Added whitespaces to comments according to Google style guidelines "whitespace/comments"
This commit is contained in:
parent
ce24cabff9
commit
8d90a4e14a
10 changed files with 40 additions and 40 deletions
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@ -102,12 +102,12 @@ void CallbackMainDispatcher::run() {
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if (!cbd) {
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continue;
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}
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//debuglog(333, "Callbackevent, signalled");
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// debuglog(333, "Callbackevent, signalled");
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TelldusCore::MutexLocker locker(&d->mutex);
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//debuglog(333, "Callbackevent, locked");
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// debuglog(333, "Callbackevent, locked");
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for(CallbackList::iterator callback_it = d->callbackList.begin(); callback_it != d->callbackList.end(); ++callback_it) {
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if ( (*callback_it)->type == cbd->type ) {
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//debuglog((*callback_it)->id, "Callbackevent, sending");
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// debuglog((*callback_it)->id, "Callbackevent, sending");
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std::tr1::shared_ptr<TelldusCore::TDEventDispatcher> ptr(new TelldusCore::TDEventDispatcher(eventData, *callback_it, d->janitor));
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d->eventThreadList.push_back(ptr);
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}
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@ -89,9 +89,9 @@ void Client::run() {
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while(d->running) {
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if(!d->eventSocket.isConnected()) {
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debuglog(555, "Client, Trying to (re)connect to TelldusEvents");
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d->eventSocket.connect(L"TelldusEvents"); //try to reconnect to service
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d->eventSocket.connect(L"TelldusEvents"); // try to reconnect to service
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if(!d->eventSocket.isConnected()) {
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//reconnect didn't succeed, wait a while and try again
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// reconnect didn't succeed, wait a while and try again
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msleep(2000);
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continue;
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}
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@ -160,7 +160,7 @@ std::wstring Client::sendToService(const Message &msg) {
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}
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Socket s;
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s.connect(L"TelldusClient");
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if (!s.isConnected()) { //Connection failed
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if (!s.isConnected()) { // sConnection failed
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debuglog(555, "Connection failed");
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msleep(500);
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continue; // retry
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@ -169,7 +169,7 @@ std::wstring Client::sendToService(const Message &msg) {
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if (!s.isConnected()) { // Connection failed sometime during operation... (better check here, instead of 5 seconds timeout later)
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msleep(500);
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debuglog(555, "Error in write, should retry");
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continue; //retry
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continue; // retry
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}
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readData = s.read(1000); // TODO(stefan): changed to 10000 from 5000, how much does this do...?
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if(readData == L"") {
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@ -40,7 +40,7 @@ Socket::Socket(SOCKET_T hPipe) {
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Socket::~Socket(void) {
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d->running = false;
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SetEvent(d->readEvent); //signal for break
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SetEvent(d->readEvent); // signal for break
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if (d->hPipe != INVALID_HANDLE_VALUE) {
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CloseHandle(d->hPipe);
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d->hPipe = 0;
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@ -68,10 +68,10 @@ void Socket::connect(const std::wstring &server) {
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DWORD dwMode = PIPE_READMODE_MESSAGE;
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fSuccess = SetNamedPipeHandleState(
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d->hPipe, // pipe handle
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&dwMode, // new pipe mode
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NULL, // don't set maximum bytes
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NULL); // don't set maximum time
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d->hPipe, // pipe handle
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&dwMode, // new pipe mode
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NULL, // don't set maximum bytes
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NULL); // don't set maximum time
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if (!fSuccess) {
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return;
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@ -127,7 +127,7 @@ std::wstring Socket::read(int timeout) {
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if (!fSuccess) {
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DWORD err = GetLastError();
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debuglog(static_cast<int>(err), "Something read error");
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if(err != ERROR_OPERATION_ABORTED) { //gets this "error" always when nothing was reads
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if(err != ERROR_OPERATION_ABORTED) { // gets this "error" always when nothing was reads
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debuglog(static_cast<int>(err), "Socket read error");
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}
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@ -102,16 +102,16 @@ void ConnectionListener::run() {
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if (recreate) {
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hPipe = CreateNamedPipe(
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(const wchar_t *)d->pipename.c_str(), // pipe name
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PIPE_ACCESS_DUPLEX | // read/write access
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FILE_FLAG_OVERLAPPED, //Overlapped mode
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PIPE_TYPE_MESSAGE | // message type pipe
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PIPE_READMODE_MESSAGE | // message-read mode
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PIPE_WAIT, // blocking mode
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PIPE_UNLIMITED_INSTANCES, // max. instances
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BUFSIZE, // output buffer size
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BUFSIZE, // input buffer size
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0, // client time-out
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&d->sa); // default security attribute
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PIPE_ACCESS_DUPLEX | // read/write access
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FILE_FLAG_OVERLAPPED, // Overlapped mode
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PIPE_TYPE_MESSAGE | // message type pipe
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PIPE_READMODE_MESSAGE | // message-read mode
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PIPE_WAIT, // blocking mode
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PIPE_UNLIMITED_INSTANCES, // max. instances
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BUFSIZE, // output buffer size
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BUFSIZE, // input buffer size
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0, // client time-out
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&d->sa); // default security attribute
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if (hPipe == INVALID_HANDLE_VALUE) {
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return;
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@ -130,7 +130,7 @@ void ConnectionListener::run() {
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}
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if(result == WAIT_TIMEOUT) {
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//CloseHandle(hPipe);
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// CloseHandle(hPipe);
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continue;
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}
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BOOL connected = GetOverlappedResult(hPipe, &oOverlap, &cbBytesRead, false);
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@ -13,12 +13,12 @@
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#include "service/Protocol.h"
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#include "service/EventUpdateManager.h"
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#include "common/Strings.h"
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#include "common/common.h" //debug
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#include "common/common.h" // debug
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inline int random( unsigned int* seed ) {
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#ifdef _WINDOWS
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unsigned int randomNumber;
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rand_s( &randomNumber ); //no seed needed
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rand_s( &randomNumber ); // no seed needed
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return randomNumber;
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#else
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return rand_r( seed );
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@ -24,7 +24,7 @@
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#include <vector>
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#endif // _LINUX
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#include "common/common.h" //debug
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#include "common/common.h" // debug
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#include "common/EventHandler.h"
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#include "common/Message.h"
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#include "common/Socket.h"
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@ -164,7 +164,7 @@ void EventUpdateManager::sendMessageToClients(EventUpdateData *data) {
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it++;
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} else {
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//connection is dead, remove it
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// connection is dead, remove it
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debuglogservice(0, "Lost connection, removing it");
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delete *it;
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it = d->clients.erase(it);
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@ -111,7 +111,7 @@ int Settings::addNode(Node type) {
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strCompleteRegPath.append(TelldusCore::intToWstring(intNodeId));
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if (RegCreateKeyEx(d->rootKey, strCompleteRegPath.c_str(), 0, NULL, REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, NULL, &hk, &dwDisp)) {
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//fail
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// fail
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intNodeId = -1;
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}
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@ -123,12 +123,12 @@ int Settings::addNode(Node type) {
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* Get next available device id
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*/
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int Settings::getNextNodeId(Node type) const {
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//Private, no locks needed
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// Private, no locks needed
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int intReturn = -1;
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HKEY hk;
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DWORD dwDisp;
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long lnExists = RegCreateKeyEx(d->rootKey, d->getNodePath(type).c_str(), 0, NULL, REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, NULL, &hk, &dwDisp); //create or open if already created
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long lnExists = RegCreateKeyEx(d->rootKey, d->getNodePath(type).c_str(), 0, NULL, REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, NULL, &hk, &dwDisp); // create or open if already created
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if(lnExists == ERROR_SUCCESS) {
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DWORD dwLength = sizeof(DWORD);
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@ -160,7 +160,7 @@ int Settings::removeNode(Node type, int intNodeId) {
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long lngSuccess = RegDeleteKey(d->rootKey, strCompleteRegPath.c_str());
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if(lngSuccess == ERROR_SUCCESS) {
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//one of the deletions succeeded
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// one of the deletions succeeded
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return TELLSTICK_SUCCESS;
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}
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@ -180,7 +180,7 @@ std::wstring Settings::getSetting(const std::wstring &strName) const {
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long lngStatus = RegQueryValueEx(hk, strName.c_str(), NULL, NULL, (LPBYTE)Buff, &dwLength);
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if(lngStatus == ERROR_MORE_DATA) {
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//The buffer is to small, recreate it
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// The buffer is to small, recreate it
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delete[] Buff;
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Buff = new wchar_t[dwLength];
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lngStatus = RegQueryValueEx(hk, strName.c_str(), NULL, NULL, (LPBYTE)Buff, &dwLength);
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@ -208,7 +208,7 @@ std::wstring Settings::getStringSetting(Node type, int intNodeId, const std::wst
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long lngStatus = RegQueryValueEx(hk, name.c_str(), NULL, NULL, (LPBYTE)Buff, &dwLength);
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if(lngStatus == ERROR_MORE_DATA) {
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//The buffer is to small, recreate it
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// The buffer is to small, recreate it
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delete[] Buff;
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Buff = new wchar_t[dwLength];
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lngStatus = RegQueryValueEx(hk, name.c_str(), NULL, NULL, (LPBYTE)Buff, &dwLength);
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@ -9,7 +9,7 @@
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#include <list>
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#include <memory>
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#include "common/common.h" //debug
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#include "common/common.h" // debug
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#include "common/EventHandler.h"
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#include "service/ClientCommunicationHandler.h"
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#include "service/ConnectionListener.h"
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@ -75,7 +75,7 @@ DWORD WINAPI TelldusWinService::deviceNotificationHandler( DWORD controlCode, DW
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std::wstring name(pDevInf->dbcc_name);
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transform(name.begin(), name.end(), name.begin(), toupper);
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//Parse VID
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// Parse VID
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size_t posStart = name.find(L"VID_");
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if (posStart == std::wstring::npos) {
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return ERROR_CALL_NOT_IMPLEMENTED;
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@ -87,7 +87,7 @@ DWORD WINAPI TelldusWinService::deviceNotificationHandler( DWORD controlCode, DW
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}
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std::wstring strVID = name.substr(posStart, posEnd-posStart);
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//Parse PID
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// Parse PID
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posStart = name.find(L"PID_");
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if (posStart == std::wstring::npos) {
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return ERROR_CALL_NOT_IMPLEMENTED;
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@ -125,7 +125,7 @@ DWORD WINAPI TelldusWinService::serviceControlHandler( DWORD controlCode, DWORD
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void WINAPI TelldusWinService::serviceMain( DWORD argc, TCHAR* argv[] ) {
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TelldusWinService instance;
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//Enable debug if we hade this supplied
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// Enable debug if we hade this supplied
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for(unsigned int i = 1; i < argc; ++i) {
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if (wcscmp(argv[i], L"--debug") == 0) {
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Log::setDebug();
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@ -165,7 +165,7 @@ void WINAPI TelldusWinService::serviceMain( DWORD argc, TCHAR* argv[] ) {
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Log::notice("TelldusService started");
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//Start our main-loop
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// Start our main-loop
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instance.tm->start();
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Log::notice("TelldusService stopping");
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@ -8,7 +8,7 @@
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#include <Dbt.h>
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#include "service/TelldusWinService_win.h"
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//#include <QCoreApplication>
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// #include <QCoreApplication>
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int main(int argc, char **argv) {
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g_argc = argc;
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