141 lines
2.7 KiB
C++
141 lines
2.7 KiB
C++
// #include "StdAfx.h" //Needed?
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#include "DeviceIkea.h"
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#include <string>
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#include <algorithm>
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#include <bitset>
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#include <iostream>
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#include <fstream>
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using namespace std;
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/*
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* Constructor
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*/
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DeviceIkea::DeviceIkea(int intNewSystem, int intNewUnits, int intNewFadeStyle, int intDeviceIndex):Device(intDeviceIndex){
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intSystem = intNewSystem;
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intUnits = intNewUnits;
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intFadeStyle = intNewFadeStyle;
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}
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/*
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* Destructor
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*/
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DeviceIkea::~DeviceIkea(void)
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{
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intSystem = -1;
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intUnits = -1;
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intFadeStyle = -1;
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}
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/*
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* Turn on this device
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*/
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void DeviceIkea::turnOn(void){
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try{
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string strCode = getStringCode(255);
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char* strMessage = const_cast<char*>(strCode.c_str());
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Device::send(strMessage);
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}
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catch(...){
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throw;
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}
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}
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/*
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* Turn off this device
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*/
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void DeviceIkea::turnOff(void){
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try{
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string strCode = getStringCode(0);
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char* strMessage = const_cast<char*>(strCode.c_str());
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Device::send(strMessage);
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}
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catch(...){
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throw;
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}
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}
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/*
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* Turn off this device
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*/
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void DeviceIkea::dim(unsigned char level){
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try{
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string strCode = getStringCode(level);
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char* strMessage = const_cast<char*>(strCode.c_str());
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Device::send(strMessage);
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}
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catch(...){
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throw;
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}
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}
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/*
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* Convert an integer to byte string where 0 is represented by ª and 1 by TT
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*/
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string DeviceIkea::getStringCode(unsigned char level){
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string strReturn = "STTTTTTª"; //Startcode, always like this;
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try{
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string strChannels = "";
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int intCode = (intSystem << 10) | intUnits;
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int checksum1 = 0;
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int checksum2 = 0;
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for (int i = 13; i >= 0; --i) {
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if ((intCode>>i) & 1) {
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strChannels.append("TT");
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if (13 % 2 == 0)
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checksum2++;
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else
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checksum1++;
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} else {
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strChannels.append("ª");
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}
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}
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strReturn.append(strChannels); //System + Units
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strReturn.append(checksum1 %2 == 0 ? "TT" : "ª"); //1st checksum
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strReturn.append(checksum2 %2 == 0 ? "TT" : "ª"); //2nd checksum
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if (level <= 12) {
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strReturn.append("ªTTªTT"); //Level 0 - Off
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} else if (level <= 137) {
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strReturn.append("TTªTTª"); //Level 5
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} else if (level <= 162) {
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strReturn.append("ªTTTTª"); //Level 6
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} else {
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strReturn.append("ªªªª"); //Level 10 - On
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}
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if (intFadeStyle == 1)
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strReturn.append("TTTTªª"); //Smooth
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else
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strReturn.append("TTªªTT"); //Instant
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strReturn.append("+");
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}
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catch(...){
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throw;
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}
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return strReturn;
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}
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/*
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* Has the device got the method?
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*/
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bool DeviceIkea::hasMethod(int methodname, char* strModel){
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if(strcmp(strModel, TELLSTICK_DEVICE_KOPPLA) == 0) {
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if(methodname == TELLSTICK_TURNON || methodname == TELLSTICK_TURNOFF || methodname == TELLSTICK_DIM){
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return true;
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}
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}
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return false;
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}
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