Lower the read timeout for events in the client. This should be reset

again when #157 is fixed.
See #157.
This commit is contained in:
Micke Prag 2012-01-12 10:30:23 +01:00
parent 4068742b25
commit b0f092e98d

View file

@ -181,7 +181,7 @@ void Client::run(){
}
}
std::wstring clientMessage = d->eventSocket.read(5000); //testing 5 second timeout
std::wstring clientMessage = d->eventSocket.read(1000); //testing 5 second timeout
while(clientMessage != L""){
//a message arrived