pixi.js/examples
Mat Groves 7713731ab3 Fixed graphics bug + updated docs
Fixed issue with getBounds being incorrect for graphics
Updated docs
Linted code
2014-01-01 23:54:45 +00:00
..
example 1 - Basics refactored webGL renderer 2013-12-27 16:21:54 +00:00
example 2 - SpriteSheet Restructured render texture 2013-12-31 16:04:12 +00:00
example 3 - MovieClip - using a single JS source for all examples instead of duplicating files unnecessarily. 2013-10-23 11:44:34 -04:00
example 4 - Balls - using a single JS source for all examples instead of duplicating files unnecessarily. 2013-10-23 11:44:34 -04:00
example 5 - Morph - using a single JS source for all examples instead of duplicating files unnecessarily. 2013-10-23 11:44:34 -04:00
example 6 - Interactivity - using a single JS source for all examples instead of duplicating files unnecessarily. 2013-10-23 11:44:34 -04:00
example 7 - Transparent Background - using a single JS source for all examples instead of duplicating files unnecessarily. 2013-10-23 11:44:34 -04:00
example 8 - Dragging - using a single JS source for all examples instead of duplicating files unnecessarily. 2013-10-23 11:44:34 -04:00
example 9 - Tiling Texture - using a single JS source for all examples instead of duplicating files unnecessarily. 2013-10-23 11:44:34 -04:00
example 10 - Text - using a single JS source for all examples instead of duplicating files unnecessarily. 2013-10-23 11:44:34 -04:00
example 11 - RenderTexture Restructured render texture 2013-12-31 16:04:12 +00:00
example 12 - Spine - using a single JS source for all examples instead of duplicating files unnecessarily. 2013-10-23 11:44:34 -04:00
example 13 - Graphics Fixed graphics bug + updated docs 2014-01-01 23:54:45 +00:00
example 14 - Masking WebGL masking issue fixed 2013-11-03 10:46:41 +00:00
example 15 - Filters Modify texture usage to allow for Multiple Renderer 2014-01-01 18:43:54 +00:00