Added first chapter to 'Telldus TellStick SDK documentation'

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Micke Prag 2008-09-15 09:42:43 +00:00
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/**
* @page telldus_core Telldus Core API
*
* \section Introduction
*
* This is the guide to Telldus TellStick SDK. Even though all examples are
* written in C/C++ most of the code has an direct eqvivalent function in the
* other languages. See \ref sec_other_languages how to use the library in one
* of the supported languages by Telldus.
*
* \section Idea
*
* All of the devices used by TellStick must be predefined before they can be
* used in any software. Under all platforms this can be done with the
* software TelldusSetup but under Linux this can also be done by editing the
* file <tt>/etc/tellstick.conf</tt> with your favorite text editor.
*
* Having the devices preconfigured is an advantage to both the developer and
* the end user.
*
* \li The end user might use more then one program for controling his/hers
* TellStick. By having the devices preconfigured he/she doesn't have to
* reconfigure the same devices twice. If some settings changes in one of the
* devices, this change will affect all softwares using Telldus TellStick SDK.
* \li Telldus is adding support for new devices constantly. If every software
* defines it's own devices it will also mean that the developer has to keep
* it's software up to date with all the new devices and settings Telldus
* implements. By querying Telldus Tellstick SDK all the new devices will be
* available automaticly to the end user.
*
* \section sec_basic_usage Basic usage (telldus-core)
*
* Telldus provides a non-gui library to list, query and control the devices
* called telldus-core.
*
* \subsection sec_bu_listing Listing devices
*
* To list all of the configured devices, look at the following example:
* \code
* int intNumberOfDevices = devGetNumberOfDevices();
* for (int i = 0; i < intNumberOfDevices; i++) {
* int id = devGetDeviceId( index );
* char *name = devGetName( id );
* printf("%d\t%s\n", id, name);
* }
* \endcode
*
* First, we call devGetNumberOfDevices(). This returnes the total number of
* devices configured. We then iterate over all of the devices with the index
* in the variable \c i.
* Since the devices could change between run of the program we could not be
* sure that the index points to the same device between two run of the
* program. That is why every device has an own unique id that is safe to
* store in a configuration file. Two different devices could never share the
* same device id.
*
* The call to devGetDeviceId() returns the id for a specific index. This
* function should only be called in a loop iterating over all of the devices.
* After we have found the id for a device it is safe to store this or use it
* the rest of the program.
*
* The next two lines of code queries the device for it's name with a call to
* devGetName() and then displays it to stdout.
*
* \subsection sec_bu_sending Sending commands to TellStick
*
* \subsubsection sec_bu_sending_features Device features
*
* TellStick can control many different types of devices and they
* all support different features. For example, a bell doesn't support turning
* on and not all lamp switches supports dimming.
* To find out what a specific device supports call devMethods():
* \code
* function checkFeatures( int id ) {
* int methods = devMethods( id );
* if ( methods & TELLSTICK_TURNON ) {
* printf( "The device %d supports devTurnOn()\n", id );
* }
* if ( methods & TELLSTICK_TURNOFF ) {
* printf( "The device %d supports devTurnOff()\n", id );
* }
* if ( methods & TELLSTICK_TURNBELL ) {
* printf( "The device %d supports devBell()\n", id );
* }
* }
* \endcode
*
* When you know which fetures a device supports it is safe to call the
* controlling functions described in \ref sec_bu_controlling_functions.
*
* \subsubsection sec_bu_controlling_functions Controlling functions
*
* TellStick has a couple of functions for controlling the devices. Each of
* them should only be called if the device supports the feature.
*
* These functions all returns zero if the call was successfull and non-zero
* otherwise.
*
* \paragraph devTurnOn devTurnOn()
* Devices supporting \c TELLSTICK_TURNON. Most of the normal switches (for lamp
* etc.) supports this.
* \paragraph devTurnOff devTurnOff()
* Devices supporting \c TELLSTICK_TURNOFF. Almost all of the devices supporting
* \c TELLSTICK_TURNON also supports this.
* \paragraph devDim devDim()
* Devices supporting \c TELLSTICK_DIM. This is a quite unusual feature for
* dimmers. Many dimmers on the market that is dimmable has no way for sending
* a specific level which means it doesn't support this feature.
* \paragraph devBell devBell()
* Devices supporting \c TELLSTICK_BELL. This is mostly wireless doorbells.
*
* \subsubsection sec_bu_error_codes Error codes
*
* If any of the calls in \ref sec_bu_controlling_functions fails it returns
* a non-zero error code. This values is one of the \c TELLSTICK_ERROR_* defines.
* To translate the error code to a human readable string call the function
* devGetErrorString(). Example:
* \code
* printf("Error: %s\n", devGetErrorString( TELLSTICK_METHOD_NOT_SUPPORTED ) );
* //Error: The method you tried to use is not supported by the device
*
* int retval = devTurnOn( deviceID );
* if (retval != TELLSTICK_SUCCESS ) {
* printf("Error: %s\n", devGetErrorString( retval ) );
* }
* \endcode
*
* \section sec_other_languages Notes using other languages than C/C++
*
* \subsection sec_ol_java Java
* \subsection sec_ol_net .Net
* \subsection sec_ol_php PHP
* \subsection sec_ol_pyhon Python
*
* There is no native Python support for TellStick yet. If you are developing in
* Windows you can load the TellStick ActiveX and then access the Telldus
* TellStick SDK.
*
* \subsection sec_ol_visualbasic Visual Basic
*
* Include the file \c TellStick.bas to your project and all of the functions
* will be available.
*/