pixi.js/docs/files/pixi_utils_Detector.js.html
2013-02-20 19:05:51 +00:00

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<h1 class="file-heading">File: pixi&#x2F;utils&#x2F;Detector.js</h1>
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&#x2F;**
* @author Mat Groves http:&#x2F;&#x2F;matgroves.com&#x2F;
*&#x2F;
&#x2F;**
* This helper function will automatically detect which renderer you should be using.
* WebGL is the preferred renderer as it is a lot fastest. If webGL is not supported by the browser then this function will return a canvas renderer
* @method autoDetectRenderer
* @static
* @param width {Number} the width of the renderers view
* @param height {Number} the height of the renderers view
*&#x2F;
PIXI.autoDetectRenderer = function(width, height)
{
if(!width)width = 800;
if(!height)height = 600;
&#x2F;&#x2F; BORROWED from Mr Doob (mrdoob.com)
var webgl = ( function () { try { return !! window.WebGLRenderingContext &amp;&amp; !! document.createElement( &#x27;canvas&#x27; ).getContext( &#x27;experimental-webgl&#x27; ); } catch( e ) { return false; } } )()
&#x2F;&#x2F;console.log(webgl);
if( webgl )
{
return new PIXI.WebGLRenderer(width, height)
}
return new PIXI.CanvasRenderer(width, height);
}
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