language changes in 2.7
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report.lyx
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report.lyx
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@ -2538,11 +2538,11 @@ Each instance of the GGS contains several so called tables.
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start to decrease, or worse, the server may even crash.
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To avoid this the GGS will start new tables on another server, using this
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technique the players will be close to evenly distributed among the servers.
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It is important to investigate and find out how many players are optimal
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for each server.
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This approach makes it possible to use all resources with moderate load,
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instead of having some resources with heavy load and some with almost no
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load.
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It is important to investigate the amount of players which is optimal for
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each server.
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This approach makes it possible to use all resources with a moderate load,
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instead of having some resources with heavy load and others with almost
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no load.
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\end_layout
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\begin_layout Standard
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@ -2555,12 +2555,12 @@ reference "sec:Background"
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there are two different types of scalability, structural scalability and
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load scalability.
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To make the GGS scalable both types of scalability are needed.
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Structural scalability means in our case that it should be possible to
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To make the GGS scalable both types of scalability have to be considered.
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Structural scalability means in this case that it should be possible to
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add more servers to an existing cluster of servers.
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By adding more servers the limits of how many users a system can have is
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increased.
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Load scalability in contrast to structural scalability is not about how
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By adding more servers the limits of with how many users a system can be
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burdened with is increased.
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Load scalability, in contrast to structural scalability, is not about how
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to increase the actual limits of the system, rather it means how good the
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system handles increased load.
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The GGS should be able to scale well in both categories.
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