List update
2013-06-29 13:53:09 +01:00
Mat Groves
2a6169a952
Render Texture added
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Render texture finished
custom render item added
pivot added to display object
grunt file updated
docs updated
2013-05-23 22:57:27 +01:00
Mat Groves
88b863155a
RenderTexture update
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RenderTexture added (webGL and Canvas)
WebGL Render rearchitected - a little faster :)
Pivot added to DisplayObject
docs updated
grunt file updated
2013-05-22 18:44:20 +01:00
Mat Groves
b8d849032c
alpha update
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added new function Texture.fromCanvas
docs updated
photonstorm morph example added
photonstorm balls example added
examples renamed
2013-03-02 20:49:12 +00:00