Fixed abstract
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report.lyx
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report.lyx
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@ -369,8 +369,8 @@ Contemporary game servers lack good fault tolerance, furthermore the game
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\begin_layout Abstract
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It is investigated if the techniques and tools used in the telecom industry,
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specifically Erlang and OTP, can be used to create a highly reliable game
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server.
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specifically Erlang and the OTP, can be used to create a highly reliable
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game server.
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To make the server generic, it is investigated if virtual machines can
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be used to run the actual games, thereby allowing the games to be developed
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in a language different from the actual server software.
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@ -390,10 +390,10 @@ The results from testing the server show that: it is possible to design
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\end_layout
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\begin_layout Abstract
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The conclusion of the thesis is that since simple games could be developed
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in a fault tolerant way, while also making use of a generic server, it
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should be worthwhile trying to develop more advanced games using the same
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techniques as those described in this thesis.
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The conclusion of the thesis is that since simple games can be developed
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in a fault tolerant manner, while also making use of a generic server,
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it should be worthwhile attempting to develop more advanced games using
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the same techniques as those described in this thesis.
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\end_layout
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\begin_layout Standard
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