Refactoring of Options. Renamed to OptionsHelper

Because that is what it is.
This commit is contained in:
logsol 2016-10-10 23:10:43 +02:00
parent ce01c8888e
commit 05c4e4de81
6 changed files with 23 additions and 23 deletions

View file

@ -1,14 +1,14 @@
define([
"Game/" + GLOBALS.context + "/GameObjects/GameObject",
"Lib/Vendor/Box2D",
"Lib/Utilities/Options",
"Lib/Utilities/OptionsHelper",
"Game/Config/Settings",
"Lib/Utilities/Exception",
"Lib/Utilities/NotificationCenter",
"Lib/Utilities/Assert"
],
function (Parent, Box2D, Options, Settings, Exception, nc, Assert) {
function (Parent, Box2D, OptionsHelper, Settings, Exception, nc, Assert) {
"use strict";
@ -26,7 +26,7 @@ function (Parent, Box2D, Options, Settings, Exception, nc, Assert) {
y: parseFloat(options.y)
};
this.options = Options.merge(floatOptions, options);
this.options = OptionsHelper.merge(floatOptions, options);
if(!this.options.category) {
// FIXME add more validation