
Fixed issue where alpha not being set correctly in canvas spriteBatch Fixed issue where previous stage events did not get removed correctly
368 lines
11 KiB
HTML
368 lines
11 KiB
HTML
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<h1 class="file-heading">File: src/pixi/display/MovieClip.js</h1>
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<pre class="code prettyprint linenums">
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/**
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* @author Mat Groves http://matgroves.com/ @Doormat23
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*/
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/**
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* A MovieClip is a simple way to display an animation depicted by a list of textures.
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*
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* @class MovieClip
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* @extends Sprite
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* @constructor
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* @param textures {Array<Texture>} an array of {Texture} objects that make up the animation
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*/
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PIXI.MovieClip = function(textures)
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{
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PIXI.Sprite.call(this, textures[0]);
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/**
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* The array of textures that make up the animation
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*
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* @property textures
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* @type Array
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*/
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this.textures = textures;
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/**
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* The speed that the MovieClip will play at. Higher is faster, lower is slower
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*
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* @property animationSpeed
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* @type Number
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* @default 1
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*/
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this.animationSpeed = 1;
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/**
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* Whether or not the movie clip repeats after playing.
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*
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* @property loop
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* @type Boolean
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* @default true
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*/
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this.loop = true;
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/**
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* Function to call when a MovieClip finishes playing
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*
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* @property onComplete
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* @type Function
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*/
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this.onComplete = null;
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/**
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* [read-only] The MovieClips current frame index (this may not have to be a whole number)
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*
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* @property currentFrame
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* @type Number
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* @default 0
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* @readOnly
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*/
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this.currentFrame = 0;
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/**
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* [read-only] Indicates if the MovieClip is currently playing
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*
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* @property playing
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* @type Boolean
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* @readOnly
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*/
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this.playing = false;
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};
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// constructor
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PIXI.MovieClip.prototype = Object.create( PIXI.Sprite.prototype );
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PIXI.MovieClip.prototype.constructor = PIXI.MovieClip;
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/**
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* [read-only] totalFrames is the total number of frames in the MovieClip. This is the same as number of textures
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* assigned to the MovieClip.
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*
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* @property totalFrames
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* @type Number
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* @default 0
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* @readOnly
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*/
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Object.defineProperty( PIXI.MovieClip.prototype, 'totalFrames', {
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get: function() {
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return this.textures.length;
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}
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});
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/**
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* Stops the MovieClip
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*
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* @method stop
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*/
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PIXI.MovieClip.prototype.stop = function()
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{
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this.playing = false;
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};
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/**
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* Plays the MovieClip
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*
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* @method play
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*/
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PIXI.MovieClip.prototype.play = function()
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{
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this.playing = true;
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};
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/**
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* Stops the MovieClip and goes to a specific frame
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*
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* @method gotoAndStop
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* @param frameNumber {Number} frame index to stop at
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*/
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PIXI.MovieClip.prototype.gotoAndStop = function(frameNumber)
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{
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this.playing = false;
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this.currentFrame = frameNumber;
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var round = (this.currentFrame + 0.5) | 0;
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this.setTexture(this.textures[round % this.textures.length]);
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};
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/**
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* Goes to a specific frame and begins playing the MovieClip
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*
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* @method gotoAndPlay
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* @param frameNumber {Number} frame index to start at
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*/
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PIXI.MovieClip.prototype.gotoAndPlay = function(frameNumber)
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{
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this.currentFrame = frameNumber;
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this.playing = true;
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};
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/*
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* Updates the object transform for rendering
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*
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* @method updateTransform
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* @private
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*/
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PIXI.MovieClip.prototype.updateTransform = function()
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{
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PIXI.Sprite.prototype.updateTransform.call(this);
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if(!this.playing)return;
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this.currentFrame += this.animationSpeed;
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var round = (this.currentFrame + 0.5) | 0;
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if(this.loop || round < this.textures.length)
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{
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this.setTexture(this.textures[round % this.textures.length]);
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}
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else if(round >= this.textures.length)
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{
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this.gotoAndStop(this.textures.length - 1);
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if(this.onComplete)
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{
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this.onComplete();
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}
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}
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};
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</pre>
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