269 lines
7.6 KiB
C++
269 lines
7.6 KiB
C++
//
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// Copyright (C) 2012 Telldus Technologies AB. All rights reserved.
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//
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// Copyright: See COPYING file that comes with this distribution
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//
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//
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#include "client/Client.h"
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#include <list>
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#include "client/CallbackDispatcher.h"
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#include "client/CallbackMainDispatcher.h"
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#include "common/Socket.h"
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#include "common/Strings.h"
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#include "common/Mutex.h"
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using namespace TelldusCore;
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class Client::PrivateData {
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public:
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Socket eventSocket;
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bool running, sensorCached, controllerCached;
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std::wstring sensorCache, controllerCache;
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TelldusCore::Mutex mutex;
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CallbackMainDispatcher callbackMainDispatcher;
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};
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Client *Client::instance = 0;
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Client::Client()
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: Thread() {
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d = new PrivateData;
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d->running = true;
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d->sensorCached = false;
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d->controllerCached = false;
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d->callbackMainDispatcher.start();
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start();
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}
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Client::~Client(void) {
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stopThread();
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wait();
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{
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TelldusCore::MutexLocker locker(&d->mutex);
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}
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delete d;
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}
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void Client::close() {
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if (Client::instance != 0) {
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delete Client::instance;
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Client::instance = 0;
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}
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}
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Client *Client::getInstance() {
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if (Client::instance == 0) {
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Client::instance = new Client();
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}
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return Client::instance;
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}
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bool Client::getBoolFromService(const Message &msg) {
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return getIntegerFromService(msg) == TELLSTICK_SUCCESS;
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}
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int Client::getIntegerFromService(const Message &msg) {
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std::wstring response = sendToService(msg);
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if (response.compare(L"") == 0) {
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return TELLSTICK_ERROR_COMMUNICATING_SERVICE;
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}
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return Message::takeInt(&response);
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}
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std::wstring Client::getWStringFromService(const Message &msg) {
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std::wstring response = sendToService(msg);
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return Message::takeString(&response);
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}
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int Client::registerEvent( CallbackStruct::CallbackType type, void *eventFunction, void *context ) {
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return d->callbackMainDispatcher.registerCallback(type, eventFunction, context );
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}
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void Client::run() {
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// listen here
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d->eventSocket.connect(L"TelldusEvents");
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while(d->running) {
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if(!d->eventSocket.isConnected()) {
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d->eventSocket.connect(L"TelldusEvents"); // try to reconnect to service
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if(!d->eventSocket.isConnected()) {
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// reconnect didn't succeed, wait a while and try again
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msleep(2000);
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continue;
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}
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}
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std::wstring clientMessage = d->eventSocket.read(1000); // testing 5 second timeout
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while(clientMessage != L"") {
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// a message arrived
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std::wstring type = Message::takeString(&clientMessage);
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if(type == L"TDDeviceChangeEvent") {
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DeviceChangeEventCallbackData *data = new DeviceChangeEventCallbackData();
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data->deviceId = Message::takeInt(&clientMessage);
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data->changeEvent = Message::takeInt(&clientMessage);
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data->changeType = Message::takeInt(&clientMessage);
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d->callbackMainDispatcher.retrieveCallbackEvent()->signal(data);
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} else if(type == L"TDDeviceEvent") {
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DeviceEventCallbackData *data = new DeviceEventCallbackData();
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data->deviceId = Message::takeInt(&clientMessage);
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data->deviceState = Message::takeInt(&clientMessage);
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data->deviceStateValue = TelldusCore::wideToString(Message::takeString(&clientMessage));
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d->callbackMainDispatcher.retrieveCallbackEvent()->signal(data);
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} else if(type == L"TDRawDeviceEvent") {
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RawDeviceEventCallbackData *data = new RawDeviceEventCallbackData();
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data->data = TelldusCore::wideToString(Message::takeString(&clientMessage));
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data->controllerId = Message::takeInt(&clientMessage);
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d->callbackMainDispatcher.retrieveCallbackEvent()->signal(data);
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} else if(type == L"TDSensorEvent") {
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SensorEventCallbackData *data = new SensorEventCallbackData();
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data->protocol = TelldusCore::wideToString(Message::takeString(&clientMessage));
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data->model = TelldusCore::wideToString(Message::takeString(&clientMessage));
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data->id = Message::takeInt(&clientMessage);
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data->dataType = Message::takeInt(&clientMessage);
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data->value = TelldusCore::wideToString(Message::takeString(&clientMessage));
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data->timestamp = Message::takeInt(&clientMessage);
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d->callbackMainDispatcher.retrieveCallbackEvent()->signal(data);
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} else if(type == L"TDControllerEvent") {
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ControllerEventCallbackData *data = new ControllerEventCallbackData();
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data->controllerId = Message::takeInt(&clientMessage);
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data->changeEvent = Message::takeInt(&clientMessage);
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data->changeType = Message::takeInt(&clientMessage);
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data->newValue = TelldusCore::wideToString(Message::takeString(&clientMessage));
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d->callbackMainDispatcher.retrieveCallbackEvent()->signal(data);
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} else {
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clientMessage = L""; // cleanup, if message contained garbage/unhandled data
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}
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}
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}
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}
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std::wstring Client::sendToService(const Message &msg) {
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int tries = 0;
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std::wstring readData;
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while(tries < 20) {
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tries++;
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if(tries == 20) {
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TelldusCore::Message msg;
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msg.addArgument(TELLSTICK_ERROR_CONNECTING_SERVICE);
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return msg;
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}
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Socket s;
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s.connect(L"TelldusClient");
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if (!s.isConnected()) { // Connection failed
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msleep(500);
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continue; // retry
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}
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s.write(msg.data());
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if (!s.isConnected()) { // Connection failed sometime during operation... (better check here, instead of 5 seconds timeout later)
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msleep(500);
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continue; // retry
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}
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readData = s.read(8000); // TODO changed to 10000 from 5000, how much does this do...?
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if(readData == L"") {
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msleep(500);
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continue; // TODO can we be really sure it SHOULD be anything?
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// TODO perhaps break here instead?
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}
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if (!s.isConnected()) { // Connection failed sometime during operation...
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msleep(500);
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continue; // retry
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}
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break;
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}
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return readData;
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}
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void Client::stopThread() {
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d->running = false;
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d->eventSocket.stopReadWait();
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}
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int Client::unregisterCallback( int callbackId ) {
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return d->callbackMainDispatcher.unregisterCallback(callbackId);
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}
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int Client::getSensor(char *protocol, int protocolLen, char *model, int modelLen, int *sensorId, int *dataTypes) {
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if (!d->sensorCached) {
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Message msg(L"tdSensor");
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std::wstring response = Client::getWStringFromService(msg);
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int count = Message::takeInt(&response);
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d->sensorCached = true;
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d->sensorCache = L"";
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if (count > 0) {
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d->sensorCache = response;
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}
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}
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if (d->sensorCache == L"") {
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d->sensorCached = false;
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return TELLSTICK_ERROR_DEVICE_NOT_FOUND;
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}
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std::wstring p = Message::takeString(&d->sensorCache);
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std::wstring m = Message::takeString(&d->sensorCache);
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int id = Message::takeInt(&d->sensorCache);
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int dt = Message::takeInt(&d->sensorCache);
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if (protocol && protocolLen) {
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strncpy(protocol, TelldusCore::wideToString(p).c_str(), protocolLen);
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}
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if (model && modelLen) {
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strncpy(model, TelldusCore::wideToString(m).c_str(), modelLen);
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}
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if (sensorId) {
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(*sensorId) = id;
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}
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if (dataTypes) {
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(*dataTypes) = dt;
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}
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return TELLSTICK_SUCCESS;
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}
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int Client::getController(int *controllerId, int *controllerType, char *name, int nameLen, int *available) {
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if (!d->controllerCached) {
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Message msg(L"tdController");
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std::wstring response = Client::getWStringFromService(msg);
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int count = Message::takeInt(&response);
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d->controllerCached = true;
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d->controllerCache = L"";
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if (count > 0) {
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d->controllerCache = response;
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}
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}
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if (d->controllerCache == L"") {
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d->controllerCached = false;
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return TELLSTICK_ERROR_NOT_FOUND;
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}
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int id = Message::takeInt(&d->controllerCache);
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int type = Message::takeInt(&d->controllerCache);
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std::wstring n = Message::takeString(&d->controllerCache);
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int a = Message::takeInt(&d->controllerCache);
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if (controllerId) {
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(*controllerId) = id;
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}
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if (controllerType) {
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(*controllerType) = type;
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}
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if (name && nameLen) {
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strncpy(name, TelldusCore::wideToString(n).c_str(), nameLen);
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}
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if (available) {
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(*available) = a;
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}
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return TELLSTICK_SUCCESS;
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}
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