Added reference to generic game server testing, and short placeholder for testing part

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Jonatan Pålsson 2011-04-07 14:57:47 +02:00
parent b0b0238e2a
commit 0b8d46cc9b
2 changed files with 38 additions and 1 deletions

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@ -159,3 +159,9 @@
year = {1998} year = {1998}
} }
@TECHREPORT{Lidholt02designand,
author = {Viktor Lidholt},
title = {Design and testing of a generic server for multiplayer gaming},
institution = {},
year = {2002}
}

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@ -1,4 +1,4 @@
#LyX 1.6.9 created this file. For more info see http://www.lyx.org/ #LyX 1.6.7 created this file. For more info see http://www.lyx.org/
\lyxformat 345 \lyxformat 345
\begin_document \begin_document
\begin_header \begin_header
@ -1605,6 +1605,37 @@ Due lack of time we have decided to use just the Erlang <-> JavaScript bridge
with our interface. with our interface.
\end_layout \end_layout
\begin_layout Section
Testing
\end_layout
\begin_layout Standard
NOTE: This is not a part of the final text.
There has been some work on the area of testing game servers, see
\begin_inset CommandInset citation
LatexCommand citet
key "Lidholt02designand"
\end_inset
, who describes a test bench using
\emph on
bots
\emph default
for testing his generic hazard-gaming server.
Lidholt describes how his server, capable of running several different
casino games is tested using artificial players, so called bots.
Performance is measured in
\begin_inset Quotes eld
\end_inset
number of clients
\begin_inset Quotes erd
\end_inset
able to connect to the server, and the system load.
\end_layout
\begin_layout Chapter \begin_layout Chapter
Practice Practice
\begin_inset Note Note \begin_inset Note Note