Lower the read timeout for events in the client. This should be reset
again when #157 is fixed. See #157.
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1 changed files with 1 additions and 1 deletions
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@ -181,7 +181,7 @@ void Client::run(){
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}
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}
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std::wstring clientMessage = d->eventSocket.read(5000); //testing 5 second timeout
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std::wstring clientMessage = d->eventSocket.read(1000); //testing 5 second timeout
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while(clientMessage != L""){
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//a message arrived
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