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https://github.com/logsol/chuck.js.git
synced 2026-05-11 10:37:34 +00:00
removed worm
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parent
69fd43a900
commit
0adbc2a10a
4 changed files with 16 additions and 26 deletions
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@ -15,25 +15,18 @@
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this.users = {};
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this.pipeToLobby = pipeToLobby;
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this.gameController = new GameController(this);
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this.gameController.loadLevel("default.json");
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//this.pipeToLobby.receive = function (message) { self.onMessage(message) };
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// !!! This should be done differently - use NotificationCenter.on('channel/dungeon/message') instead
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/*
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var self = this;
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NotificationCenter.on("processGameCommandFromUser", function (topic, args) {
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self.processGameCommandFromUser.apply(self, args);
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});
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*/
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*/
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// Messages look like:
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// {channel: {setName: 'foo'}}
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// {user: {jupm: null}, id: 12}
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NotificationCenter.on('channel/message', function (message) {
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switch(message.recipient) {
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@ -60,7 +53,7 @@
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}
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});
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NotificationCenter.on('channel/users/all', this.sendControlCommandToAllUsers, this);
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NotificationCenter.on('sendControlCommandToAllUsers', this.sendControlCommandToAllUsers, this);
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NotificationCenter.on('channel/users/all/except', this.sendControlCommandToAllUsersExcept, this);
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console.checkpoint('channel ' + name + ' created');
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@ -15,17 +15,17 @@ function (Parent, PhysicsEngine, Settings, InputController, requestAnimFrame, No
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this.inputControllers = {};
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this.channel = channel;
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//this.update();
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//this.updateWorld();
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this.update();
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this.updateWorld();
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//NotificationCenter.on('user/joined', this.userJoined, this);
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//NotificationCenter.on('user/left', this.userLeft, this);
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NotificationCenter.on('user/joined', this.userJoined, this);
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NotificationCenter.on('user/left', this.userLeft, this);
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console.checkpoint('starting game controller for channel ' + channel.name);
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}
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GameController.prototype = Object.create(Parent.prototype);
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/*
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GameController.prototype.update = function () {
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requestAnimFrame(this.update.bind(this));
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@ -37,6 +37,8 @@ function (Parent, PhysicsEngine, Settings, InputController, requestAnimFrame, No
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}
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GameController.prototype.userJoined = function (user) {
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console.log(Parent.prototype);
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Parent.prototype.userJoined.call(this, user);
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var id = user.id;
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@ -77,11 +79,11 @@ function (Parent, PhysicsEngine, Settings, InputController, requestAnimFrame, No
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} while (body = body.GetNext());
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if(isUpdateNeeded) {
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//NotificationCenter.trigger("sendCommandToAllUsers", ['gameCommand', {worldUpdate:update}]);
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NotificationCenter.trigger("sendControlCommandToAllUsers", ['gameCommand', {worldUpdate:update}]);
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}
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setTimeout(this.updateWorld.bind(this), Settings.WORLD_UPDATE_BROADCAST_INTERVAL);
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}
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*/
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return GameController;
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});
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