289 lines
9.4 KiB
HTML
289 lines
9.4 KiB
HTML
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<h1 class="file-heading">File: src/pixi/loaders/SpineLoader.js</h1>
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<div class="file">
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<pre class="code prettyprint linenums">
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/**
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* @author Mat Groves http://matgroves.com/ @Doormat23
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* based on pixi impact spine implementation made by Eemeli Kelokorpi (@ekelokorpi) https://github.com/ekelokorpi
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*
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* Awesome JS run time provided by EsotericSoftware
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* https://github.com/EsotericSoftware/spine-runtimes
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*
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*/
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/**
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* The Spine loader is used to load in JSON spine data
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* To generate the data you need to use http://esotericsoftware.com/ and export the "JSON" format
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* Due to a clash of names You will need to change the extension of the spine file from *.json to *.anim for it to load
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* See example 12 (http://www.goodboydigital.com/pixijs/examples/12/) to see a working example and check out the source
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* You will need to generate a sprite sheet to accompany the spine data
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* When loaded this class will dispatch a "loaded" event
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*
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* @class Spine
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* @uses EventTarget
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* @constructor
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* @param url {String} The url of the JSON file
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* @param crossorigin {Boolean} Whether requests should be treated as crossorigin
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*/
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PIXI.SpineLoader = function(url, crossorigin)
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{
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PIXI.EventTarget.call(this);
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/**
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* The url of the bitmap font data
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*
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* @property url
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* @type String
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*/
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this.url = url;
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/**
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* Whether the requests should be treated as cross origin
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*
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* @property crossorigin
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* @type Boolean
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*/
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this.crossorigin = crossorigin;
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/**
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* [read-only] Whether the data has loaded yet
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*
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* @property loaded
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* @type Boolean
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* @readOnly
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*/
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this.loaded = false;
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}
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PIXI.SpineLoader.prototype.constructor = PIXI.SpineLoader;
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/**
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* Loads the JSON data
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*
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* @method load
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*/
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PIXI.SpineLoader.prototype.load = function () {
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var scope = this;
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var jsonLoader = new PIXI.JsonLoader(this.url, this.crossorigin);
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jsonLoader.addEventListener("loaded", function (event) {
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scope.json = event.content.json;
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scope.onJSONLoaded();
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});
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jsonLoader.load();
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};
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/**
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* Invoke when JSON file is loaded
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*
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* @method onJSONLoaded
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* @private
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*/
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PIXI.SpineLoader.prototype.onJSONLoaded = function (event) {
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var spineJsonParser = new spine.SkeletonJson();
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var skeletonData = spineJsonParser.readSkeletonData(this.json);
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PIXI.AnimCache[this.url] = skeletonData;
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this.onLoaded();
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};
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/**
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* Invoke when JSON file is loaded
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*
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* @method onLoaded
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* @private
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*/
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PIXI.SpineLoader.prototype.onLoaded = function () {
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this.loaded = true;
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this.dispatchEvent({type: "loaded", content: this});
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};
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</pre>
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