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only adds lastMovedBy when there was no damage - fixes #99
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8 changed files with 403 additions and 21 deletions
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@ -16,8 +16,8 @@ function () {
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BOX2D_WORLD_AABB_SIZE: 3000,
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BOX2D_ALLOW_SLEEP: true,
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BOX2D_GRAVITY: 26,
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BOX2D_VELOCITY_ITERATIONS: 200,
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BOX2D_POSITION_ITERATIONS: 100,
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BOX2D_VELOCITY_ITERATIONS: 20,
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BOX2D_POSITION_ITERATIONS: 10, // 200/100 created problems (awful teleporting when repositioning joints)
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BOX2D_TIME_STEP: 1 / 60,
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// PATHS
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