telldus/telldus-core/common/Socket_unix.cpp

79 lines
1.6 KiB
C++

#include "Socket.h"
#include <stdio.h>
#include <sys/socket.h>
#include <sys/un.h>
#define BUFSIZE 512
using namespace TelldusCore;
int connectWrapper(int sockfd, const struct sockaddr *addr, socklen_t addrlen) {
return connect(sockfd, addr, addrlen);
}
class Socket::PrivateData {
public:
SOCKET_T socket;
bool connected;
};
Socket::Socket() {
d = new PrivateData;
d->socket = 0;
d->connected = false;
}
Socket::Socket(SOCKET_T socket)
{
d = new PrivateData;
d->socket = socket;
d->connected = true;
}
Socket::~Socket(void) {
delete d;
}
void Socket::connect(const std::wstring &server) {
struct sockaddr_un remote;
socklen_t len;
if ((d->socket = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) {
return;
}
std::string name = "/tmp/" + std::string(server.begin(), server.end());
remote.sun_family = AF_UNIX;
strcpy(remote.sun_path, name.c_str());
len = SUN_LEN(&remote);
if (connectWrapper(d->socket, (struct sockaddr *)&remote, len) == -1) {
return;
}
d->connected = true;
}
bool Socket::isConnected(){
return d->connected;
}
std::wstring Socket::read() {
//TODO set d->conneted to false if something goes wrong
char inbuf[BUFSIZE];
memset(inbuf, '\0', sizeof(inbuf));
recv(d->socket, inbuf, BUFSIZE - 1, 0);
std::string msg(inbuf);
return std::wstring(msg.begin(), msg.end());
}
void Socket::stopReadWait(){
//TODO:
}
void Socket::write(const std::wstring &msg) {
//TODO set d->conneted to false if something goes wrong
std::string newMsg(msg.begin(), msg.end());
send(d->socket, newMsg.c_str(), newMsg.length(), 0);
}