Added my awesomeness to the settings.

This commit is contained in:
Tobias Tom 2012-07-19 12:10:45 +03:00
parent ceafcc628c
commit 19287ebb5d

View file

@ -1,59 +1,51 @@
define(function() { define({
STAGE_WIDTH: 600,
STAGE_HEIGHT: 400,
var Settings = { // BOX2D INITIALATORS
STAGE_WIDTH: 600, RATIO: 35,
STAGE_HEIGHT: 400, BOX2D_WORLD_AABB_SIZE: 3000,
BOX2D_ALLOW_SLEEP: true,
BOX2D_GRAVITY: 16,
BOX2D_VELOCITY_ITERATIONS: 5,
BOX2D_POSITION_ITERATIONS: 5,
BOX2D_TIME_STEP: 1 / 60,
// BOX2D INITIALATORS // GRAPHIC PATHS
RATIO: 35, GRAPHICS_PATH: 'static/img/',
BOX2D_WORLD_AABB_SIZE: 3000, GRAPHICS_SUBPATH_ITEMS: 'items/',
BOX2D_ALLOW_SLEEP: true, GRAPHICS_SUBPATH_CHARACTERS: 'characters/',
BOX2D_GRAVITY: 16,
BOX2D_VELOCITY_ITERATIONS: 5,
BOX2D_POSITION_ITERATIONS: 5,
BOX2D_TIME_STEP: 1 / 60,
// GRAPHIC PATHS TILE_SIZE: 15,
GRAPHICS_PATH: 'static/img/',
GRAPHICS_SUBPATH_ITEMS: 'items/',
GRAPHICS_SUBPATH_CHARACTERS: 'characters/',
TILE_SIZE: 15, // GAME PLAY
WALK_SPEED: 2.5,
RUN_SPEED: 4.0,
FLY_SPEED: 3.2,
JUMP_SPEED: 3.0,
JUMP_UPLIFT: 0.05,
// GAME PLAY // restitution: bouncyness, friction: rubbing, density: mass
WALK_SPEED: 2.5, TILE_FRICTION: 0.99,
RUN_SPEED: 4.0, TILE_RESTITUTION: 0.1,
FLY_SPEED: 3.2,
JUMP_SPEED: 3.0,
JUMP_UPLIFT: 0.05,
// restitution: bouncyness, friction: rubbing, density: mass PLAYER_DENSITY: 0.96,
TILE_FRICTION: 0.99, PLAYER_FRICTION: 5,
TILE_RESTITUTION: 0.1, PLAYER_MOTION_FRICTION: 0.1,
PLAYER_RESTITUTION: 0.0,
PLAYER_LINEAR_DAMPING: .5,
PLAYER_DENSITY: 0.96, ITEM_DENSITY: 0.9,
PLAYER_FRICTION: 5, ITEM_FRICTION: 0.99,
PLAYER_MOTION_FRICTION: 0.1, ITEM_RESTITUTION: 0.02,
PLAYER_RESTITUTION: 0.0,
PLAYER_LINEAR_DAMPING: .5,
// BROWSER
ITEM_DENSITY: 0.9, CANVAS_DOM_ID: 'canvasContainer',
ITEM_FRICTION: 0.99, IS_BROWSER_ENVIRONMENT: isBrowserEnvironment(){
ITEM_RESTITUTION: 0.02,
// BROWSER
CANVAS_DOM_ID: 'canvasContainer',
IS_BROWSER_ENVIRONMENT: isBrowserEnvironment(),
DEBUG_MODE: true,
// NETWORKING
WORLD_UPDATE_BROADCAST_INTERVAL: 15
};
function isBrowserEnvironment(){
return typeof window !== 'undefined'; return typeof window !== 'undefined';
} },
DEBUG_MODE: true,
return Settings; // NETWORKING
WORLD_UPDATE_BROADCAST_INTERVAL: 15
}) })