Some fixes in the documentation
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/**
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* @page telldus_core Telldus Core API
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* @mainpage Telldus Core API
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*
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* \section Introduction
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*
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* This is the guide to Telldus TellStick SDK. Even though all examples are
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* written in C/C++ most of the code has an direct eqvivalent function in the
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* written in C/C++ most of the code has a direct eqvivalent function in the
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* other languages. See \ref sec_other_languages how to use the library in one
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* of the supported languages by Telldus.
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*
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* \section Idea
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*
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*
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* All of the devices used by TellStick must be predefined before they can be
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* used in any software. Under all platforms this can be done with the
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* software TelldusSetup but under Linux this can also be done by editing the
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* software TelldusCenter but under Linux this can also be done by editing the
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* file <tt>/etc/tellstick.conf</tt> with your favorite text editor.
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*
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* Having the devices preconfigured is an advantage to both the developer and
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* the end user.
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*
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* \li The end user might use more then one program for controling his/hers
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* TellStick. By having the devices preconfigured he/she doesn't have to
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* reconfigure the same devices twice. If some settings changes in one of the
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* \li The end user might use more then one program for controlling his/her
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* TellStick. By having the devices preconfigured he/she does not have to
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* reconfigure the same devices twice. If some settings change in one of the
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* devices, this change will affect all softwares using Telldus TellStick SDK.
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* \li Telldus is adding support for new devices constantly. If every software
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* defines it's own devices it will also mean that the developer has to keep
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* it's software up to date with all the new devices and settings Telldus
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* implements. By querying Telldus Tellstick SDK all the new devices will be
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* available automaticly to the end user.
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* \li Telldus continuously adds support for new devices. If a software
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* defines it's own devices, the developer will have to keep the software
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* up to date with new devices and settings implemented by Telldus. By querying
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* Telldus Tellstick SDK all the new devices will be available automaticly to
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* the end user.
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*
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* \section sec_basic_usage Basic usage (telldus-core)
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*
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*
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* Telldus provides a non-gui library to list, query and control the devices
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* called telldus-core.
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* To initiate the library a call to tdInit() must be made. This call will
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* open up all controllers (e.g. a TellStick) and start listen for events from
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* open up all controllers (e.g. a TellStick) and start listening for events from
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* them.
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* When you are done with telldus-core, call tdClose() to allow the library to
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* clean up after itself.
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@ -54,33 +54,34 @@
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* First, we call tdGetNumberOfDevices(). This returnes the total number of
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* devices configured. We then iterate over all of the devices with the index
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* in the variable \c i.
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* Since the devices could change between run of the program we could not be
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* sure that the index points to the same device between two run of the
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* program. That is why every device has an own unique id that is safe to
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* store in a configuration file. Two different devices could never share the
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* Since the devices could change between runs of the program we can not be
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* sure that the index points to the same device between two runs of the
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* program. That is why every device has it's own unique id that is safe to
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* store in a configuration file. Two different devices can never share the
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* same device id.
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*
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* The call to tdGetDeviceId() returns the id for a specific index. This
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* function should only be called in a loop iterating over all of the devices.
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* After we have found the id for a device it is safe to store this or use it
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* the rest of the program.
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* in the rest of the program.
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*
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* The next two lines of code queries the device for it's name with a call to
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* tdGetName() and then displays it to stdout. Since telldus-core gives up the
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* ownership of the string we must manualy free up the resource after we are
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* done with it.
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* done with it.
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*
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* \subsection sec_bu_sending Sending commands to TellStick
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*
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* \subsubsection sec_bu_sending_features Device features
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*
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* TellStick can control many different types of devices and they
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* all support different features. For example, a bell doesn't support turning
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* on and not all lamp switches support dimming.
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* To find out what a specific device support call tdMethods():
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* TellStick can control many different types of devices that
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* support different features. For example, a bell does not support turning
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* the on-signal and not all lamp switches support dimming.
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* Call tdMethods() to find out what a specific device supports:
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* \code
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* function checkFeatures( int id ) {
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* int methods = tdMethods( id );
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* int supportedMethods = TELLSTICK_TURNON | TELLSTICK_TURNOFF | TELLSTICK_BELL;
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* int methods = tdMethods( id, supportedMethods );
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* if ( methods & TELLSTICK_TURNON ) {
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* printf( "The device %d support tdTurnOn()\n", id );
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* }
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* }
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* }
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* \endcode
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*
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* When you know which fetures a device support it is safe to call the
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*
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* By supplying the methods the application supports, the library can be backwards
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* compatible. Let's say that the client application only supports turning on and
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* off. The call to query a device for it's methods should be:
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* \code
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* int methods = tdMethods( id, TELLSTICK_TURNON | TELLSTICK_TURNOFF );
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* \endcode
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* If the device in the above example is a device only supporing TELLSTICK_BELL,
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* the library will instead return TELLSTICK_TURNON, making the client application
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* still able to control the device.
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* When you know which features a device supports it is safe to call the
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* controlling functions described in \ref sec_bu_controlling_functions.
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*
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* \subsubsection sec_bu_controlling_functions Controlling functions
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*
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* TellStick has a couple of functions for controlling the devices. Each of
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* TellStick has a couple of functions for controlling devices. Each of
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* them should only be called if the device support the feature.
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*
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* These functions all returns zero if the call was successfull and non-zero
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* These functions all return zero if the call was successful and non-zero
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* otherwise.
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*
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* \paragraph tdTurnOn tdTurnOn()
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* \paragraph tdDim tdDim()
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* Devices supporting \c TELLSTICK_DIM. This is a quite unusual feature for
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* dimmers. Many dimmers on the market that are dimmable have no way for sending
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* a specific level which means it doesn't support this feature.
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* a specific level which means it does not support this feature.
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* \paragraph tdBell tdBell()
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* Devices supporting \c TELLSTICK_BELL. This is mostly wireless doorbells.
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*
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* \subsubsection sec_bu_error_codes Error codes
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*
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*
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* If any of the calls in \ref sec_bu_controlling_functions fails it returns
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* a non-zero error code. This values is one of the \c TELLSTICK_ERROR_* defines.
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* To translate the error code to a human readable string call the function
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*
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* int retval = tdTurnOn( deviceID );
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* if (retval != TELLSTICK_SUCCESS ) {
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* printf("Error: %s\n", tdGetErrorString( retval ) );
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* char *errorString = tdGetErrorString( retval );
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* printf("Error: %s\n", errorString );
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* free(errorString);
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* }
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* \endcode
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*
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* \subsection sec_bu_device_state Device states
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*
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* Since TellStick only has a transmitter and not a receiver the communation is
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* one-way. This means that telldus-core will never know for sure which
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* state a reciever has. Instead, the library remembers which command was last
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* sent. In this way it "emulates" a two-way communication.
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*
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* To query the device state, use the function tdLastSentCommand()
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*
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* Example:
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* \code
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* char *name = tdGetName( id );
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* int state = tdLastSentCommand( id );
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* if (state == TELLSTICK_TURNON) {
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* printf("%s is on\n", name);
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* } else if (state == TELLSTICK_TURNOFF) {
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* printf("%s is off\n", name);
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* } else {
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* printf("%s is in an unknown state\n", name);
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* }
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* free(name);
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* \endcode
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*
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* \section sec_other_languages Notes using other languages than C/C++
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*
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* \subsection sec_ol_java Java
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* \subsection sec_ol_net .Net
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* \subsection sec_ol_php PHP
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* \subsection sec_ol_pyhon Python
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*
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* There is no native Python support for TellStick yet. If you are developing in
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* Windows you can load the TellStick ActiveX and then access the Telldus
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* TellStick SDK.
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* There is no native Python support for TellStick yet. To use telldus-core in Python,
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* please have look at the <tt>ctypes</tt> library. It contains <tt>cdll</tt> and
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* <tt>windll</tt> to load any dynamic link libraries.
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*
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* \subsection sec_ol_visualbasic Visual Basic
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*
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* Include the file \c TellStick.bas to your project and all of the functions
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* will be available.
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*/
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