Refactoring of Options. Renamed to OptionsHelper

Because that is what it is.
This commit is contained in:
logsol 2016-10-10 23:10:43 +02:00
parent ce01c8888e
commit 05c4e4de81
6 changed files with 23 additions and 23 deletions

View file

@ -3,7 +3,7 @@ define([
"Game/Config/Settings",
"Game/Config/ItemSettings",
"Lib/Vendor/Box2D",
"Lib/Utilities/Options",
"Lib/Utilities/OptionsHelper",
"Lib/Utilities/Exception",
"Lib/Utilities/NotificationCenter",
"Lib/Utilities/Assert",
@ -13,7 +13,7 @@ define([
"Game/" + GLOBALS.context + "/GameObjects/Item",
"Game/" + GLOBALS.context + "/GameObjects/Items/Skateboard",
], function (Parent, Settings, ItemSettings, Box2D, Options, Exception, nc, Assert, AbstractLayer, CollisionDetector, Tile, Item, Skateboard) {
], function (Parent, Settings, ItemSettings, Box2D, OptionsHelper, Exception, nc, Assert, AbstractLayer, CollisionDetector, Tile, Item, Skateboard) {
"use strict";
@ -187,7 +187,7 @@ define([
throw new Exception("Item name (" + name + ") cannot be found in item list");
}
return Options.merge(ItemSettings[name], ItemSettings.Default);
return OptionsHelper.merge(ItemSettings[name], ItemSettings.Default);
};
TiledLevel.prototype.getTileImagePath = function(gid) {